nanaya and kaede rock updatedhttp://www.mediafire.com/?sharekey=6ea8b1d67e61f2d40c814df2efeadc50ed6a9ab138d973863e34c0a955f98962
Surprised the shit out of me, but it looks pretty cool. Plus I liked Rock.Definitely gonna test this.
Okay.This is absolutely amazing.Everything is just perfectly implemented!I love you, Kn! However, both him and Rock still gain meter from their supers. That's about the only problem I can find. Disregard that, I suck cocks.
The Return of the Revenge of Darth Joestar Strikes Back said, December 31, 2009, 07:58:43 amOkay.This is absolutely amazing.Everything is just perfectly implemented!I love you, Kn! Agreed.Take note Ryo2005, THIS is how you port a character to another style.
The Return of the Revenge of Darth Joestar Strikes Back said, December 31, 2009, 07:58:43 amOkay.This is absolutely amazing.Everything is just perfectly implemented!I love you, Kn! However, both him and Rock still gain meter from their supers. That's about the only problem I can find.just double checked, all attacks in MotW, including super, hyper w/e give power to both the attacker and the victim on hit, so this is intendedQuoteI hope you make Marco/Butt soon.I wanna try something new after this, don't count on me
Really?*tries it out*Holy crap, you're right!My mistake, sorry. D:For some reason, I never realized. Maybe because the gauge decreases itself as the super is being done, so I had trouble noticing.
an MOTW arranged nanaya? wuooahh impressive and surprising release it plays really good for what I have tested congratulations eh? just curious about the name you putted to the char. Oniichan??
Funny, how a mesh of a MB character and a Garou character, turned out ok. Never expected this at all.
Indeed, well done mix. My only complain is that the after images on QCFx2+P last too after being blocked, but that's just me.
When Shiki commences Kyokshi Nanaya, his voice set should be from Actress Again. Sounds more epic IMO. ..Or is it just me?Satan's Burning PiƱata said, December 31, 2009, 07:10:33 pmYes you are. crouching weak kick > qcf + kick > break > qcf+p (x3)Alternatively you could do:SP, <feint cancel> ,C.SP then qcf+p (x3)