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New York A.D (Mad Max Inspired) Stage by Dev (Read 7161 times)

Started by GTOAkira, December 30, 2014, 12:55:18 am
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New York A.D (Mad Max Inspired) Stage by Dev
#1  December 30, 2014, 12:55:18 am
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Re: New York A.D (Mad Max Inspired) Stage by Dev
#2  December 30, 2014, 08:46:01 pm
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The sprite style on this stage reminds me of Kaiser Knuckle and some of those other similar games.  Very cool.
Re: New York A.D (Mad Max Inspired) Stage by Dev
#3  December 30, 2014, 10:04:27 pm
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with hnk spirit: great!

dev

Re: New York A.D (Mad Max Inspired) Stage by Dev
#4  December 30, 2014, 10:13:23 pm
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@city_hunter Thank you, brother.

Re: New York A.D (Mad Max Inspired) Stage by Dev
#5  December 31, 2014, 12:24:15 am
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My feedback from cc...


Nice new stage.

Some feedback on "New York AD"...

 - no need for "pal.defaults=1,2,3,4,5" or
"[Files]
sprite=
sound=
anim=
cmd=
cns=
st=
stcommon=
[Arcade]
intro.storyboard=
ending.storyboard=" files in the def... It´s a stage, not a char.

 - uneven boundleft/boundright, gives one char a unfair advantage

 - left side foreground object (blue truck) is way too big. Use the "BlackJack Method" (sprite will appear as normally as before, but will be transparent when a character passes behind it).
Re: New York A.D (Mad Max Inspired) Stage by Dev
#6  December 31, 2014, 04:47:45 am
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Dev; you always have good ideas.

Thanks for share.
Re: New York A.D (Mad Max Inspired) Stage by Dev
#7  December 31, 2014, 05:05:55 am
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NICE!!!! :mugoi:


Some feedback on "New York AD"...


 - left side foreground object (blue truck) is way too big. Use the "BlackJack Method" (sprite will appear as normally as before, but will be transparent when a character passes behind it).


Yeah I totally agree with that too so you can at least see whats going on if the fight goes in that direction behind that truck
Last Edit: December 31, 2014, 05:15:42 am by Legendary DeMoNk@I
Re: New York A.D (Mad Max Inspired) Stage by Dev
#8  December 31, 2014, 01:12:29 pm
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My Mugen Wish List would include protagonists, mascots and other iconic characters with everything they have brought straight from their source with little or no editing.

dev

Re: New York A.D (Mad Max Inspired) Stage by Dev
#9  December 31, 2014, 10:13:01 pm
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About the truck, I could've done it your way from the very start, but I thought it'll be more interesting to do it like this, 'cause you don't see the characters fighting and the sprite doesn't lose its quality.