When I open my character in FF3, it shows the green checkmark for No Errors Found
When I open my character in FFX, it shows a red X and 13 errors.
1. Double clicking an error to jump to it only works if the relevant .CNS tab is currently active. IF possible, it would be great if FFX could also jump to the correct .CNS tab I do see that it shows the tab # next to the error, which does help though.
2. Reviewing the reported errors against the MUGEN documentation, some of the errors are valid, and some are not.
Spoiler: Not Actually Errors (click to see content)
Spoiler: Actual Errors, which were overlooked in FF3 (click to see content)
Oddly, when I fixed the error pertaining to PosFreeze (changing 'y = 0' to 'value = 0'), a number of other errors suddenly appeared which seemed bugged. When I saved and re-opened my project, they disappeared.
I am also experiencing the same error reported by SolidZone
I found a bug with Fighter Factory Studio. The "Run the current project in engine..." function isn't working as it's keeps not detecting the cns file of any character I load up. Example:
Error message: Can't read file: Constants.cns
Error loading chars/ffs_0/ffs_0.def
Error loading p1
Fighter Factory 3 doesn't have this issue and runs it fine. The cns file is spelled correctly and it's in the character's files. This makes it difficult for me to play test a character without having to run the engine itself. Do you know what's causing this?