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Mugen resizes small portraits for no reason? (Read 1008 times)

Started by DR119, August 10, 2017, 03:27:34 pm
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Mugen resizes small portraits for no reason?
New #1  August 10, 2017, 03:27:34 pm
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I want my small portraits to have 150x150 pixel resolution, so I added a portrait with the size 150x150 to my character. In the select screen, it works fine, but during the fight, it's bigger than it should be. I searched my fight.def for a code like "p1.face.scale", but I didn't find anything. So why the fuck mugen resizes the portrait?
Last Edit: August 10, 2017, 10:22:22 pm by DR119
Re: Mugen resizes small portraits for no reason?
#2  August 10, 2017, 09:47:13 pm
  • *****
  • Shame on you!
    • USA
cuz they should be 25x25?
It all depends on the screen pack. My HD chars use 100x100 in my screen pack also. But I do a regular small portrait screen pack.

Does it look completely normal in the Select Screen? Open a few of the other characters that work and see what sizes and 9000,numbers they are.
vVv Ryuko718 Updated 10/31/22 vVv
Re: Mugen resizes small portraits for no reason?
#3  August 10, 2017, 10:00:36 pm
  • ****
  • Pixels are atom's of resolution,Low-res or Hi-res
    • Turkey
    • metekervan26@gmail.com
that means your Lifebar is too small for your portrait add p1.face.scale to fight def and adjust it until it fits.