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MVC Stage Collection 2018 by Mazemerald (Read 67745 times)

Started by Inactive user, June 09, 2018, 08:39:56 pm
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Lou Stage - Mystical Forest - MIDNIGHT WANDERERS
#101  June 23, 2018, 08:47:11 am
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Lou Stage - Mystical Forest - MIDNIGHT WANDERERS



a stage based on MIDNIGHT WANDERERS Series for 2d cps2



STATUS:
animated = yes
mugen = 1.1 only
resolution = 420,240
fake widescreen = yes
super jump = yes
delta = yes
parallax = yes


]enjoy and having fun!!!

Last Edit: August 08, 2018, 01:56:23 am by Mazemerald.
Re: Capcomnator's MVC Stage Collection 2018
#102  June 24, 2018, 08:08:36 am
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ton pooh stage has been updated with more spritework and depth of different angles to all city and Grandmaster Meio received more spritework animation.
Re: Capcomnator's MVC Stage Collection 2018
#103  June 24, 2018, 11:46:07 pm
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Sweet released collection!
I wish you could upload on others servers. The SmartScreen filter don't let me finish the download.  :computer:
Re: Capcomnator's MVC Stage Collection 2018
#104  June 26, 2018, 02:46:06 am
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Sweet released collection!
I wish you could upload on others servers. The SmartScreen filter don't let me finish the download.  :computer:

thank you matreroG...i am making more for now maybe i get to put'em on another links.
Dhalsim Stage - Elephant Festival - STREET FIGHTER 2
#105  June 27, 2018, 04:26:58 am
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Dhalsim Stage - Elephant Festival - STREET FIGHTER 2



a stage based on STREET FIGHTER 2 Series and CPS2



STATUS:
animated = yes
mugen = 1.1 only
resolution = 420,240
fake widescreen = yes
super jump = yes
delta = yes
parallax = yes


enjoy and having fun!!!

Last Edit: August 08, 2018, 01:57:17 am by Mazemerald.
Galactus Stage - Astereoid Arena - MARVEL UNIVERSE
#106  June 27, 2018, 04:45:30 am
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thanks for all suggestions.
Last Edit: August 08, 2018, 01:58:35 am by Mazemerald.
Adon Stage - Rainforest Temple - STREET FIGHTER ALPHA
#107  June 27, 2018, 06:26:01 am
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Adon Stage - Rainforest Temple - STREET FIGHTER ALPHA



a stage based on STREET FIGHTER Series and CPS2



STATUS:
animated = yes
mugen = 1.1 only
resolution = 420,240
fake widescreen = yes
super jump = yes
delta = yes
parallax = yes


enjoy and having fun!!!

Last Edit: August 08, 2018, 01:59:39 am by Mazemerald.
Rose Stage - Gondola Tourism - STREET FIGHTER ALPHA
#108  June 27, 2018, 09:29:23 am
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Rose Stage - Gondola Tourism - STREET FIGHTER ALPHA



a stage based on STREET FIGHTER Series and CPS2



STATUS:
animated = yes
mugen = 1.1 only
resolution = 420,240
fake widescreen = yes
super jump = yes
delta = yes
parallax = yes


enjoy and having fun!!!

Last Edit: August 08, 2018, 02:01:21 am by Mazemerald.
Re: Capcomnator's MVC Stage Collection 2018
#109  June 27, 2018, 09:32:54 am
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Have one way to modifiy this for 640 x 480?
Re: Capcomnator's MVC Stage Collection 2018
#110  June 27, 2018, 02:04:48 pm
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Have one way to modifiy this for 640 x 480?

Just change the localcoord to 320, 240 in the def. I tried on 1 and it worked fine. Should work on most of them if not all of them.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Capcomnator's MVC Stage Collection 2018
#111  June 27, 2018, 02:40:37 pm
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Re: Capcomnator's MVC Stage Collection 2018
#112  June 27, 2018, 03:11:08 pm
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Just comment out the localcoord in the .def and it'll work normally.
Beware the Dark Wolf once more!
Re: Capcomnator's MVC Stage Collection 2018
#113  June 27, 2018, 06:01:17 pm
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  • I must continue my training...
Just comment out the localcoord in the .def and it'll work normally.

Same effect as what I said. The default localcoord is 320,240. So commenting it will produce that effect. It's quicker than what I said actually...

Have one way to modifiy this for 640 x 480?

Just change the localcoord to 320, 240 in the def. I tried on 1 and it worked fine. Should work on most of them if not all of them.

Maybe but what's the impact on the display resolution?

It'll be fine, bro.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Capcomnator's MVC Stage Collection 2018
#114  June 27, 2018, 08:47:12 pm
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Killin it..

Would love to see you try your hand at some DC inspired stages
Re: Capcomnator's MVC Stage Collection 2018
#115  June 27, 2018, 09:03:21 pm
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Killin it..

Would love to see you try your hand at some DC inspired stages

Oh yaaas... it would be impressive to see one on the "Death of Superman" for Doomsday or one inspired on "Crisis on Infinite Earths" for the Anti-Monitor and so on...
Re: Capcomnator's MVC Stage Collection 2018
#116  June 27, 2018, 11:22:01 pm
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  • Mugen museum creator
  • former mod here :p
    • Belgium
    • fanaticmugen.free.fr/
Just comment out the localcoord in the .def and it'll work normally.

Same effect as what I said. The default localcoord is 320,240. So commenting it will produce that effect. It's quicker than what I said actually...

Have one way to modifiy this for 640 x 480?

Just change the localcoord to 320, 240 in the def. I tried on 1 and it worked fine. Should work on most of them if not all of them.

Maybe but what's the impact on the display resolution?

It'll be fine, bro.

Thanks to both of you dudes
as the bgs are in LR with widescreen, yes, for sure, this works (I dunno why but I thought that they were in HR)
but, then, it must have an impact on horizontal bounds (420 - 320 pixels: 50 px must be lost on both sides...)
Re: Capcomnator's MVC Stage Collection 2018
#117  June 28, 2018, 12:13:11 am
  • *****
  • I must continue my training...
Just comment out the localcoord in the .def and it'll work normally.

Same effect as what I said. The default localcoord is 320,240. So commenting it will produce that effect. It's quicker than what I said actually...

Have one way to modifiy this for 640 x 480?

Just change the localcoord to 320, 240 in the def. I tried on 1 and it worked fine. Should work on most of them if not all of them.

Maybe but what's the impact on the display resolution?

It'll be fine, bro.

Thanks to both of you dudes
as the bgs are in LR with widescreen, yes, for sure, this works (I dunno why but I thought that they were in HR)
but, then, it must have an impact on horizontal bounds (420 - 320 pixels: 50 px must be lost on both sides...)

I see your point. Guess you'll have to try it out, bro.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Capcomnator's MVC Stage Collection 2018
#118  June 28, 2018, 03:44:28 am
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the localcoord = 420,240 is my personal setup and coming soon i will post my screenpack to it.

but for those use the res 320,240 or 640,480 it´s necessary only changing the values from 420,240 for each other 320,240.

if you use a pack with the res 1280,720 the res 420,240 works normally with few adjusts too.
Re: Capcomnator's MVC Stage Collection 2018
#119  June 28, 2018, 04:22:16 am
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the localcoord = 420,240 is my personal setup and coming soon i will post my screenpack to it.

but for those use the res 320,240 or 640,480 it´s necessary only changing the values from 420,240 for each other 320,240.

if you use a pack with the res 1280,720 the res 420,240 works normally with few adjusts too.

so in other words those with 640x480 screenpacks, mess around with values until it fits right

also my only feedback on that adon stage is the sky's black and no rain appeared

btw i'm using 640x480 screenpack
Re: Capcomnator's MVC Stage Collection 2018
#120  June 28, 2018, 05:50:32 am
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updating for rose stage.

ground added under the houses.
excessive stuff removed to let it cleaner.
fixing some colors to a better contrast.