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Touhou Fantasy, Xenomic's RPG Maker game! (Read 365199 times)

Started by Xenomic, December 20, 2012, 12:36:23 am
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Re: Touhou Fantasy, Xenomic's RPG Maker game!
#61  May 29, 2013, 01:15:02 am
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
Update Patch 1.104: http://www.mediafire.com/download/677r3y19v75lvnj/Touhou_Fantasy_Update_Patch_1.104.rar


Fixes a fatal error making it impossible to get pass certain boss fights (something really screwy with the common events happened. I can't even fathom why it's acting up, but it's fixed now...as far as I've tested extensively anyways...). In addition, since I forgot to do it, there's now a hint person in Eientei for the Forest puzzle.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#62  June 03, 2013, 08:50:57 am
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
Update Patch 1.105: http://www.mediafire.com/download/hxzdy49cdp7ycd0/Touhou_Fantasy_Update_Patch_1.105.rar


*Fixes the HP/MP +% bugs and most of the Equipment Abilities bugs. Nitori's equipment stuff (things that give her Mirror Items, Chemist, etc.) is not in right now due to not being usable at the current time.
*The game now has a game clock. It should appear in the main menu above the money counter.
*Meiling and Momiji now has access to the Provoke skill, which will force a monster to attack them. It can be used on 2 separate monsters to draw their attention, but if both Meiling and Momiji uses Provoke on the same monster, whoever used it last will be the one targeted by the monster.
*Fixes an error with the first Mima fight due to forgetting to add a script in.
*Fixes a silly oversight where Sakuya's Time Stop allowed the player to run from any fight, including boss fights. The same with Mystia's Dischord ability, though hers is easier to handle...



Hopefully there isn't anything TOO majorly wrong here...this should fix some of the problems at least...

     Posted: June 03, 2013, 10:28:23 pm
Seems the game clock plugin is causing issues with older save files. For anyone who wants to fix this for now and resume their current save files, please do the following:


*Remove "game_clock.dll" from your DynPlugins folder.
*In DynRPG.ini, open it up in Notepad and remove the coding for "game_clock".


Make sure you have a backup for these files, just in case. Then check your game and see and if it'll allow you to run your save file.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#63  June 03, 2013, 10:56:09 pm
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
"Delete your SaveXX.dyn file for that save. It's some kind of bug, where every time you add a new dynrpg plugin, this happens. I had the same issue & made a little plugin that auto-deletes them on exiting the game since I wasn't using them for anything."


Apparently, you'll need to do this. Simple fix it seems.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#64  June 04, 2013, 12:19:27 am
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  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#65  June 10, 2013, 06:24:54 am
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
Update Version 1.108: http://www.mediafire.com/download/yd044gm7y3g45zv/Touhou_Fantasy_Version_1.108.rar


*Fixes lag issues with the game as well as making Poltergeist Mansion, Winter Forest, and Eastern Forest inaccessible until later when they're meant to be. (this hasn't been tested 100% yet, so if it bugs up, do let me know).


In addition, there won't be anymore "Update Patch Version X", and instead will just be the main file, but with the version number. This is to help with preventing confusion for people. In addition, the Music Files have been moved to the main directory, so everything should be right there for you if you need to download! If there are any issues with the game, please feel free to let me know!
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#66  June 11, 2013, 07:45:50 am
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
Version 1.109: http://www.mediafire.com/download/57d8lddccylqzd3/Touhou_Fantasy_Update_1.109.rar


For those having problems loading their current saves: What you'll need to do is delete anything that is "SaveXX.dyn". So for instance, Save15.dyn would need to be deleted. This is due to how DynRPG handles plugins...it doesn't automatically read new updates and will not load your current save if you do not do this.


As for the current update, some more bugs were fixed, and MP healing/damage can now be seen during battle. Also, you can NOW get to Eientei without having to put up with the Bamboo Forest's pit screwing up. Yeah...gotta love them bugs that prevent the player from moving on eh? >_>;;
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#67  June 13, 2013, 06:52:48 am
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
Update 1.100: http://www.mediafire.com/download/cnrwg34asmgn7l1/Touhou_Fantasy_Update_1.110.rar


*Fixes problem entering Hakugyokurou. For some reason, there was a blank page in the event box which caused this issue.
*Youmu's Stances are NOT complete, so don't bother using them. They won't do anything due to them being buggy. They will not work, nor will they be removed from Youmu's skillset when they're supposed to be removed. This will be rectified later.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#68  June 23, 2013, 10:15:00 pm
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/



The starting episode of my own Let's Play for my own game, for those of you interested.






In this video, I show off some of the world map, as well as tell where NOT to go, for people who for some reason want to go to the places that are not of the going (and due to this, every area other than a few select areas are now locked off until the player has to got here).
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#69  July 02, 2013, 01:56:27 am
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/



Your basic introductory dungeon of the game right here. Misty Lake was never intended to be super long or confusing, and meant to be a simple area with simple fights. At one time, Misty Lake was a maze-type area, but that got scrapped and reverted to the original map.

Enemies encountered here:

Fairy: Standard mage-type enemy. Has access to a few level 1 elemental spells, such as Fire, Blizzard, Thunder, Aero, and Water.
Eagle: Standard physical-type enemy that tends to come in a large pack with other Eagles.
Hornet: Standard physical and status enemy that tends to come in large packs of itself.
Water Toad: Standard enemy to introduce elemental weaknesses.
Alligator: Standard strong enemy to introduce Notorious Monsters.


If you don't know Touhou, the bosses for this area is Daiyousei and Cirno, a couple fairies that tend to roam around Misty Lake in canon (whether they live there or not, we do not know yet). Daiyousei is a standard support character (though I need to do more with her to make her more of a support enemy), while Cirno is the standard boss that'll attack relentlessly while also using status effects. Cirno is meant to be a big introduction to paying attention to item management as well as equipment; having Barettes not only halves her Ice-elemental attacks, but also negates the Freeze status effect, which is what makes her so dangerous.

All in all, in hindsight I think this dungeon is a good enough introductory dungeon. Some may disagree with me but eh! I wouldn't mind hearing some of your guys' opinion on these dungeons as you see them here!



In addition, have a new update to the game!

http://www.mediafire.com/download/fetoex34xzmftjc/Touhou_Fantasy_Update_1.111.rar


What's fixed:

*Can now progress in the second half of Remains of Hell (where you're chasing after Yuugi). There were bad teleport events that prevented the player from progressing.
*Can now finish Mystia's story segment. There was a bush that prevented the player from progressing.
*Dialogue has been touched up on some more, so there's not so much abuse of ellipses. Still need to get someone to check the dialogue and clean it up more for me, if they can, without ruining how the characters are meant to be portrayed.
*Some abilities have been readjusted due to how powerful they were (Bio is the main one to be changed at the current time).


There's still a lot more work to be done, but for the most part I think the game should be playable moreso now than before. If there is anything else that you can suggest or help with, or if there are any bugs still left, feel free to drop me a line!
Last Edit: July 02, 2013, 02:10:39 am by Xenomic
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#70  July 02, 2013, 09:54:37 pm
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/



There's not much about the dialogue in this game that bothers me personally. Most of the dialogue I think is fitting for most of the characters. The only thing that annoys me is how much I abuse ellipses. I don't know why I did it either...I never did in anything else I've ever written. So who knows?
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#71  July 03, 2013, 10:00:05 pm
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/



The first actual dungeon with two separate paths really, as Misty Lake doesn't differentiate between Normal and Hard paths at all really. The Hard path is a lot more difficult than the Normal path by far, as it has the Parasite enemies, and the player can run into upwards to six of them in one fight. The bosses are also different until the last fight on both paths, where the final fight will always be the same, sans different boss music.


Monsters encountered:

Kedama: Standard all-around resistant enemies, and your typical Self-Destruct user.
Forest Specter: Weak enemy in terms of defenses and HP, but hits pretty hard with Shadow-elemental and Lightning-elemental attacks.
Ameboid: Mushrooms that can inflict various statuses, including Poison and Sleep, to the entire party. Highly dangerous and should be disposed of first.
Toxic Plant: Fought mostly on the Hard Path. Specializes in Poison-elemental attacks, making them quite dangerous as Poison is one of the three Advanced Elements.
Heal Rabbit: More of a nuisance than anything else, as they tend to heal HP/MP/Statuses and revives others. They tend to come in groups.
Parasite: The Notorious Monster of the area. Loves to use Gravity spells as well as inflict the Lock status effect. Tends to come in groups of threes or sixes with itself.

Bosses encountered:

Rumia: Fought three times on the Normal Path, and only once on the Hard Path in the final fight. Is fought alone once on the Normal Path, then with enemies the second time, and finally with Mystia on the Normal Path. Specializes in Shadow-elemental attacks and can single-target heal. Not too big of a threat and is more of a nuisance compared to Mystia. Rumia absorbs Shadow, but since nobody in the party uses this, it matters not. Weak to Holy, meaning Reimu is extremely effective against her.
Mystia Lorelei: Fought only once in the final fight on the Normal Path. Fought once in the final fight in the Hard Path, and with enemies once on the Hard Path. Is much more dangerous than Rumia, and is the first actual boss to introduce a variety of status effect attacks on the entire party. Mystia is meant to have the player come prepared with status-healing items (particularly, Antidotes for Poison, Eye Drops for Blind, Echo Notes for Silence, and Alarm Clocks for Sleep), or else she can easily cripple the party. Aya is largely useless unless she has Graceful Dash, as Mystia absorbs Wind.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#72  July 04, 2013, 09:35:06 pm
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/



In this episode, we go to find out what happened at Marisa's house, and get beaten up by a Marisa because that's how all stories go, right!? It's a bit reminiscent of FFIV with Kain, now that I think about it...

No, you're not meant to win this fight at all, hence her 65,535 HP that you see. And why yes, that is an IOSYS reference in her Intel description!
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#73  July 05, 2013, 09:44:16 pm
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/


In this episode, we invade the Scarlet Devil Mansion and go key hunting! Yes, it's a bit vague as to where the keys are, but they shouldn't be that hard to find! Even moreso considering most of the rooms are unavailable anyways.


Enemies:

Fairy Maid: Basically an upgraded Fairy. Still uses level 1 elemental spells.
Scarlet Maid: The upgrade to the Fairy Maid, and uses level 2 spells, including Fira, Blizzara, Thundara, and Cura.
Magic Book: A more advanced mage-type enemy, using various elemental spells, up to and including AoE versions of each spells and up to level 2 spells.
Patchbot: Everyone's favorite Notorious Monster. Extremely high defenses makes it nigh impossible to damage it with physicals, and it's immune to magic and heavily resistant to most elements. How to defeat it? Well, it's weak to Earth-elemental attacks at the very least...


Bosses:

Hong Meiling: Meiling may SEEM to be a tough boss, but she really isn't. As long as Cirno continues to heal, and Aya continues to attack, nothing should really go wrong as Aya is immune to most of Meiling's attacks (go elemental affinities!). Simple fight really!
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#74  July 06, 2013, 10:14:39 pm
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/



In this episode, we continue onwards and face off against a couple bosses in a row, and then more storyline! And I get my first game over! Seriously though, Patchouli isn't supposed to be THAT hard. I just screwed up badly or something fierce. Ugh...


Bosses:

Patchouli Knowledge: Patchouli's main difficulty stems not from the damage she does, but the ability to hit just about any elemental weakness easily (Silent Selene can murder Reimu, Agni Shine can murder Cirno and Meiling, and Spring Wind can murder Meiling). And let's not go into Philosopher's Stone, which reduces all elemental resistances by a whole level. Still...she's not as difficult as I made her out to be! Remember, don't go into fights with only 4 1-Ups!

Sakuya Izayoi: Sakuya can be difficult, but it's totally possible to gimp her by paralyzing her with Meiling's Yellow Quake Kick, if lucky. And due to the inclusion of the Provoke skill and status as well as the Sentinel skill, it makes the fight a lot more easier to deal with as Meiling can take the damage and still live.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#75  July 07, 2013, 09:57:30 pm
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/


In this episode, we explore the oh-so-lovely Bamboo Forest of the Lost. This time around though, it's not as annoying and it's a lot shorter! The overhaul was done by Narise, and for that I am glad. No sign puzzles, no instant death traps, and no forest maze. Overall it's a much needed upgrade. Oh, and there's a game over because I forgot to change the Poison Smoke Curtain. Oops!


Enemies:

Tewi?: Not a particularly tough enemy by any means, but it is an introduction to a boss later on. Pretty much one and the same.

Shanghai: Expect to see this particular enemy a lot throughout the game, and only with upgraded stats. Heavily physically resistant and immune to magic for the most part, and will Self-Destruct at 50% or less HP like a Kedama will. Defeating them though can sometimes yield nice rewards however...

Bamboo: Nothing special about these guys, as they're rare enough to show up really, and they're easily taken care of by Royal Flares and Diamond Blizzards.

Yin-Yang Orb: Highly physically resistant enemies and absorbs Shadow/Holy. They're kinda hard to break through, but Earth does just fine from recollection. They're kinda tough to kill though.

Senior Kedama: The Notorious Monster for the area. They're highly resistant like the normal Kedamas, and also come with stronger moves. They usually show up in pairs.


Bosses:

Reisen Udongein Inaba: Reisen likes to focus mostly on status skills while doing high damage with them, or doing nonsense like Life Elixir which does nothing for her since stat buffs suck in this game. Mind Explosion, Poison Smoke Curtain and Lunatic Red Eyes are the prime attacks to watch out for!

Tewi: Same as the regular Tewi? enemies. Nothing really spectacular about her at all.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#76  July 08, 2013, 11:09:11 pm
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/



Ho boy! Eientei...there's only been two changes to this area thus far, and that's a) The Tewi boss fight has 3-4 less rabbits now than previously to make it more fair, and b) There's now a Tewi by a save point/warp point to tell the player the hint for the forest puzzle here, as the original puzzle no longer is in the game. I really do need to remake Eientei, but I'm not sure how to do so without throwing out all of these ideas...ugh!


Enemies are the same as in the Bamboo Forest of the Lost.


Bosses:

Tewi: Exact same as the previous fight. Fought twice in Eientei, once with flunkies and once alone.

EX Tewi: Just Tewi, but more beefed up and with a couple new skills. Healing is not required in this fight, as you get a free full heal afterwards so just wail on her with everything you got! Only revive if necessary!

Eirin Yagokoro: The original hardest boss in the game, but has since been nerfed massively. What made Eirin so difficult previously is that she could spam Hourai Elixir if her HP stayed between 31-33% of her Max HP, and that's a +50 boost to all of her stats. Now, she'll only use it once and be done with it. It'll still make her final phase a challenge, but now it won't be near impossible to win. Reisen should be relegated to healing duties for this fight.

Kaguya Houraisan: Much like the first Marisa fight, this fight cannot be won, so just do yourself a favor and let Kaguya maul you to death.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#77  July 16, 2013, 09:42:23 pm
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/


Wrapping up beta1 and going into beta2! Remilia is the only boss to worry about after Eirin for the beta1 segment, and she's not really that difficult per say. You can get through the entire fight without healing (well, you'll NEED to revive at least), IF you're lucky. Once she gets down to 25% Max HP, she can start using "Red Magic", which if you're not at full HP, may probably outright kill your entire party. Other than that, you should be golden!


I do apologize for the week-late video. Thunderstorm completely destroyed my internet line and modem, so had to go a week before I got a new line and modem.
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#78  July 17, 2013, 05:20:32 am
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I do apologize for the week-late video. Thunderstorm completely destroyed my internet line and modem, so had to go a week before I got a new line and modem.
That sucks,that happened to me once before,so i feel you bro
I really hope you are getting more reach on other forums,since you seem like the only poster here
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#79  July 17, 2013, 05:34:36 am
  • ****
  • T.G. "Thunder God" Xenomic
    • USA
    • Skype - shinxenomic@hotmail.com
    • http://network.mugenguild.com/xenomic/
I'm not getting anyone really. Even on RPGMaker.net where the game's hosted at (well, I get SOME support, but not very much). The most help I've had is from MotK really in recent years, and that's usually for bugfixes (luckily they catch those for me...). ^^;
Re: Touhou Fantasy, Xenomic's RPG Maker game!
#80  July 17, 2013, 07:43:33 pm
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That sucks dude
have you tried posting it on Touhou forums or such?
Posting it to a place filled with fans of the series ought to give you at least some reach.