Nanashi_1337 said, August 05, 2012, 03:20:27 pmI did watch it. I know it was destroyed, THEN they commented that it was repairing itself. But it seems it's still not working.Right: http://www.youtube.com/watch?v=oQ5ZLXR0b5w&feature=player_detailpage#t=852sSo do you really believe that they're going leave that character out? Nu-13 is going to be a secret character or heck, maybe the final boss again.Tyrant Belial said, August 05, 2012, 09:00:01 pmI'm hoping the giant mech at the end of the trailer is the final boss.I hope not. AH3's final boss was boring and terrible. Heck, Bullet kinda reminds me of Zenia.Also, note that everyone has Jin's super bar now so... I guess everyone's getting EX moves?
Girard said, August 05, 2012, 11:43:18 pmIsn't it for Force Breaks since those take 25 Heat?This isn't GG.Force Breaks are limited to just one move, Jin can EX any move.
S.D. said, August 05, 2012, 11:37:17 pm. Heck, Bullet kinda reminds me of Zenia.And i thought i was the only one who thought this.
http://blazblue.jp/images/lt/bbcp_pdf.zipMovesets and a system explanations.for those who don't wanna download.Wow at Relius's face in his artworkComes from DustloopQuoteNew:-No more gold bursts, replaced by new system called overdrive.-defensive bursts still in though.- Crush trigger: during certain moves, press A+B to crush your opponents guard. Won't work on barrier guard though, and costs 25% heat about overdrive:- it increases your native strength. It fills up over time, then when its full you can activate it.- at low health it lasts longer, and will freeze time when used- each character has their own overdriveRagna:- overdrive: Blood Kain Idea- new command: Blood-scythe 214D (can be done in air)- looks like he's lost dead spike(strange though PV showed him using DS)Jin:- overdrive: Frost End- sekkajin is now 22C, had additional follow up (press D, costs 25 heat)- new command: Hizansen 214C in air- new command: Hizangeki 214D in air (25 heat)- getsumei can be done in air nowNoel:- overdrive: Chain Quasar- new command: Chamber Shot 236C- 236C in air now has follow up (2C) Taokaka:- Aerial 236236D (yunizon nyaibu!!)- Overdrive: AB2- 236C has a B followup (Cat Spirit 3: Encore!) Sounds like it does the same thing as 236A.Bang has apparently 3 new moves:-41236A-"Something" 22A (I'm going to assume that something means in the air)......is this a teleport like his unlimited form? Please say yes!-"Something" 236236D (new distortion)Notable things, Steel Rain and FRKZ are "removed" / not listed......but people also said the Astrals aren't listed but I'm not sure why they wouldn't list Steel Rain / FRKZ.Notes:FRKZ became his Overdrive41236A is a revised Move
More from DustloopsQuoteRelius:-can do 236C > 214B on ground now.Tsubaki:- 214A/C are gone- 22A/C are gone- 623A/B are gone- j.236B/C are gone- Gained two new specials, [4]6C/D and 63214B.- And a new distortion 632146B Valkenhayn:*Rasenwolf command changed to direction + DWith this,the wolf break system has been eliminated apparently.*2C>6B does not connect on a grounded opponent.*Nacht rosen>[JB>JA]>2C does not work or its really tight.Seems like they end up being too low for the 2C to hit.*JC>air DD is difficult to connect.Hima isn't sure why.(Is JC not special cancelable anymore?Is the air DD slower?)*w.5B does not launch.*w.5C is a sweep.*w.JC is a diagonal kick.Platinum's Overdirve is called "Magical Heart Catch" and allows her to use her items any number of times. Her new 41236C move is called "Happy Magica". it is a counter that puts her above her opponent, allowing for jump attacks Amane:Drive: Spiral (Changes the cloth into a drill to attack opoonents)Overdrive: Cyclone (Causes all attacks to be at the highest level)Ninbusengeki: Hariken 236D-> follow up (during hariken press A B or C)Juukendageki: Gekiren 623CChoujuurengeki: Raibu 236CTensourakugeki: Gosei 236C in airChoujinkaihi: Zettou 236A or B then 214A or BKyouryuutokkou: Seijuurensoukyaku 632146CKaizokusenkou: Goukairasenrenpa 632146D Bullet:Drive: Lock-onOverdrive: Hit ZabitoSpecials:D -> D: Wadokatto Engage236A: Flint Shooter623B: Katteigushia (no clue)-> 22D: X-Prod Engage41236C: Mukuretto Capture-> 236D: Piercing Engage623C: Snap hands fist (?) (Available in the air)-> 623D: Fureshetto Engage214D: After BannerDistortions:2363214C: Rage AggressorSomething Level 2 -> A: Serpentine Assault-> D: Furanjipuru Engage-> Something Level 3 -> D: BlackoutAzrael:Drive - The TerrorOverdrive - Mind ColosseumGustav Buster - 236ATiger Magnum - 236CCobra Spike - 4 or 6 (During Tiger Magnum)Leopard Launcher - 6C (During Cobra Spike)Growler Field - 214B (Delayable)Phalanx Cannon - 236BSentinel Dump - 623C OR 22C on downed opponentValiant Crusher - 236 D (Delayable)Valiant Charge - 6 (During Valiant Crusher)Hornet Bunker - 214 D (Delayable)Hornet Chaser - 8 (During Hornet Bunker)DistortionsBlack Hawk Stinger 236236 DScud Punishment 214214 DOverdrives:Ragna: Blood Kain IdeaJin: Frost End (All attacks involving yukianesa freezes opponents again)Noel: Chain Quasar (Increases speed of drive moves)Rachel: Erufreed(?) (increases speed of slypheed gauge recovery)Tao: Almost becoming two!Tager: Voltic Field (forces magnetism on opponent)Litchi: Daisharin <simplified> (direction+ D causes staff to move in desired direction)Arakune: Crimson Deeps (extends curse duration)Bang: FurinkazanCarl: Syncro High Speed (strengthens Nirvana)Hakumen: Kishin (increases magatama rate, can cancel D counters into special moves, but cannot perform guard crushes)Tsubaki: Second Install (install gauge automatically fills up over time)Hazama: Jormungand (strengthens drive attacks, gets unlimited haz's life steal ring)Makoto: G.Impact (all impact moves are done at lvl3 )Valkenhayn: Andross(?) Wolf (quickly accelerates wolf gauge recovery)Platinum: Magical Heart Catch (removes limit on number of uses of weapon summoned with drive)Relius: Maximum Dance (increases Ignis gauge recovery)Amane: Cyclone (all drive attacks are at highest level)Bullet: Heat the Beat (always in Heat Up state)Azrael: Mind Corroseo(?) (all attacks inflicts "weak points" after they land.)
QuoteAmane:Drive: Spiral (Changes the cloth into a drill to attack opoonents)Liking thisQuoteMakoto: G.Impact (all impact moves are done at lvl3 )And this.
What? that's Terrible. I can get LV3 impacts easily, I'd rather get something actually useful like extra damage or heck, a power up that gives her back her old teleport arcs.
Are you seriously saying that Squirrel having instant level 3's sucks?Because being able to do previously impossible lockdowns sounds good to me.
Nope, it was 214D before, but that command is now that Death Scythe you've probably seen in the video. Here's the proof:http://www.dustloop.com/wiki/index.php?title=Ragna_the_Bloodedge_%28BBCSE%29
Shwa said, August 06, 2012, 08:02:31 amAre you seriously saying that Squirrel having instant level 3's sucks?Because being able to do previously impossible lockdowns sounds good to me.Yes.I doubt they'll leave her LV3 drives intact (At least during Overdrive), they will be minus on block or there will be something to prevent said lockdowns (Not to mention that LV3 drives take one primer bar, you would be able to guard break people easily... plus there are easier ways to do that now, there's that new A+B attack)Knowing Aksys, they won't make her OP again.