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Outerworld MK pitt (Read 13735 times)

Started by Iced, March 19, 2010, 11:01:24 am
Outerworld MK pitt
#1  March 19, 2010, 11:01:24 am
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The Outerworld: The land where mortal kombat projects go to die

Drawn by: Iced
coded by : Cyanide



Re: Stages:
#2  March 19, 2010, 11:02:58 am
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  • Legendary XIII
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Don't know what else needs doing to the MK pit.

Based on your image, i have

Lengthened the floor. Inserted the thing with the bean squid head bit as part of the floor (no idea what that was for) added the additional animations and moved some people around. Raiden is now on the floor for example.

The large spikes move slowly across the screen in the background and gradually bob up and down as if floating in something.

I sorta feel like the stage as a whole should be longer. But that's about all i would suggest for it.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Stages:
#3  March 19, 2010, 11:07:55 am
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  • 日本は素晴らしい国です。
I can lenghten the floor sprite if you wish or feel it should. do you want me to add new characters to it?

( imma changing my method, gonna make a thread per stage, I guess it will be better)