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Help with modyfiying code (Read 12487 times)

Started by nothingmore, April 20, 2018, 04:56:59 am
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Help with modyfiying code
#1  April 20, 2018, 04:56:59 am
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Hey guys. New to the forums :) . Was wondering how do you modify the time when message show up in the engine. Like the KO message and stuff like that. Is there something I can modify that will let me pick an amount of time before the message shows up? Thanks
Re: Help with modyfiying code
#2  April 20, 2018, 06:00:20 am
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There are some options in the .DEF file for your life bars that you can play with.  start.waittime, over.waittime, etc.  Just mess around with that.

*edit*
Wrong forum.  I'm stupid.
Last Edit: April 21, 2018, 09:41:26 am by NotAGoodName
Re: Help with modyfiying code
#3  April 20, 2018, 06:26:41 am
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.DEF? I don't see .def files in EF12's folder? I know mugen uses DEF but I don't think ef12 uses .def
Re: Help with modyfiying code
#4  April 20, 2018, 07:33:00 am
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    • ondashiz@yahoo.com.br
Go to Data\Gui\Fight.
You will see ef12fight.ini. It's moddable via notepad. Open it.
In the line that begins with " FIG_SE_KO ", the default value will be 10. I belive that it's in decimal seconds, so, if you put 100, it will last a whole second from the knockout to the sound effect play "K.O."
More down, you will find these lines:

;##Fight message LOX setting##
KO_SLOW_Time            = 180                       
KO_SLOW_Rate            = 0.5       

Changing the numbers will shorten or lenghten the duration of KO message show.

Unfortunately, I didn't find - Yet - a way to make the KO message to show some time after the KO, only the sound effect.
Last Edit: April 20, 2018, 07:36:35 am by Snowmeow
Re: Help with modyfiying code
#5  April 21, 2018, 01:36:06 am
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So there isnt a way so that the message shows up at a certain time or can be taken out all together then?
Re: Help with modyfiying code
#6  April 21, 2018, 07:16:53 am
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    • ondashiz@yahoo.com.br
If there is, may be opening the LOX file, but that's too complicated to a noob like me to mess with.
Re: Help with modyfiying code
#7  April 21, 2018, 12:20:56 pm
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I tried messing around with the lox file but that doesn't do anything. If you remove the entries from the file, it just skips to the next thing. No way to change timing of anything using LOX files sadly.