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Edit+AI Parches for Birdy, Cir-EL and Hellboy (Read 2242 times)

Started by Mammalman, February 27, 2019, 12:22:41 pm
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Edit+AI Parches for Birdy, Cir-EL and Hellboy
#1  February 27, 2019, 12:22:41 pm
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Allow me to share my private edits. Have some if you would like!



All of them have AI consists of 6 levels (Easy - SuperCheap.)
The max AI level, SuperCheap mode is recommended for AI battle only. In this mode, They get advantages like these written below.

 - Guts Mechanic (Defense UP) automatically turns on.
 - Gets speed up
 - Some moves get armor factor.
 - Energy that she gets becomes higher than usual.
 - Invincible frames increase.
 - comes to be able use Throw Tech (AI only)

- Also they have Combo Breaker.
  (Command - while being hit, enemy's near, B+Y. It requires 1000 power to use.)
   You can make this move unusable or set frequency of use by AI in confing.st



Edit+AI patch for Birdy

* WHAT'S CHANGED

- New alternate stance and hyperportrait is appended. How to add them is written in Readme file.

- added Guard Push
- added Air Dash
- added Recovery Roll
- added Dodge Roll (A+B)
- added Mid-air Attack (A+X)
- added 1 new win pose
- In the beginning of Hyper D,DB,B+2P there are invincible frames.
- Air handgun special can get enemy to wall-bounce now. (It is optional in setting)
- The maximum number of mines can be set raised to 4.
- decreased frames of special moves
- revised damage balance
- and other minor changes



Edit+AI patch for Cir-EL

* WHAT'S CHANGED

- Made her whole moves faster than they were
- added another air normal attack (D+C)
- added Guard Push
- added Recovery Roll
- added air dash
- changed charging animation to grabbing move in the special D,DB,B+P. This move is unblockable now.
- added voices to some special moves
- Changed the movement of air fire balls special. Corresponded by pushing different button, the number of fire balls and these direction
  changes.
- added invincible frames in the begging of hyper D,DB,B+2K
- In the hyper D,DF,F+2K she doesn't get hit by projectiles.
- After some certain attacks, Hyper D,DF,F+2P can hit lying enemy.
- Beginning of Lv3 Hyper she has invincible frames and can hit enemy.
- revised damage balance
- and other minor changes



Edit+AI patch for Hellboy

* WHAT'S CHANGED

- added Guard Push
- decreased frames of handgun special
- fixed loop combo problem in special moves D,DF,F+Kick
- Shoulder tackle special can get enemy to wall bounce now.
- decreased frames when calling Abe Sapien. Hellboy is no longer invincible while calling him. Instead Abe has some invincible frames partly.
- added Hitdef and invincible frames in the begging of hyper D,DF,F+2P
- In the hyper D,DF,F+2K he doesn't get hit by projectiles.
- Hyper D,DB,B+2P can hit lying enemy now.
- revised damage balance
- and other minor changes




Download Link : https://onedrive.live.com/?authkey=%21ADbI0DSl44SLY5Y&id=591A35EC667AAD94%21135&cid=591A35EC667AAD94