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Super Robot Wars OG Infinite Battle[PS3] (Read 5047 times)

Started by Moon Girard, August 28, 2013, 04:44:45 am
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Super Robot Wars OG Infinite Battle[PS3]
#1  August 28, 2013, 04:44:45 am
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http://gematsu.com/2013/08/super-robot-wars-og-infinite-battle-announced-for-ps3
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Hot off the heels of Super Robot Wars OG Saga Masou Kishin III: Pride of Justice‘s Japanese release, Namco Bandai announced Super Robot Wars OG Infinite Battle for PlayStation 3 in this week’s Famitsu. Due out on November 28, the game will be available in a 7,480 yen standard edition and 8,980 yen limited edition.

The game is the realization of a collaboration between B.B. Studios, who developed the old Super Robot Wars games, and BEC, which had a hand in a number of Gundam games. Unlike other Super Robot Wars games, it doesn’t have a story.

Infinite Battle uses a team battle system set on a 3D field where players can run about freely. The battle form varies by situation—it could be one-versus-three, two-versus-two, one-versus-one, etc. Attacks are simple: one button for fighting, one button for shooting, and another for a finishing move. Attack variations can be done by pressing other buttons together and using the d-pad, etc.

Confirmed mecha and pilots include:

    Cybuster (Masaki Andoh)
    Fairlion Type S (Latooni Subota)
    Sladegelmir (Woden Ymir)
    At Eisen Riese (Kyosuke Nanbu)
    Soulgain (Axel Almar)
    Gespenst Mk-II Mass Product Model (Russell Bergman)

The mecha from Super Robot Wars OG and OG 2 can also be selected.

Development on Super Robot Wars OG Infinite Battle is currently 80 percent complete. Details on the game’s weapon remodeling system will be shared in a followup report.

Hopefully it's decent not many chances to bust up other mecha's with Cybuster in a fighting game.

     Posted: August 28, 2013, 10:50:23 pm
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