Well, a time has passed since we started this lifebars, and now they're done!
Taken from readme file.
About the Lifebars:
They work only in MUGEN 1.0 at HD resolution (1280x720).
They require custom portraits (for you're guys disfortune). They are the following:
9000,40: the main portrait
9000,41: the simul portrait
You also need that the character has the default 9000,0 portrait for the turns.
It is EXTREMELY IMPORTANT that your characters DO NOT use any localcord,
since the portraits will need to be re-made to fit in perfectly by default.
The .rar file contains the following files:
*A folder named Blazblue, which includes:
-the fight.sff and fight.snd files
-the .def files, which are fight_HD_CP_NPB.def and fight_HD_CP_APB.def
*A folder with all the necessary fonts, which you should add to your main font folder in MUGEN.
*A portrait folder, which includes the templetes to create your custom portraits, and some already made portraits.
About the .def files (the names are sal-azul's idea...), each .def file represents a different powerbar, depending on your
preference you may choose which one to use. The folder "Blazblue" goes inside your MUGEN's "data" folder, and in
order to use the these, you must go into your MUGEN's "system.def" and change the following in the [Files] section:
spr = system.sff
snd = system.snd
select = select.def
fight = Blazblue/fight_HD_CP_NPB.def <------------------------ This is what you need to change, with the .def of your choice
One more thing, the lifebars do NOT include the rebel and wheel of fate animations of Blazblue. We used the animations from
Guilty Gear XX: #Reload, since the ones from blazblue where too complex (probably over 30+ frames per round) and there was
too much colorloss.
Here are some screenshots:
Spoiler, click to toggle visibilty
And here, the download link: http://www.mediafire.com/file/1aavu15pehf5137/Blazblue%20Lifebars.rar
If you wonder about a Hi-Res version, yes, it's being made... slowly, but being made.
Enjoy, and feedback is welcome!