DCL stage for DBZvsOP project, the last build is out! and Merry Christmas!!Spoiler, click to toggle visibiltyDownload
Your on a roll with these stages and their of such high quality! I just wish they were more zoom friendly by default but It's easily fixable.FANTASTIC work and keep it up ❤
jafar said, December 27, 2018, 07:35:32 amI use 0.75 because it is very intermediate, it is not big but neither is it small.May give 0.75 a try, i use a static 0.68 zoom in/out as it's also not to big or small and i use no character localcoords unless the character requires it. Have fluctuated though, was previously using a static 0.6 zoom but it realized it was really small and stages required alot more editing to work with zoom.Spoiler, click to toggle visibilty
Elea said, December 27, 2018, 08:26:06 amjafar said, December 27, 2018, 07:35:32 amI use 0.75 because it is very intermediate, it is not big but neither is it small.May give 0.75 a try, i use a static 0.68 zoom in/out as it's also not to big or small and i use no character localcoords unless the character requires it. Have fluctuated though, was previously using a static 0.6 zoom but it realized it was really small and stages required alot more editing to work with zoom.Spoiler, click to toggle visibiltyAnother thing is that these stages are mainly made for standard resolution (640x480) there Zoom 0.75 is quite compared to a stage widescreen (panoramic resolution) in the future I will give a test to this resolution to see it included as optional.