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1.0 chars updated. (Read 5235 times)

Started by LaQuak, January 05, 2011, 07:45:31 am
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1.0 chars updated.
#1  January 05, 2011, 07:45:31 am
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Working as intended, used Alpha 1.2 to test and update so let me know if anything out of the ordinary comes up and I'll check it out.
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Updated.
Last Edit: January 07, 2011, 03:57:16 am by LaQuak
Re: 1.0 chars updated.
#2  January 06, 2011, 03:42:42 pm
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A strange problem here. When I try play with Master Todo, my PC reboot... Incredible!!
What's the news on this char?

My pc: Windows 7 64x, 8gb ram, video GForce GTX 260 898mb, Phenom II X4 945.
Mugen 1.0rc8
Re: 1.0 chars updated.
#3  January 06, 2011, 05:22:41 pm
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Really? Let me try running both characters on 1.0rc8 really quick. That pc should definately handle quite alot of things, let alone Mugen.

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Oh okay my Mugen crashed also. It didnt load the .sff2 I decided to test out. Weird it works perfectely in Alpha 1.2 haha. (good thing I made a backup) I'll take a look at whats up soon as I get back. I appologize for the trouble.
Last Edit: January 06, 2011, 05:29:32 pm by LaQuak
Re: 1.0 chars updated.
#4  January 06, 2011, 05:53:58 pm
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No problem  ;D. Funny situation.
Last Edit: January 06, 2011, 06:11:13 pm by Superleosam
Re: 1.0 chars updated.
#5  January 06, 2011, 07:26:35 pm
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:D I may know of what the problem is with the file so I'll use my backup and retest it after I get home from work. If anything I'll just upload the old file versions till I figure out whats up with the new files not working for RC but working fine for Alpha *shrugs*. Thank you very much for letting me know this I promise with feedback by tonight.
Re: 1.0 chars updated.
#6  January 06, 2011, 08:09:45 pm
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Ok. And... waiting Master Mailing 1.0.  ;D
Re: 1.0 chars updated.
#7  January 07, 2011, 03:56:47 am
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Just want to shout out to Superleosam :sugoi: for pointing out the crashing problem which has been adressed and fixed. Thank you very much for notifying me I really appretiate it. I hope that the problem has been taken care of as I tested on RC8 (and Alpha 1.2 >:D again because I'd like to keep moving forward) and the characters loaded no problem. I still have the back up of the old files so if anything I can always use that and keep working out the problems. I'll also notify Elecbyte about this as well + I found some more stuff I'd like to feedback on Alpha 1.2 :D

Ok. And... waiting Master Mailing 1.0.  ;D

Sadly I probably will not be updating my old works :-\ but I am working on making a Taekwondo character right now and once GuildWars2, Kingdom Under Fire2 ,Dragon Age2 comes out I will probably split again and keep lurking.
Re: 1.0 chars updated.
#8  January 07, 2011, 01:33:28 pm
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Well, i will test again, sure.  :D
Good luck with new chars and thanks for the update.  :sugoi:
Re: 1.0 chars updated.
#9  January 11, 2011, 03:18:12 pm
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Perhaps you put a 32 bit sprite into the sff2?
It works fine over here in the Alpha build as well, but not RC8.
Re: 1.0 chars updated.
#10  January 13, 2011, 07:12:42 am
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Perhaps you put a 32 bit sprite into the sff2?
It works fine over here in the Alpha build as well, but not RC8.

I re-uploaded the characters a few days ago before MFG went down so fresh copies are up. Just tested them in RC8 and they loaded up fine and seemed to have displayed everything properly.