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Gilgamesh by TABIBITO updated 06/15/09, day 16 for Japan (Read 9119 times)

Started by ☠Haruhi Suzumiya, June 16, 2009, 04:18:06 am
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Gilgamesh by TABIBITO updated 06/15/09, day 16 for Japan
#1  June 16, 2009, 04:18:06 am
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  • If they have no bread, then let them eat cake!
    • xat.com/Fabula_Nova_Crystalis
Re: Gilgamesh by TABIBITO updated 06/15/09, day 16 for Japan
#2  June 16, 2009, 03:29:13 pm
  • ******
  • Does this look like the face of mercy?


KING OF HEROES, DOES YOUR CHAIN HAVE ENOUGH LINKS?
Re: Gilgamesh by TABIBITO updated 06/15/09, day 16 for Japan
#3  June 16, 2009, 05:13:33 pm
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  • Do the impossible!
GIRUGAMESH
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Join, mugenites!
Re: Gilgamesh by TABIBITO updated 06/15/09, day 16 for Japan
#4  June 16, 2009, 05:21:22 pm
  • ******
  • 日本は素晴らしい国です。
Dont.
Re: Gilgamesh by TABIBITO updated 06/15/09, day 16 for Japan
#5  June 18, 2009, 01:46:37 am
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  • Causcasian fellows can, in fact, leap! GO BROOKLYN
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Not really feedback, but man those afterimages are hideous.


-Character anims are somewhat sloppy, this weird column of light shows up during the standing C launcher, out of nowhere.
-Dash sometimes goes through opponent. If intended, it looks terrible.
Needs plenty of work, but since I've not played or even seen Sword Dance in action, I'm not sure what to suggest.
Select Filmography: Do The White Thing, Brooklyn, The Assassination of Malcolm Little, Love & Racketball, He Has Extraordinary Skill, Flimflamed, Tales from the Neighborhood
Re: Gilgamesh by TABIBITO updated 06/15/09, day 16 for Japan
#6  June 18, 2009, 04:55:02 am
  • ******
  • Does this look like the face of mercy?
Actually that fugly pillar was in Fate/Sword Dancer. :-\

The game was pretty bad so I don't know why people always try to emulate the gameplay instead of going for something different (the graphics were bad as well).