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BLEED's work (Read 188833 times)

Started by Bleed, September 29, 2011, 06:33:34 am
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Re: BLEED's work
#61  November 04, 2011, 03:35:45 am
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Yeah, Ryu needs work

That fatality problem is happening because I used the normal animations for those attacks, which can't hit an enemy if they are too low.  I'll have to extend the hit box all the way to the ground, to catch this sort of dizzy animation.



Here's the update, I made the hit boxes reach down to the floor.

http://www.youtube.com/watch?v=kfAfqGwvdwE
Re: BLEED's work
#62  November 04, 2011, 10:23:37 pm
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You know there's a "Your releases" section to post your character? Just saying.
Re: BLEED's work
#63  November 05, 2011, 01:16:46 am
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Oh right, I hardly ever go there, forgot all about it.
Re: BLEED's work
#64  November 06, 2011, 03:11:40 am
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Re: BLEED's work
#65  November 06, 2011, 08:20:10 pm
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You're kidding.
Re: BLEED's work
#66  November 06, 2011, 10:06:32 pm
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Looks better as good as 9 if not better.
Spriting is hard.
Re: BLEED's work
#67  November 07, 2011, 09:44:54 pm
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woah  o_O
Re: BLEED's work
#68  November 07, 2011, 10:12:36 pm
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Holy mother of shit !! :o

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Re: BLEED's work
#69  November 07, 2011, 11:48:34 pm
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Wonderful!  :o
Re: BLEED's work
#70  November 08, 2011, 02:12:15 am
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My vision is not so clear, I want the characters to fight like in a movie more or less.  I'm getting lots of ideas all the time, so the fighting system is constantly evolving.

My favorite fighting games are Tekken and Virtua fighter, so that and film are a heavy influence, I like MK more for the atmosphere.



I'll get around to this one eventually, I'm jumping around a lot.



idk, maybe its jut me but his arms are a bit too long in proportion to his legs?? but otherwise, excellent stuff! I tried sculpting with Zbrush and gave up lol.
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Re: BLEED's work
#71  November 08, 2011, 02:21:09 am
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Dude that is awesome, especially "Dat Scorpion".
Re: BLEED's work
#72  November 08, 2011, 04:12:43 am
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Hmmm, I think you are right about the arms, the legs are too thin also.
Re: BLEED's work
#73  November 08, 2011, 05:44:29 pm
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Hmmm, I think you are right about the arms, the legs are too thin also.
instead of editing the arms you should edit the legs, make them longer. I would assume it would be easier to edit the lower body than the upper.
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Re: BLEED's work
#74  November 13, 2011, 01:34:29 am
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Re: BLEED's work
#75  November 13, 2011, 01:55:53 am
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Friggin' awesome. :o

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Re: BLEED's work
#76  November 13, 2011, 02:43:08 am
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That looks awesome!
Re: BLEED's work
#77  November 16, 2011, 12:22:03 am
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Added some of the bigger wrinkles of the costume.



awesome. his face needs more tweaking though..its something about his cheeks. and his hair looks like the hair from SFII lol if thats what you're going for its cool with me.
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Re: BLEED's work
#78  November 16, 2011, 03:41:52 am
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I'll get back to Ryu later, I'm doing some animations for Scorpion first.

I don't like how he's looking yet either, I was using SSTF2 as reference.
Re: BLEED's work
#79  November 16, 2011, 01:23:19 pm
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Re: BLEED's work
#80  November 16, 2011, 07:17:34 pm
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