;==========< PREINTRO >==========
[Statedef 190]
type = S
ctrl = 0
velset = 0, 0
[State 5901, Simul Intro with Ken]
type = ChangeState
trigger1 = var(1) != 2
trigger1 = NumEnemy && RoundNo = 1
trigger1 = TeamMode = Simul && NumPartner
trigger1 = Partner, AuthorName = "Phantom.of.the.Server&Jmorphman" && Partner, Name = "Ken Masters" && (Partner, var(40) != 1)
value = 355
[State 190, intro vs Sean Matsuda (Fist Bump)]
type=changestate
trigger1= numenemy
trigger1= var(1)!=2 && numenemy
trigger1= !(teammode=simul) && !(enemy,teammode=simul)
trigger1=Enemy, Name = "Sean Matsuda" && enemy,authorname = "Victorys"
value=192
[State 5900, Intro vs Evil Ryu]
type = ChangeState
trigger1 = RoundNo = 1 || (!(Enemy, RoundsExisted) && !(TeamMode = Simul) && !(Enemy, TeamMode = Simul))
trigger1 = Var(1) != 2 && NumEnemy
trigger1 = Enemy, Authorname = "Victorys" && Enemy, Name = "Evil Ryu"
value = 360
[State 190, intro Ryu vs Evil]
type = changestate
trigger1 = var(1) != 3 && numenemy
trigger1 = !(teammode = simul) && !(enemy, teammode = simul)
trigger1 = enemy, authorname = "Phantom.of.the.Server" && enemy, name = "Ryu" || enemy, name = "Evil Ryu"
trigger1 = (var(1) = 1 && enemy, var(1) = 2) || (var(1) = 2 && enemy, var(1) = 1)
value=ifElse(random<500 || Enemy,StateNo=360,ifElse(Enemy,StateNo=380,380,360),380);value = 360
[State 190, intro Evil vs Shin Gouki]
type = changestate
trigger1 = (var(1) = [2, 3]) && numenemy
trigger1 = !(teammode = simul) && !(enemy, teammode = simul)
trigger1 = enemy, authorname = "Phantom.of.the.Server" && enemy, name = "Shin Gouki"
trigger2 = (var(1) = [2, 3]) && numenemy
trigger2 = !(teammode = simul) && !(enemy, teammode = simul)
trigger2 = enemy, authorname = "DeathScythe" && enemy, name = "Akuma"
value = 368
[State 190, intro Evil vs Gouki]
type = changestate
trigger1 = (var(1) = [2, 3]) && numenemy
trigger1 = !(teammode = simul) && !(enemy, teammode = simul)
trigger1 = enemy, authorname = "Phantom.of.the.Server" && enemy, name = "Gouki"
value = 368
[State 190, intro Ryu vs Sakura]
type = changestate
trigger1 = var(1) != 2 && numenemy
trigger1 = !(teammode = simul) && !(enemy, teammode = simul)
trigger1 = enemy, authorname = "Phantom.of.the.Server" && enemy, name = "Sakura Kasugano"
value = 373
[State 190, intro vs CvS2 Another Kyo]
type = changestate
trigger1 = numenemy
trigger1 = !(teammode = simul) && !(enemy, teammode = simul)
trigger1 = enemy, authorname = "Mouser && Byakko" && enemy, name = "CvS2AKyo"
value = 370
[State 190, intro vs CvS2 Ryo]
type = changestate
trigger1 = numenemy
trigger1 = !(teammode = simul) && !(enemy, teammode = simul)
trigger1 = enemy, authorname = "Byakko" && enemy, name = "CvS2Ryo"
trigger2 = enemy, authorname = "CrazyKoopa" && enemy, name = "Ryo Sakazaki"
value = 369
[State 190, introvsPSGouki]
type = changestate
trigger1 = !time && name = "Ryu" && (p2name = "Pocket Shin Gouki" || p4name = "Pocket Shin Gouki")
trigger1 = enemy, authorname = "Phantom.of.the.Server"
value = 363
[State 190, intro vs Evil Ken]
type = changestate
trigger1 = var(1) != 2 && !time && numenemy
trigger1 = RoundNo = 1 || (!(Enemy, RoundsExisted) && !(TeamMode = Simul) && !(Enemy, TeamMode = Simul))
trigger1 = !(TeamMode = Simul) && !(Enemy, TeamMode = Simul)
trigger1 = enemy, authorname = "Reu" && enemy, name = "Evil Ken"
value = 358
[State 190, intro vs Ken (Fist Bump)]
type=changestate
trigger1= numenemy
trigger1= var(1)!=2 && numenemy
trigger1= !(teammode=simul) && !(enemy,teammode=simul)
trigger1=enemy,authorname="Phantom.of.the.Server&Jmorphman"&&enemy,name="Ken Masters" && enemy,var(40) != 1
trigger1=enemy,stateno=6800
value=192
[State 190, intro vs Ken (Noogie)]
type=changestate
trigger1= numenemy
trigger1= var(1)!=2 && numenemy
trigger1= !(teammode=simul) && !(enemy,teammode=simul)
trigger1=enemy,authorname="Phantom.of.the.Server&Jmorphman"&&enemy,name="Ken Masters" && enemy,var(40) != 1
trigger1=enemy,stateno=6801
value=193
[State 190, intro Ryu vs Ken]
type=changestate
trigger1= numenemy
trigger1= var(1)!=2 && numenemy
trigger1= !(teammode=simul) && !(enemy,teammode=simul)
trigger1=enemy,authorname="Phantom.of.the.Server&Jmorphman"&&enemy,name="Ken Masters" && enemy,var(40) != 1
value=192+random%2
[State 190, intro Evil Ryu vs Violent Ken]
type=changestate
trigger1= numenemy
trigger1= var(1)=2 && numenemy
trigger1= !(teammode=simul) && !(enemy,teammode=simul)
trigger1=enemy,authorname="Phantom.of.the.Server&Jmorphman"&&enemy,name="Ken Masters" && enemy,var(40) = 1
value=5982
[State 190, intro Ryu vs Sagat]
type=changestate
triggerall= var(1)!=2 && numenemy
triggerall= !(teammode=simul) && !(enemy,teammode=simul)
trigger1= enemy,name="Sagat" || enemy,name="cvssagat" || enemy,name="SagatMG"
value=374
[State 190, intro Ryu vs Kyo Kusanagi]
type=changestate
triggerall = var(1)!=2 && numenemy
triggerall= !(teammode=simul) && !(enemy,teammode=simul)
trigger1= (enemy,name="Kyo" || enemy,name="Kyo Kusanagi"|| enemy,name="cvskyo" || enemy,name="cvskyo_normal" || enemy,name="Kyo_WLS") && Enemy,authorname != "Jmorphman"
trigger2=enemy,authorname="Phantom.of.the.Server&Jmorphman"&&enemy,name="Ken Masters"
trigger3 = Enemy, Name = "Kyo Kusanagi" && Enemy, Authorname = "Jmorphman" && Enemy, var(40) != 1
value=375
[State 190, intro]
type = changestate
trigger1 = time && var(1) != 2
value = ifelse(random < 333, 355, ifelse(random < 500, 352, 353))
[State 190, intro]
type = changestate
trigger1 = time && var(1) = 2
value = ifelse(random < 500, 354, 356)