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Fighter Creator - Main Thread (Read 460584 times)

Started by CSGames, December 08, 2013, 03:52:48 pm
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Re: Fighter Creator
#41  March 07, 2014, 12:15:17 pm
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    • KRAKELINGCATcarnage@hotmail.com
Re: Fighter Creator
#42  March 07, 2014, 08:35:47 pm
  • **
  • Fighter Creator Developer
    • fightercreator.webs.com
Delete the Fighter Creator folder in your Documents folder.
Re: Fighter Creator
#43  March 07, 2014, 09:50:17 pm
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    • KRAKELINGCATcarnage@hotmail.com
Thx it worked :D are there maby starting templates for people who are learning how to use this? that would be really awsome so people will understand it faster
Re: Fighter Creator
#44  March 07, 2014, 10:43:45 pm
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  • Modern things are really annoying.
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Do you have a real name for this? What about Fighters-Infinte or Ultimate Combat or something?
Re: Fighter Creator
#45  March 08, 2014, 07:58:25 am
  • **
  • Fighter Creator Developer
    • fightercreator.webs.com
Thx it worked :D are there maby starting templates for people who are learning how to use this? that would be really awsome so people will understand it faster
Yeah, I'm working on releasing some tutorial videos and the resources in the tutorials for you guys to use.

Do you have a real name for this? What about Fighters-Infinte or Ultimate Combat or something?
No, Fighter Creator was all I could come up with lol.
Re: Fighter Creator
#46  March 08, 2014, 10:51:08 am
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What is the - in your opinion - biggest feature of Fighter Creator and what are some of the biggest differences to Mugen?
Re: Fighter Creator
#47  March 08, 2014, 12:28:49 pm
  • **
  • Fighter Creator Developer
    • fightercreator.webs.com
Fighter Creator offers a high level of flexibility and control without being overly complicated. When being compared to Mugen :

  • The game creation process is done completely through an editor.
  • You can create your own menus and gamemodes.
  • You can setup your own button layouts.
  • Game data can be saved, allowing you to add unlockable characters to your games.
  • Access to real time image effects allow you to completely alter the look of your games whenever you want.
  • You can use sprites that are at whatever resolution your computer supports.
  • Support for tag teams.
  • Full control over resource loading.
  • You can sell whatever you create with Fighter Creator.
Re: Fighter Creator
#48  March 13, 2014, 09:01:03 am
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    • KRAKELINGCATcarnage@hotmail.com
Can you maby please release some of your characters stages etc you already made? a lot of people need templates becus its really difficult for the most of us to start from scratch a tutorial is also good :)
Re: Fighter Creator
#49  March 14, 2014, 03:59:38 am
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I expect a community behind this. This may give M.U.G.E.N. some stiff competition.
Re: Fighter Creator
#50  March 14, 2014, 07:38:54 am
  • **
  • Fighter Creator Developer
    • fightercreator.webs.com
Can you maby please release some of your characters stages etc you already made? a lot of people need templates becus its really difficult for the most of us to start from scratch a tutorial is also good :)
Yeah, I'm working on that now.
Re: Fighter Creator
#51  April 01, 2014, 03:04:40 pm
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    • KRAKELINGCATcarnage@hotmail.com
Re: Fighter Creator
#52  April 03, 2014, 03:44:46 am
  • **
  • Fighter Creator Developer
    • fightercreator.webs.com
Temporary site for Fighter Creator, get the latest version at the bottom.

@Carnage, Don't have an exact date, but they should be out later this week or sometime next week. I current;y have someone working on a template for characters and I'm going to be providing resources for menus and stages.
Re: Fighter Creator
#53  April 03, 2014, 04:35:21 am
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Please post a video of this in action,  gameplay or creating it dont matter.
I know i asked already about a month or so ago.
Re: Fighter Creator
#54  April 03, 2014, 05:04:35 am
  • **
  • Fighter Creator Developer
    • fightercreator.webs.com
Yeah I know, I ran into a couple of problems with the engine while working on those demos, but I think I finally have Fighter Creator working the way I want it to work and so I will try to get them out by either tomorrow or Friday.

List of videos I will be working on :

Title Screen
Character/Stage Selection Screen
Game HUD
Two Characters - With Basic Moves
Versus Gamemode
Two Stages
Last Edit: April 03, 2014, 04:24:47 pm by CSGames
Re: Fighter Creator
#55  April 03, 2014, 05:36:53 am
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  • Legend now but still learning
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I have some Suggestion for this
"
"Staff roll"
"Ranking screen"
"story mode" and "Character unlocker when beating a game with a certain character
'
]
Re: Fighter Creator
#56  April 03, 2014, 06:11:14 am
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  • Modern things are really annoying.
    • USA
    • doraemariby@yahoo.com
There could be a music thing like in Third Strike where the music remixes, or how most of the stages in TS were affected when someone hit the ground.
Re: Fighter Creator
#57  April 03, 2014, 04:28:27 pm
  • **
  • Fighter Creator Developer
    • fightercreator.webs.com
@The Abstract, you can already do things like that lol.

@Yotoaemon, you can only control volume and panning of audio but, you can use multiple sound files to give you the same effect.
Re: Fighter Creator
#58  April 29, 2014, 04:25:46 am
  • **
  • Fighter Creator Developer
    • fightercreator.webs.com
Here is the final version of Fighter Creator :

Fighter Creator Download

Also, here are a couple of basic videos showing how to get some things working. The quality isn't the best and there aren't any explanations in these videos but, I hope they can still help you guys work the engine a bit better :

Fighter Creator Demos | Character Creation P1
Fighter Creator Demos | Character Creation P2
Fighter Creator Demos | Character Creation P3
Fighter Creator Demos | Character Creation P4

Fighter Creator Demos | Stage Creation P1
Fighter Creator Demos | Stage Creation P2
Re: Fighter Creator
#59  April 30, 2014, 10:00:32 am
  • **
  • Fighter Creator Developer
    • fightercreator.webs.com
Re: Fighter Creator
#60  April 30, 2014, 04:34:42 pm
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    • USA
    • Skype - Uche1234@hotmail.com
Wow! I hope someone who uses this appreciates the effort you put into this. If used properly, it may knock M.U.G.E.N. out of the park.