(Starring Retro Suika, PAC-MAN, Atari Dragon, and Asha!)What's in these updates:Retro Suika:-Added 6 new pals (Dracula, Earthworm Jim, Yukari Yakumo, Rasta, Garfield, and GRAND DAD!!!)
-Updated the Balloon Fight intro. THAT DARN DOG!!!!!
-Fixed the super jump state AI by adding a Sonic spring
-Added Dodge Twirl ability
-The Boom Goes The... special is now selectable! Choose your bomb trap wisely
-Added the Space Invader helper, including 3 of his abilities
-Added the Grand Dad Sprites and a Grand Dad sound for the Push Start to Rich hyper
-Sakuya Wannabe hyper's freeze time now increased to 300%
-Updated readme
PAC-MAN:-fall.defence_up reduced to 0
-Updated win poses
-Updated matchover. It will now appear after one of Pac-Man's win poses before the match ends
-Added the Sonic & Knuckles Ghost for the Ghost Eating intro
-Added the Pac-Land intro
-Added Super Jump
-Added Dodge Roll
-Updated stand and crouch strong kick for comboing
-Updated the Pac-Jump special
-Updated moveset readme
-Fixed typo for Galaga Grab throw from the moveset readme
-Updated the normal attacks from the CMD file
Atari Dragon:-Head.pos and Mid.pos fixed
-fall.defence_up reduced to 0
-Removed the Flashy Maze Craze BG for all normal strong attacks and specials
-Updated the normal light kicks
-Updated the air strong punch
-Updated throw
-Fixed the infinite of the Defender special
-Updated the Dootin' Bird special
-Fixed the infinite of the Beany Booper special
-Updated the Yars' Revenge hyper
-Updated the Bat Horde hyper
-Replaced the Heads Up hyper with the new hyper, "Medieval Wing War" (Counter move)
-Updated the Atari Medley hyper
-Updated the Fast Food hyper
-Performance fixtures
-Updated moveset readme
-Updated the medium kicks to prevent being overpowered against airborne and big characters
-Updated and fixed the air medium and strong kicks to prevent an infinite against big characters
-Updated the normal attacks from the CMD file
-Fixed the HitDef and the PlaySnd for the Saucer Palm Air special
Asha:-Fixed a blue clsn for air light punch
-Added throw
-Updated moveset readme
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