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General Progress Thread (Read 176663 times)

Started by A$AP Buckus, December 05, 2013, 10:26:45 pm
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Re: General Progress Thread
#321  January 21, 2016, 05:28:19 am
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And maybe you could make it less flat like you did for the other one
Last Edit: January 21, 2016, 06:11:04 am by City_Hunter
Re: General Progress Thread
#322  January 21, 2016, 03:52:43 pm
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Add lightning tobthe BG and make the bar loop moving from the bottom to the top(like its shining in the light?) Jk, the bars look nice. Do you have an announcer for the bars yet or are you saving that for later? I've had to watch the demo videos at work with the sound off and that was before you started the new bars so I'm a bit out of the loop.

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: General Progress Thread
#323  January 21, 2016, 07:36:54 pm
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No final announcer for the moment
looking at the video it looks like buckus is currently using the one from mvc3

lui

Re: General Progress Thread
#324  January 21, 2016, 10:22:31 pm
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I can try out for the announcer, I have done some stuff like that before, just not publicly lol
Re: General Progress Thread
#325  January 23, 2016, 03:58:50 am
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The be pretty cool
Also here some new shot of the lifebars


I guess they are pretty much done unless you guys got some suggestion
Re: General Progress Thread
#326  January 24, 2016, 03:42:30 am
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Sorry for the double post Buckus but I just wanted to know if need anything else?
I also update the sprite sheet again and maded some fix here and there

Stuff missing
Hits font : Hatter is currently helping me with those
Win and KO font : ShinZankuro is doing these
Are you still taking suggestion for the stage?
Feedback is always welcome
Re: General Progress Thread
#327  January 24, 2016, 03:48:44 am
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Looks lovely man, I'll be finalizing them tomorrow, the hit fonts.
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Re: General Progress Thread
#328  January 27, 2016, 08:34:41 pm
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Decided to make some tweak to the lifebars and I would like to have feedback on the powerbars

I want to know if it looks better with the LEVEL font on the powerbars or is it better to keep it like it was before

And the latest sheet
Last Edit: January 27, 2016, 11:31:56 pm by City_Hunter
Re: General Progress Thread
#329  January 28, 2016, 03:45:07 pm
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I like it better with level not overlapping. Everything looks awesome. Started on a rough draft screenpack for the next alpha. Here's some screens:




Gotta say it's been a lot of fun working with other mugen aspects besides characters. More updates coming soon.

I can try out for the announcer, I have done some stuff like that before, just not publicly lol
I'm all for that. Like Hunter said, the mvc3 announcer is just a template.

Re: General Progress Thread
#330  January 28, 2016, 03:47:51 pm
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Looking good cant wait to try the beta
for the screenpack I guess exshadow could help you mostly with the font
Last Edit: January 29, 2016, 01:26:46 am by City_Hunter
Re: General Progress Thread
#331  January 29, 2016, 11:32:31 pm
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Gonna go here and say that the hit fonts are still under construction, only 0,1 and HITS have been completed, line art-wise.

The numbers 2 till 9 have been drawn on paper (since IDK how to make them look good when drawn on computer), and I'll be working on them tomorrow. When I finish them, I'll post them here.
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Re: General Progress Thread
#332  January 29, 2016, 11:35:04 pm
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No hurry
and thx again for working on them
Re: General Progress Thread
#333  January 31, 2016, 09:11:51 pm
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[IMAGE REMOVED]

I suck at this. Give me advice on how not to suck.

The HIT was shaded as a test, went for the Capcom logo colors here. If it's fine with you, I can give the numbers the same treatment.
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Last Edit: April 08, 2016, 08:16:48 pm by Zaitsu Hatter
Re: General Progress Thread
#334  February 01, 2016, 03:28:14 am
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looking good
Im not to sure but I guess looking at other game might help
Re: General Progress Thread
#335  February 01, 2016, 03:37:31 am
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I think the whole TVC idea for the numbers should be abandoned altogether. I'll def take a look at another game, but for the HIT shading, what do you think? Yay or nay?
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Re: General Progress Thread
#336  February 01, 2016, 03:44:56 am
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The shading is good I do feel the color dont fit with the rest of the lifebars
Re: General Progress Thread
#337  February 01, 2016, 04:32:55 am
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Only way to go is up.

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Re: General Progress Thread
#338  February 01, 2016, 04:39:39 am
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yeah something like that
Im also not a big fan of the HIT size I think it is a little to big
I have to wait for the final result to see how it look with the lifebars
Re: General Progress Thread
#339  February 01, 2016, 04:45:49 am
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Dully noted about the colors. As for the size, IDK it looks good from this angle. Let's see how it sums up once its finished and coded.
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Re: General Progress Thread
#340  February 01, 2016, 03:46:21 pm
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