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Mugen crashing with tagout + other errors. (Read 5575 times)

Started by Azul Crescent, February 18, 2018, 05:10:40 am
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Mugen crashing with tagout + other errors.
#1  February 18, 2018, 05:10:40 am
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So im trying to test out a couple characters made by some japanese creators, and 2 of them work, the others all give a similar error. This is 1 of the errors.



As you can see, it's pointing to a "tagout" line in the config.txt file, however when i open it, there are like a hundred "tagout" entries, am i seriously supposed to delete them ALL? that makes no sense...why would the author put that in if its gonna error?

The other 3 characters, all give a similar error, but just the part from "Error parsing [state ]" and downwards, and without the config file being the file.

Character version error is easy to fix but the rest i have no idea. I've looked in [statedef -2] and found nothing out of the ordinary. Hell for 1 of them i even fixed the main specific error, which was jarbled "Text" lines in a state, and that got rid of that part but still gave me a "Error parsing [state ]" and everything below.

If you need me to send the characters i can, and thanks in advanced!
Re: Mugen crashing with tagout + other errors.
#2  February 18, 2018, 10:13:50 am
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It says mugen version is older than this version.
What ver mugen you using and what ver is
listed in the char def file?
Re: Mugen crashing with tagout + other errors.
#3  February 18, 2018, 09:09:46 pm
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It says mugen version is older than this version.
What ver mugen you using and what ver is
listed in the char def file?

1.1, and i changed the version in the def to 1.0 and even did 1.1 for a few. Thats not the huge issue though, its the other stuff.
Re: Mugen crashing with tagout + other errors.
#4  February 18, 2018, 09:34:33 pm
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It says mugen version is older than this version.
What ver mugen you using and what ver is
listed in the char def file?

1.1, and i changed the version in the def to 1.0 and even did 1.1 for a few. Thats not the huge issue though, its the other stuff.

Ok you see where it says error in config text: 14186

Open the config text in fighter factory and look for line
14186, you'll see the line numbers displayed on the left
of the document, that's where your error should be
Re: Mugen crashing with tagout + other errors.
#5  February 18, 2018, 10:22:01 pm
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It says mugen version is older than this version.
What ver mugen you using and what ver is
listed in the char def file?

1.1, and i changed the version in the def to 1.0 and even did 1.1 for a few. Thats not the huge issue though, its the other stuff.

Ok you see where it says error in config text: 14186

Open the config text in fighter factory and look for line
14186, you'll see the line numbers displayed on the left
of the document, that's where your error should be

Found it, now do i have to change it? It's not highlighted Red so its definately wrong, so would i be able to just change it to Null?

Code:
[state ]
type=tagout
triggerall=!ishelper&&floor((sysvar(2)%floor(2.0**1))/floor(2.0**0))=0||ishelper(100000)
trigger1=1
ignorehitpause=1

Edit: There are actually alot, so would i change each tagout to Null or something else?

Nvm, gave me a huge error that idk anything about.
Last Edit: February 18, 2018, 10:36:16 pm by Chise
Re: Mugen crashing with tagout + other errors.
#6  February 18, 2018, 10:46:15 pm
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It says mugen version is older than this version.
What ver mugen you using and what ver is
listed in the char def file?

1.1, and i changed the version in the def to 1.0 and even did 1.1 for a few. Thats not the huge issue though, its the other stuff.

Ok you see where it says error in config text: 14186

Open the config text in fighter factory and look for line
14186, you'll see the line numbers displayed on the left
of the document, that's where your error should be

Found it, now do i have to change it? It's not highlighted Red so its definately wrong, so would i be able to just change it to Null?

Code:
[state ]
type=tagout
triggerall=!ishelper&&floor((sysvar(2)%floor(2.0**1))/floor(2.0**0))=0||ishelper(100000)
trigger1=1
ignorehitpause=1

Edit: There are actually alot, so would i change each tagout to Null or something else?

Nvm, gave me a huge error that idk anything about.

Type = tagout isn't even a valid parameter, I dont know
what the creator was trying to do with that but mugen
doesn't know what that is, i would delete everything with tagout
but I'm not sure what it will do to the char.

You have a mess in your hands there, tagout doesn't
exist in mugen
Re: Mugen crashing with tagout + other errors.
#7  February 18, 2018, 11:00:50 pm
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  • ★ Graphical Enthusiast ★
    • Japan
It says mugen version is older than this version.
What ver mugen you using and what ver is
listed in the char def file?

1.1, and i changed the version in the def to 1.0 and even did 1.1 for a few. Thats not the huge issue though, its the other stuff.

Ok you see where it says error in config text: 14186

Open the config text in fighter factory and look for line
14186, you'll see the line numbers displayed on the left
of the document, that's where your error should be

Found it, now do i have to change it? It's not highlighted Red so its definately wrong, so would i be able to just change it to Null?

Code:
[state ]
type=tagout
triggerall=!ishelper&&floor((sysvar(2)%floor(2.0**1))/floor(2.0**0))=0||ishelper(100000)
trigger1=1
ignorehitpause=1

Edit: There are actually alot, so would i change each tagout to Null or something else?

Nvm, gave me a huge error that idk anything about.

Type = tagout isn't even a valid parameter, I dont know
what the creator was trying to do with that but mugen
doesn't know what that is, i would delete everything with tagout
but I'm not sure what it will do to the char.

You have a mess in your hands there, tagout doesn't
exist in mugen

Its so weird when i got the character from the creators nicovideo link that showcased the character, so it works. But considering tagout doesn't even exist...idk.

So now it gives me this huge error:

Code:
Error detected.

State machine stuck in loop (stopped after 2500 loops): 20190 for AdministratorD4
Check your states for infinite ChangeState loops.

Clipboard tail:
  Loading cns cns\ES.txt...OK
  Loading cns cns\Config.txt...OK
  Loading cns cns\enemy.txt...OK
  Loading cmd state entry sys\ES.cmd...OK
  Loading common states CNS\ES-common.cns...OK
  Loading sff sys\ES.sff...OK
  Loading anim sys\ES.air...OK
  Loading snd sys\\ES.snd...OK
  Loading pals...(1,1)(1,2)(1,3)(1,4)(1,12)OK
  SFF v1.01 palette hack engaged.
  10146 expressions (3020 on trigger lines)
Character Es.def loaded OK
New char Embryo Savior loaded into cache: (2/4 cached) Load time: 13220.000ms
Resetting round
Match assets initialized OK
Game loop init
Match loop init
1243: Warning: Player Embryo Savior (57) in state 5900: has no root
1243: Warning: Player Embryo Savior (57) in state 5900: has no root
1243: Warning: Player Embryo Savior (57) in state 5900: has no root
Last Edit: February 18, 2018, 11:11:43 pm by Chise
Re: Mugen crashing with tagout + other errors.
#8  February 18, 2018, 11:43:16 pm
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tagin, tagout are incomplete/undocumented sctrls. They don't work in MUGEN 1.1

Re: Mugen crashing with tagout + other errors.
#9  February 18, 2018, 11:58:40 pm
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tagin, tagout are incomplete/undocumented sctrls. They don't work in MUGEN 1.1



so essentially this character is unusable in 1.1? But is it usable in other versions like 1.0 or win?
Re: Mugen crashing with tagout + other errors.
#10  February 19, 2018, 12:04:03 am
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As long as there isn't any other errors it should work in 1.0 and win.

I'm sure it can be updated for 1.1 but it would be a lot of work.
Re: Mugen crashing with tagout + other errors.
#11  February 19, 2018, 12:42:09 am
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Ive never heard of tagout tag in, what where those
gonna be used for, a built in tag team system?