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FrantzX ,Can I have the permission to port it to unmanaged c++ and directx? (Read 9342 times)

Started by becoolnike, May 06, 2009, 07:39:11 pm
FrantzX ,Can I have the permission to port it to unmanaged c++ and directx?
#1  May 06, 2009, 07:39:11 pm
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This engine clone is getting quite stable, but there are still many bugs to fix.

Once the engine is 70% percent stable i would like to port to unmanaged c++.
The reasons are:
1. There is not need more .net framework so it can even run  on windows 98
2. XNA's video driver's are too much. It requieres Pixel Shader 3.0. I have a core dual vista pc and cant run it.
3. unmanaged c++ code is more portable than managed c# code
ect..


What is the licence of this project? zlib?


Thanks
Re: FrantzX ,Can I have the permission to port it to unmanaged c++ and directx?
#2  May 06, 2009, 08:04:59 pm
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Oh man how I'd love to be able to run it with my shitty onboard. Indeed the video card requirement is ridiculous as my room computer only has a crappy 3 year old onboard without pixel shader. Also, installing a separate framework just to run the game is also pretty :-\.

MUGEN doesn't require either, just load it up and go. It would be great to see something like this.

FrantzX has been kind of inactive lately though, so I don't know when you might get an answer.

                  ~*The Last Quincy*~         ~Sig by [TempesT]
My MUGEN shit:
MvC2 Tron Bonne, MvC Kim Kaphwan, Barns (Destruction Desire),
and Burai Yamamoto (Arranged)
Re: FrantzX ,Can I have the permission to port it to unmanaged c++ and directx?
#3  May 06, 2009, 08:51:52 pm
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  • Just a butcher on a mission.
    • www.justnopoint.com/lbends
You do know what open source means don't you?
Re: FrantzX ,Can I have the permission to port it to unmanaged c++ and directx?
#4  May 06, 2009, 08:52:52 pm
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    • code.google.com/p/xnamugen/
Go for it.
Re: FrantzX ,Can I have the permission to port it to unmanaged c++ and directx?
#5  May 07, 2009, 12:22:17 am
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Quote
Go for it.

Nice, Thaniks