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Capcom Vs. Snk Universe! (Read 488106 times)

Started by ;x, September 09, 2014, 06:08:18 am
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Re: Capcom Vs. Snk Universe!
#881  September 16, 2016, 12:20:00 pm
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Interesting video here.

;x

Re: Capcom Vs. Snk Universe!
#882  September 16, 2016, 09:47:58 pm
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Nope
Re: Capcom Vs. Snk Universe!
#883  September 17, 2016, 12:51:13 am
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Your'e kidding right. Do you mean that Shermie doesn't have enough sprites that dampir made that fits your'e needs?

;x

Re: Capcom Vs. Snk Universe!
#884  September 17, 2016, 12:04:34 pm
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I will update this page tomorrow, but people that I work with here I'll likely be moving else where now that I finally have a strong enough fan-base to migrate ;) So hopefully those few I do work with will join me or join the discord to stay in contact. Just PM if interested.
Re: Capcom Vs. Snk Universe!
#885  September 17, 2016, 12:12:41 pm
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good luck!
Re: Capcom Vs. Snk Universe!
#886  September 17, 2016, 11:42:23 pm
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So I am using the MadCatz WWE all stars controller for this game and it seems I can not the LB and RB for player one and two. I tried using the controller config App but it still stay the same is there a way to fix this in the config.szz file?

Also the window size is small is there a way to make it bigger?


Last Edit: September 17, 2016, 11:45:46 pm by tiewolf

;x

Re: Capcom Vs. Snk Universe!
#887  September 18, 2016, 01:37:36 am
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There is a way, but depending on what type of controller you may have to use an external program. The window just alt+enter
Message me here for more in-depth assistance https://discord.gg/NB9WHVX
Re: Capcom Vs. Snk Universe!
#888  September 21, 2016, 03:38:12 am
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I just want to congratulate you ReixSeiryu and everyone else working on this project. I'm actually coming back to mugen because of this and a few other projects. What a time to be alive.

As I am new to Ikemen I have a few quick questions I could not get answers to on the How To Ikemen thread.

You see, this game is struggling somewhat on my setup and I wanted to see if I could aleviate the lag by messing with some config settings here and there. What I need to know is the following.

- Where and How can I remove the scanlines/shaders?
- Any reccomendations/tips to make the game run a little faster on my end?

Thanks and keep up the great work!
On Indefinite Hiatus - Add me on Wii U Smash Bros: Maxbeta
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA

;x

Re: Capcom Vs. Snk Universe!
#889  September 21, 2016, 04:00:15 am
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Haha Indeed. I've been seeing many return to the scene & I am very happy that people are able to enjoy mugen once again. Right above you'll see the link to the discord which is my base of operations. I plan to use the forum, but no longer update this particular page.

For those issues.
1. You can delete everything related to reshade & sweetfx.(Meaning all the respective .dll & folders)
2. If your PC supports it, enable OpenGL(ssz folder - config.ssz - scroll down)
You'll see this

const bool IgnoreMostErrors = true;
const bool OpenGL = false;

Change to this

const bool IgnoreMostErrors = true;
const bool OpenGL = true;

;x

Re: Capcom Vs. Snk Universe!
#890  September 21, 2016, 10:54:34 pm
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Lock this topic for me please.
Re: Capcom Vs. Snk Universe!
#891  October 02, 2016, 06:40:42 pm
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so whens the next public update for cvsu?
Re: Capcom Vs. Snk Universe!
#892  October 06, 2016, 07:40:49 am
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do I have to download MEGA to download this???....
"Given the choice; whether to rule a corrupt and failing empire or to challenge the Fates for another throw a better throw against one's destiny... what was a king to do?
Re: Capcom Vs. Snk Universe!
#893  October 06, 2016, 09:07:23 am
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Re: Capcom Vs. Snk Universe!
#894  October 20, 2016, 03:13:50 am
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bugs found in stages DEF files, latest demo from Discord:
1. Incorrect bgmusic path:
Code:
CVSUDEMO/STAGES/CVS/CVS-CONSTRUCTION.DEF: sound/cvs-construction.mp3
CVSUDEMO/STAGES/CVS/CVS_STAGE_OF_CAPCOM.DEF: sound/ADX_0300.mp3
CVSUDEMO/STAGES/CVS2/CVS2_STADIUM00.DEF:
CVSUDEMO/STAGES/CVS2/CVS2_STADIUM01.DEF:
CVSUDEMO/STAGES/CVS2/CVS2_STADIUM02.DEF:
CVSUDEMO/STAGES/CVS2/CVS2_TRAINING.DEF: sound/cvs2train.mp3
CVSUDEMO/STAGES/KOF01/KOF2001_BRAZIL_STAGE.DEF: sound/KOF01BGM/The King of Fighters 2001 - NESTS - Ruler of the Dark (Arranged).mp3
CVSUDEMO/STAGES/KOF01/KOF2001_CHINA_STAGE.DEF: sound/The King of Fighters 2001 - Psychic Guys (Arranged).mp3
CVSUDEMO/STAGES/KOF01/KOF2001_IGNIZ_STAGE.DEF: sound/The King of Fighters 2001 - I Am The Strongest (Arranged).mp3
CVSUDEMO/STAGES/KOF01/KOF2001_ITALY_STAGE.DEF: sound/The King of Fighters 2001 - The Queen of Fighters (Arranged).mp3
CVSUDEMO/STAGES/KOF01/KOF2001_JAPAN_STAGE.DEF: sound/The King of Fighters 2001 - Flame of Invincibility (Arranged).mp3
CVSUDEMO/STAGES/KOF01/KOF2001_KOREA_STAGE.DEF: sound/The King of Fighters 2001 - Nerichagi (Arranged).mp3
CVSUDEMO/STAGES/KOF01/KOF2001_MEXICO_STAGE.DEF: sound/The King of Fighters 2001 - Fight to the Limit (Arranged).mp3
CVSUDEMO/STAGES/KOF01/KOF2001_U.S.A._STAGE.DEF: sound/The King of Fighters 2001 - All OK!! (Arranged).mp3
CVSUDEMO/STAGES/KOF01/KOF2001_ZERO_STAGE.DEF: sound/The King of Fighters 2001 - Zero (Arranged).mp3
CVSUDEMO/STAGES/KOFXIII/KOF-XIII-KYOKUGEN-DOJO_STAGE2.DEF: stages/kof-XIII-Kyokugen-dojo_Stage.mp3
CVSUDEMO/STAGES/KOFXIII/XX'FRANCE'XX.DEF: sound/KOFXIIIBGM/King of Fighters XIII OST KDD-0063 (Theme of K' Team).mp3
CVSUDEMO/STAGES/NM/FALL.DEF: sound/The Bouncer Soundtrack - Lian.mp3
CVSUDEMO/STAGES/NM/RIVER.DEF: missing bgmusic line
CVSUDEMO/STAGES/ORIGINALS/STREETS_OF_NYC.DEF: sound/OGBGM/STREETS_OF_NYC.mp3
CVSUDEMO/STAGES/SFA2/SFA2AKUMA.DEF: sound/GoukiThemeCFE.mp3
CVSUDEMO/STAGES/SFA2/SFA2DHALSIM.DEF: sound/SFA2/sfa2dhalsim.mp3
CVSUDEMO/STAGES/SFA3/SFA3VEGANC.DEF: sound/vegasfa3.mp3
CVSUDEMO/STAGES/SHIYO/SKYNOAH2014 - COPY.DEF: sound/The Bouncer Soundtrack - Kaldea Orchid's Theme.mp3

2. Incorrect spr path:
Code:
CVSUDEMO/STAGES/CVS2/CVS2_STADIUM00.DEF: stages/cvs2_stadium.sff
CVSUDEMO/STAGES/CVS2/CVS2_STADIUM01.DEF: stages/cvs2_stadium.sff
CVSUDEMO/STAGES/CVS2/CVS2_STADIUM02.DEF: stages/cvs2_stadium.sff
CVSUDEMO/STAGES/DS/IRONHORSEB.DEF: stages/IronHorse.sff
CVSUDEMO/STAGES/KOF01/KOF2001_CHINA_STAGE.DEF: stages/KOF2001_China_Stage.sff
CVSUDEMO/STAGES/KOF01/KOF2001_IGNIZ_STAGE.DEF: stages/KOF2001_Igniz_Stage.sff
CVSUDEMO/STAGES/KOF01/KOF2001_ITALY_STAGE.DEF: stages/KOF2001_Italy_Stage.sff
CVSUDEMO/STAGES/KOF01/KOF2001_JAPAN_STAGE.DEF: stages/KOF2001_Japan_Stage.sff
CVSUDEMO/STAGES/KOF01/KOF2001_KOREA_STAGE.DEF: stages/KOF2001_Korea_Stage.sff
CVSUDEMO/STAGES/KOF01/KOF2001_MEXICO_STAGE.DEF: stages/KOF2001_Mexico_Stage.sff
CVSUDEMO/STAGES/KOF01/KOF2001_U.S.A._STAGE.DEF: stages/KOF2001_U.S.A._Stage.sff
CVSUDEMO/STAGES/KOF01/KOF2001_ZERO_STAGE.DEF: stages/KOF2001_Zero_Stage.sff
CVSUDEMO/STAGES/NM/FALL.DEF: stages/fall.sff
CVSUDEMO/STAGES/NM/RIVER.DEF: stages/river.sff
CVSUDEMO/STAGES/SF3II/SFIII2RYU.DEF: stages/SF3/Sfiii2Ryu.sff
CVSUDEMO/STAGES/SFA3/SFA3ROLENTO.DEF: stages/subway.sff
CVSUDEMO/STAGES/SFA3/SFA3VEGANC.DEF: stages/sfa3vega.sff

Other pathes are ok - checked automatically with a code that parses DEF files and look for files.
Re: Capcom Vs. Snk Universe!
#895  November 22, 2016, 07:49:12 pm
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I want the link of Capcom vs Snk 3 Mugen. Thanks

;x

Re: Capcom Vs. Snk Universe!
#896  November 22, 2016, 11:29:23 pm
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I would really appreciate it if you locked this topic, asked this months ago...