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Super Finish not triggering (Read 945 times)

Started by ApolloGrimoire, October 20, 2018, 11:51:47 pm
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Super Finish not triggering
#1  October 20, 2018, 11:51:47 pm
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I had to create a seperate state to trigger's Akuma Misogi Win state work.

It does but the trigger to activate the super finish isn't working.

Any change I do locks the character in animelem 3702.

Again I'm using DivineWolf's Akuma and editing it into SNK Shin Akuma

I'll put the states in spoiler tabs.

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Re: Super Finish not triggering
#2  October 21, 2018, 04:21:28 am
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Trigger the super finish helper state from statedef -3 (or whatever -# works for you).

Here's what a generic CVS2 style one looks like.  You will be using way less triggers.

Code:
;STOLEN CVS2 SUPER FINISH
[State -2, HyperComboFinish]
type = Helper
triggerall = roundstate >= 2
triggerall = WinKo
triggerall = !NumHelper(9000)
trigger1 = stateno = [3100,3202]
trigger2 = stateno = 13000
trigger3 = projhittime(250) = 1
trigger4 = stateno = 13500
ID = 9000
stateno = 9000
postype = left
pos = -50,0
pausemovetime = 999999
supermovetime = 999999
ignorehitpause = 1
ownpal = 1
Re: Super Finish not triggering
#3  October 21, 2018, 04:24:55 am
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The super finish states are triggered usually in -3 states.
Your super finish state is, for some reason, 8610 instead of 8600 (default DW (and other pots style chars) super finish state), so... this may work:

[State -3, Super Finish]
type = Helper
triggerAll = WinKO && RoundState = 3 && !NumHelper(8610)
trigger1 = (StateNo = [3700,3799])
trigger1 = var(23) := 3700
;Add these 2 lines, of course changing "trigger1" to the number of triggers you have (these two must be the same trigger)
helperType = Normal
stateNo = 8610
ID = 8610
name = "Super Finish"
posType = left
pos = 160,-120
ownPal = 1
pauseMoveTime = 255
superMoveTime = 255
ignoreHitPause = 1

This is taken directly from DW's Akuma, changing 8600 to 8610 and adding state 3700 as the trigger.
Last Edit: October 21, 2018, 04:28:13 am by DeathScythe
Re: Super Finish not triggering
#4  October 21, 2018, 11:58:32 pm
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Managed to get it working. Thanks.
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