IA questions example battle : p1 touche cputype = hitdefpausetime = 3,200why the cpu / ai ignores pausetime is taking over the current control?
You'll probably need to adjust the hitdef a little bit more. http://mugenguild.com/forum/topics/hitdef-sctrls-169450.0.htmlBut look into ground.hittime = hit_time (int) Time that P2 stays in the hit state after being hit. Adjust this value carefully, to make combos possible. Applicable only to hits that keep P2 on the ground. Defaults to 0 if omitted.ground.slidetime = slide_time (int) This is the time in game-ticks that P2 will slide back for after being hit (this time does not include the pausetime for P2). Applicable only to hits that keep P2 on the ground. Defaults to 0 if omitted.
merci pour votre réponse , le probléme était dû au fichier CFG avec indication suivante AI cheaté = 1 ^^