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[Grappler Baki] Pickle released by tokage (11/05/2013) (Read 6981 times)

Started by i_oVo_i, May 12, 2013, 07:09:55 am
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[Grappler Baki] Pickle released by tokage (11/05/2013)
#1  May 12, 2013, 07:09:55 am
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Re: [Grappler Baki] Pickle released by tokage (11/05/2013)
#2  May 12, 2013, 07:21:00 am
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What are you talkin about? Them polygons are great.

Also should mention that Biscuit Olivia was apparently updated yesterday.
might as well shill: https://twitter.com/FraudKrew
the streams are here: https://www.twitch.tv/robotboombox
Re: [Grappler Baki] Pickle released by tokage (11/05/2013)
#3  May 12, 2013, 04:07:15 pm
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Yep, I like these characters no need to trash them, but thanks for letting us know about them.
Re: [Grappler Baki] Pickle released by tokage (11/05/2013)
#4  May 12, 2013, 05:29:32 pm
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What are you talkin about? Them polygons are great.

Also should mention that Biscuit Olivia was apparently updated yesterday.

yeah, but one question, what program did he used to make these 3d grappler baki characters like biscuit-oliva
Re: [Grappler Baki] Pickle released by tokage (11/05/2013)
#5  May 12, 2013, 08:36:43 pm
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Alright, I admit this one needs a bit of work.
Re: [Grappler Baki] Pickle released by tokage (11/05/2013)
#6  May 12, 2013, 08:38:43 pm
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biscuit was fun pickle feels like a beta.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: [Grappler Baki] Pickle released by tokage (11/05/2013)
#7  May 12, 2013, 08:45:37 pm
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Re: [Grappler Baki] Pickle released by tokage (11/05/2013)
#8  May 12, 2013, 09:18:31 pm
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not all that much...just a reminder that the interpretations here are NOT far off from source material

Spoiler, click to toggle visibilty

honestly bad 3d polygons seem to be the way to go to convert the over-the-top muscle in these characters, it's just as ridiculous
Re: [Grappler Baki] Pickle released by tokage (11/05/2013)
#9  May 14, 2013, 07:09:50 am
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can one make ai for the pickle?
Re: [Grappler Baki] Pickle released by tokage (11/05/2013)
#10  May 14, 2013, 11:56:50 pm
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