Screenpack Street Fighter x Tekken v1.5[Screenshot]Spoiler, click to toggle visibilty-Main Menu-Select Screen-Vs Screen-Single-Simul-Turns-Winner Screen[Download] Screenpack v1.5 (80,7mb) - http://www.mediafire.com/download.php?zlyo5r5tp4fapd5Original Portraits (8,7mb) - http://www.mediafire.com/download.php?ladhggl0go833zdChangelog v1.5===========-New animation for Select Screen-New animation for Vs Screen-Added Animation for Winner Screen (if you want to change the background of the stage "system.sff_610,25")-Added animation and sound for Powerbar-Added animation and sound D.K.O.-Added animation for all rounds-Original portraitsI am creating some custom portraits, but still do not look good xDwhen finished I'll put some links. Thanks for your comments and ideas.Enjoy!
WOW Awesome screenpack man exactly like the original, i was doing the same thing in the project section with Riccochet but now i have seen yours and i have to say you have done an amazing job 8)
Nice =o, and out of the blue too LOL. Just wonder how you get the images for those animations Thanks, and smart using the RGB way and a video clip for the transitions. Another one to my collection ~
Very, very impressive. It's nice to have a proper homage to SFxT in our Mugen options. Thanks for the share!!
glad to see this so well emulated, I was expecting the complete opposite. my only nitpick is the animation on the select screen shows the sfxt cast before showing your own actual mugen roster, but I guess it comes with being faithful to the original game.
Yeah, this is the real deal. And quite a fucking surprise!!I quickly playtested this thing and whoa is it amazing. My only nitpick is the victory screen with Cosmic Elevator as your basic background component. It's easily changeable, but by default, it looks completely out of place. Other than that, everything looks hella clean and refined. And a huge thanks goes to making portrait templates for us. I'd love to get my hands dirty, but alas I'm tied down with a huge project.Huge props go out to making this amazingly accurate. I swore I was playing the PC version when I first booted this up!!
judging from the video , you made an awesome screenpack . Congrats man , finally an accurate screenpack.
Great SP I love the animation you able to pull off. I think what I really like the most are the small details lie the right text fonts the small animation in the lifebar. It was really planned out and well executed. I think you just need some animation in the win screen that's all.
Upon closer inspection, the biggest complaint I have is that there are no round 4 and above animations. At this point, I'm just looking for something to complain about. Because this SP kicks some serious ass.
(Google translation) xDThank you all for your comments, I also believe that the select animation looks bad when you have another roster, would be much work to modify or create another animation but not impossible.For now I'm working on the portraits for the SP and finishing another (SSFIVae) when this is over I will try to improve the animation of select and create an animation for the winner.Thanks again for your comments
Man, this is one o' those times when you say to yourself "i wish there were a lot of tekken characters out there that play the way they should."-Maybe a mediocre sprite ps3 style 4 button gameplay that sticks with the tekken command set...*sigh*
this is what evryone cares about something original not edit of peoples work, great screenpack...and im sure cvs the abstract will definitly use this for sure
This is pretty cool screenpack to me it lacks some of the basic animation the game has though like the fire particles in the select and versus screen.Its missing the transparent black with the orange outline background behind the name fonts in the vs screen. In the gauge bars its missing the glow effect and the lighting animation when the bar is full.Like what Saikoro said in the victory screen with Cosmic Elevator as your basic background you could cut that part out and make it transparent so you see a little bit of the stage you was actually fighting in mugen.Well other then that like i said in the beginning the screenpack is cool and i can see how much hard work you put into it thanks for sharing.
Hi thanks for comment, the animation in the powerbars when full power can only be created in a character, you can not create animations in the bar when full power in a Screenpack (only characters). The winner screen, you can not do that (only characters) I try to make it as close as possible but some things can not be done xD Thanks for your feedback
Very good work here,I noticed you are missing the double ko sound in the announcer,the animations are very good,overall all it needs are a few effects like the fire sparks and you got the real deal here good job
TETSUGA GENSHO said, June 23, 2012, 10:40:52 pmgood screenpack.. now does anyone wanna make any potraits and shizz for it? I wish I could. If you look at the templates provided, NoZ's look like they will immediately work. His portraits are made for High-Def screenpacks right off the bat. Give it a shot.
Saikoro said, June 23, 2012, 11:17:23 pmTETSUGA GENSHO said, June 23, 2012, 10:40:52 pmgood screenpack.. now does anyone wanna make any potraits and shizz for it? I wish I could. If you look at the templates provided, NoZ's look like they will immediately work. His portraits are made for High-Def screenpacks right off the bat. Give it a shot.Yes they do fit I'm using noz's EOF Custom 1.0 portraits right now as a temp until I can request some lol xD.
Awesome. See that NoZ, your work is already set for another awesome release.Seriously though, if I wasn't busy on my massive portrait endeavor, I'd be all over custom work for this.
Saikoro said, June 24, 2012, 02:21:18 amAwesome. See that NoZ, your work is already set for another awesome release.Seriously though, if I wasn't busy on my massive portrait endeavor, I'd be all over custom work for this.Aww I really wanted you to make some for this screenpack they would be so beautiful oh well can't wait until your massive release.
Thanks Pikuma. That's much appteciated. Considering that I'm neck deep into my next release, my time is tied ensuring the highest possible quality. I'm known to spend 7+ hours on a particular portrait, if at all necessary. If I were further along or had even more time to devote, I'd be all over High-Def stuff. Really.And as far as this screenpack goes, how the hell did he rip the fight system?? The animations are super clean and fluid. It's a shame he didn't get rounds 3 and up for his animations. Seriously man, I love this release. I haven't been this excited over a release in quite a while.
i tried my hand at a kenshin one its incomplete but tell me wat ya guys think so far.Select ScreenVs. and Winner ScreenLifebar Portraitas i've said they are incomplete and still need some fixing up.. as to shading wiseoh and i will be changing the Winner screen one.. so it looks different from the others lolAlso kyokano can you possibly rip the images for Jin Kazama
TETSUGA GENSHO said, June 26, 2012, 12:19:14 ami tried my hand at a kenshin one its incomplete but tell me wat ya guys think so far.It's unfinished, but so far it doesn't look that bad. Watch your edges overall; it looks as if there's lots of remnants of pixels where you used your eraser. Also watch for any left-over white-ish pixels. They make any image look bad.kyokano said, June 26, 2012, 01:16:08 amHello this is a small preview of the changes I made in the new version.- Added the animation and sound D.K.O.- Select Screen fully animated. (Fire, particles, etc.. XD)- Added animation for Winner.- Original Portraits- Animation for all rounds. (80%)- Custom portraits (working on it)If you want to add some things missing, comment Now that is simply music to my ears. I cannot wait until you release this update. It's gained a permanent spot in my Mugen Collection. You sir, have done a phenomenal job!!
kyokano said, June 26, 2012, 01:16:08 amHello this is a small preview of the changes I made in the new version.- Added the animation and sound D.K.O.- Select Screen fully animated. (Fire, particles, etc.. XD)- Added animation for Winner.- Original Portraits- Animation for all rounds. (80%)- Custom portraits (working on it)If you want to add some things missing, comment Jin Portrait'sSpoiler, click to toggle visibilty9000,19000,2For those custom portraits I love to see mainly all the street fighter characters of course from the game,The main Snk/King of Fighters portraits and 4 tekken character portraits specifically Jin,Kazuya,Ogre and Kuma.
Saikoro said, June 26, 2012, 01:29:51 amTETSUGA GENSHO said, June 26, 2012, 12:19:14 ami tried my hand at a kenshin one its incomplete but tell me wat ya guys think so far.It's unfinished, but so far it doesn't look that bad. Watch your edges overall; it looks as if there's lots of remnants of pixels where you used your eraser. Also watch for any left-over white-ish pixels. They make any image look bad.ty for the advice but i wanna try and do similiar shading to the SFxT portraits.. so it stays consistant.also the only thing that seemed off with pixels was the lifebar 9000,3 cos it seems bigger.. once its actually ingame it looks fine lol.. (well in my opinion anyways)kyokano said, June 26, 2012, 01:16:08 amHello this is a small preview of the changes I made in the new version.- Added the animation and sound D.K.O.- Select Screen fully animated. (Fire, particles, etc.. XD)- Added animation for Winner.- Original Portraits- Animation for all rounds. (80%)- Custom portraits (working on it)If you want to add some things missing, comment Jin Portrait'sSpoiler, click to toggle visibilty9000,19000,2also thank u for the jin rips.. umm wat about the character select icon? 9000,0 one? and lifebar 9000,3 ??? nevermind i found away of getting the character select mini icon.. he has them all added into the system.sff group 550 image 67 for anyone else looking for them:)
Oh hell yes!! I'm all over this update. I'll leave feedback after a little hands on time. Thanks for sharing your awesome work.
NoZ said, June 30, 2012, 05:34:50 amI can make a few portraits myself for this,why,because I can Sai make some too bro 8)Suggestion noted. I'm gonna PM your talented ass later today. I just thought of a few things and I wanna brainstorm with you. -EDIT-I suck at surprises, so here goes... Expect some eye melting and dedicated SFxT portrait sets from yours truly.Furthermore, NoZ and I are gonna brainstorm and see what we can come up with for this fantastic screenpack. I know exceptional work when I see it.Keep your eyes peeled people...
good to hear sai and noz are u gonna make the portraits consistant with the screenpack tho? like i mean same shading style and such
TETSUGA GENSHO said, June 30, 2012, 06:20:08 pmgood to hear sai and noz are u gonna make the portraits consistant with the screenpack tho? like i mean same shading style and suchThat depends on all of the elements in the equation: It comes down to which form of art works best after its indexed. I've already got something in store for you guys. Keep your eyes peeled in the screenshots section.
Sexy nice update finally some portraits and Sai + Noz=GREATNESS!!!!!! Can't wait for some customs haha...
Saikoro said, July 02, 2012, 01:41:36 amThoughts??It's so sexy Sai can't wait for more we need more sadistic portraits!!! also add some kof portraits to substitute for the tekken characters...
V for Victory... Here's a screenshot of a completed High Definition Portrait....These are coming out very nice. Expect 21 SFxT portraits with a few included surprises.I'm gonna lay low with updates on this thread as I'm going a little off topic. Figured I'd show off one last share!!
I make the Big portrait to my chars :sugoi:I say again, I LOVE THIS SCREEN PACK!!!! ............A LOT!!!!
I'm using this as we speak good job although 1280x720 lags like hell for me on stages it's worth it lol just wondering there is NO chance of 640x480 resolution am i right? just wondering thats all
You sir, are correct. Having the SP run at 640x480 by default would require remaking the entire .sff over to suit those settings.Have you tried tinkering with Mugen's .cfg file??
Yeah I tried setting to the default thats about it lol but it only lags when I'm using a Hires stage(Which is understandable) and when there is too much FX going on(Which is also understandable) lol so I guess I gotta deal with lo res stages which is cool with me the screenpack is beast lol
Oh yeah speaking of portraits! about the uhhh Lifebar template.....I don't get it at all lol How would go about making it for Adobe Photoshop? Because I'm having trouble with just that ONE template lol I can't seem to get the cut off at the bottom right and the orange outline? You get what I mean so far? lol