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Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Read 51743 times)

Started by GTOAkira, December 07, 2018, 05:29:54 am
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Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#421  April 28, 2019, 05:28:04 am
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Yeah, I do get that they want to be eSports friendly, but at the same time they could at least give us the option.
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#422  April 28, 2019, 10:11:10 am
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PC is getting love by people, everything at 60fps.!!  :nuttrox:

it´s really nice to see those frames at 60fps when you do fatalities or fatal blow.  :coollove:
Last Edit: April 28, 2019, 10:15:07 am by yaret
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#423  April 28, 2019, 10:23:49 am
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Weird... isn't the game running at 60 fps at all times?
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Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#424  April 28, 2019, 12:29:28 pm
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The cinematic stuff normally runs at a lower framerate, akin to that of an actual movie. A deliberate choice, but one that can be a little jarring between the 60fps gameplay.
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Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#425  April 28, 2019, 01:42:18 pm
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Not uncommon for stuff like intros and other cinematics to run at 30fps.


Agreed.
I don't like talking about these things but it's really been getting silly as of late.

Recently DoA6 (which also caught shit for covering up their women) had a patch that puts spandex parts around more revealing costumes. Not unlike SFV Juri but applied to select costumes no matter how tacky looking. It looks lazy, laughable, and is more bad publicity for an already struggling game. Off-topic but you're not missing anything in that game, 5LR has everything but better.

It seems to me that now only the masculine form is seen as "strong." And that it's impossible for the bare feminine form to associated with "strength," and is shunned upon for various reasons, some of which are too political for the scope of this thread. I don't like the idea that now we have to be "mature" about the presentation of women (which is fine on it's own btw), but in the process, become adverse to what makes the female form such a 'powerful' image. It wouldn't be so bad if this double-standard (and that's exactly what it is) and eSports (ruining games by rendering single player to be near-worthless) wasn't the prevailing justification for everything going on.

I don't wanna ramble so I'll cut it short here. It's amazing how sensitive people have become to women being even modestly bare. And the defense for it all shows a lack of really nuisance thinking about the matter, instead going for commonly cited logic and believing it's good enough. Which it often is when you argue with dumb people. Nothing wrong with more modest attire, fits better with the more Hollywood-esque direction than stuff like MK9 did. But the way it was done in MK11 isn't right, and it's rightfully being called out.
Last Edit: April 28, 2019, 01:46:10 pm by Niitris
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#426  April 28, 2019, 02:38:16 pm
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DOA6 getting a lot of hate because of the sexual content for no reason... It's a fighting game for mature people just like SC6! Ivy is OK but the womans in DOA6 not?! Explain.
MK11 getting a lot of hate because of the microtransactions, blah blah blah... That fanbase is really disgusting, is it?
Is their companies really being disrespectful towards the costumers?
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Last Edit: April 28, 2019, 02:54:53 pm by Mysticus
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#427  April 28, 2019, 03:43:05 pm
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My problem with the designs is the hypocritical double standards. Their reason for completely covering up the women and removing all of their sexuality is because it's to be "mature" and "realistic' (they're exact words). At the same time majority of the males have either their pecs on display for no reason or are outright shirtless.
They're making it eSports friendly. Remember when someone was playing R.Mika(or Cammy, I can't remember) and the event manager made them change the character's main costume to another with no butt showing? It's smater on their end, even if their excuse is super dumb.

Esports certainly has no problem with Soul Calibur VI which has the raciest designs in the series yet. Talim is wearing a clearly visible thong FFS.
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#428  April 28, 2019, 05:04:17 pm
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Yet another update came out for this thing.

It's 9.4GB, which can't even be installed on my 32GB Switch with all other software archived. Now I need to go out and buy a MicroSD card just to keep it updated.

Wow. Thanks, WB.
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#429  April 28, 2019, 05:05:56 pm
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In fairness, SCVI wasn't made with eSports in mind, so they didn't have to worry about any hurdles that come with it.

I can see where it makes sense for characters to look decent for eSports, but it's also overstated. Tekken has been eSports for over a decade; there's a show in Korea called Tekken Crash (started with 6) that is dedicated to competitive play. Not sure if it's still on TV now but it definitely was in the pre-streaming days.

I think most people will agree that Tekken doesn't suffer from indecent female design. Yet they're still able to make pleasant, stylish women that are presentable for public television or any other eSports broadcast. The Tekken devs are also very aware of how their women are depicted. They prohibited boob jiggle up until 5, and even then someone snuck it in.

So when I see that, and then look the even more reserved Mortal Kombat using realism and other such stuff as their reasoning, it just doesn't jive well with me. I guess to be nicer about it, a little more compromise doesn't sound so unreasonable to me.
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#430  April 28, 2019, 07:55:00 pm
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The problem to me is that most of their costumes look goofy (Jacqui especially. Why is she cosplaying as Buzz Lightyear) rather than they're not wearing a costume. Like, most of the female characters are serious military soldiers or royalty. It made no sense for them to show as much skin as they used to. The only understandable ones to still dress like strippers would be Mileena and Sareena because it's in character for them to be overcompensating for being monsters.

it's because they are already content with what they have done, mugen is not a paying job so as long as the charcter works for a creator that's enough; one's persons crouching while running is another person's change it to pots style.
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#431  April 28, 2019, 08:41:24 pm
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Last Edit: April 28, 2019, 08:50:08 pm by yaret
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#432  April 28, 2019, 09:14:11 pm
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Yeah, I do get that they want to be eSports friendly, but at the same time they could at least give us the option.

They want a game that is family eSports friendly, so they cover up scantly clad women while leaving all of the blood, gore, violence, and shirtless men in...

Give me a break! The game's rated M people! Little kids shouldn't be in the audience! Also, I have seen more scantly clad women whenever I walk by the Victoria's Secret store at my local mall, which wasn't very well concealed from wandering children and young teenagers in the first place!
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Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#433  April 28, 2019, 09:30:02 pm
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This thread is hilarious.

The most micro-transaction filled broken mess of a  mk game to date... and all anyone can focus on is "my waifu's anime tiddys are gone!"

Its called outrage marketing kiddos, and you all bought into it, and Netherrealm studios are laughing at you all the way to the bank.
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#434  April 28, 2019, 10:00:52 pm
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Yeah, on that, I've noticed for all the complaining about these microtransactions, I've yet to run into anything in the game requiring or even pushing for them.  The most egregious in-your-face nonsense is the easy fatalities, to which....I'm sorry you can't remember the input combination that you can just pause the game to look up?

The Krypt hasn't been any challenge to go through.  Like, at all.  Hell, the hearts required to open the Shao Khan chests rack up real quick by just playing the game, doubly-so if you do the brutalities, which is also easy enough if you do the uppercut one.  The only trouble I've run into is the difficulty on brutal on towers of time against poison users which.....no freaking duh?
Last Edit: April 28, 2019, 10:25:46 pm by Long John Killer
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#435  April 28, 2019, 10:16:31 pm
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The most micro-transaction filled broken mess of a  mk game to date... and all anyone can focus on is "my waifu's anime tiddys are gone!"

I don't read things either, I just go straight to reply and type things that I "think" are right. Everyone discussed microtransactions and know it's dumb as shit. Not sure if you missed that part (you obviously did), but that's on the previous page.

Also that would be Warner Bros since you're so smart, I doubt Netherrealm are laughing given that most of the work staff are recovering from 100 hour work week crunches.
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#436  April 28, 2019, 10:21:25 pm
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I think people are just complaining about the super grind that makes it look like they were going to implement micro-transactions, since earning time crystals are super slow and the store has a very long wait for it to refresh. At the end of the day, it just left a very sour taste in peoples mouths.
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#437  April 28, 2019, 10:25:28 pm
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The most micro-transaction filled broken mess of a  mk game to date... and all anyone can focus on is "my waifu's anime tiddys are gone!"
Maybe that is what YOU are focusing on, because if you paid actual attention to the previous pages, you would have seen the microtransactions discussion. Also, if we find something wrong with the game that ISN'T microtransactions, should we just shut up about it? I don't think so, if something is bad, its our feedback that should change it, either in this game or the next, it was our feedback that made them patch the game to reduce the grind in the first place, I don't know what kind of logic you're trying to follow, but its really not right.
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#438  April 28, 2019, 11:26:29 pm
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The most micro-transaction filled broken mess of a  mk game to date... and all anyone can focus on is "my waifu's anime tiddys are gone!"
Maybe that is what YOU are focusing on, because if you paid actual attention to the previous pages, you would have seen the microtransactions discussion. Also, if we find something wrong with the game that ISN'T microtransactions, should we just shut up about it? I don't think so, if something is bad, its our feedback that should change it, either in this game or the next, it was our feedback that made them patch the game to reduce the grind in the first place, I don't know what kind of logic you're trying to follow, but its really not right.

And what is so inherently wrong about the female characters not looking like pornstars? Do you not remember Sonya's design from 9? that shit was hilarious. Big 'ol fake titties and a flak jacket. That's some real elite special forces gear right there.

And the rest of you guys trying to pretend that 16 of the last 20 posts in this thread weren't about you waufis can get wrecked.

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#439  April 29, 2019, 02:02:08 am
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Dude, we talked about that as well. Me and Mac even agreed that X had the best looking females when it came it outfits since it hit that nice balance of looking nice but badass as well. The ones in charge of outfit design gave a super bullcrap excuse as to why they made these outfits like they are now. Cause right now, looking at the game reveals an even bigger problem that people are calling out now. I just hate that one of my favorite game series is going through this over some dumb decisions.
Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)
#440  April 29, 2019, 04:37:58 pm
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Do they turn off fatalities for esports ? IIRC shao kahns fatality has him shoving a characters head out of his ass.