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Z2 style Neko Majin Z & Arale Norimaki (Read 182813 times)

Started by Alpha Proto, June 12, 2017, 04:25:41 am
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Re: Z2 style Neko Majin Z & Arale Norimaki
#81  June 14, 2018, 04:22:31 am
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I was imagining him spinning in place going in circles chasing his tail. Not really going far enough left or right to differentiate his clsn boxes
Re: Z2 style Neko Majin Z & Arale Norimaki
#82  June 14, 2018, 05:57:31 am
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I think I smell what you are cooking.
Now I am curious if I am skilled enough to pull that animation off.
Re: Z2 style Neko Majin Z & Arale Norimaki
#83  July 08, 2018, 06:13:49 pm
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I just wanted to say that your neko majin is awesome.
Re: Z2 style Neko Majin Z & Arale Norimaki
#84  July 09, 2018, 05:40:43 am
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Re: Z2 style Neko Majin Z & Arale Norimaki
#85  July 10, 2018, 06:31:35 am
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Keep it real, keep it original
Re: Z2 style Neko Majin Z & Arale Norimaki
#86  July 10, 2018, 07:59:53 am
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Indeed. At the moment the frames are going back and forth.
I tried adding more frames so the animation would cycle, but I wasn't getting the results I was looking for.
I am hoping that once it is moving in game it looks better.
Re: Z2 style Neko Majin Z & Arale Norimaki
#87  July 10, 2018, 08:17:45 am
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one thing i reccomend doing is curling up the tail whenever his foot transitions down, it would sell more on the impact of him skipping
Re: Z2 style Neko Majin Z & Arale Norimaki
#88  July 16, 2018, 07:02:19 am
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Else take a look at felicia from darkstalkers.
If you need any guides/ ideas for tail movement.

Keep it real, keep it original
Re: Z2 style Neko Majin Z & Arale Norimaki
#89  July 29, 2018, 12:26:56 am
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WIP 01

This is going to be a move based on how Neko Majin Z was first introduced in his comic.
He was pretending to be a train.
Re: Z2 style Neko Majin Z & Arale Norimaki
#90  July 29, 2018, 07:38:39 am
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 :muttrox:Ha! Just got an idea: You should put that when he starts to do a Super move!
Apha Proto, you got real good at this Spriting/animating,   how'd you do it? Enlighten my ass. :muttrox:
Re: Z2 style Neko Majin Z & Arale Norimaki
#91  July 29, 2018, 10:06:49 pm
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I animate in Graphics Gale.
I start with simple shapes, and get the motion I want.
Then I add detail.