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Graphic contest: Piccolo Beatdown intro (Read 280012 times)

Started by Balthazar, October 16, 2015, 12:08:12 pm
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Re: Graphic contest: Piccolo Beatdown intro
#241  July 07, 2016, 11:15:06 am
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Yea, just gonna let you know that ain't gonna happen. It's JPEG quality and nowhere near the Z2 style.
Re: Graphic contest: Piccolo Beatdown intro
#242  July 08, 2016, 04:29:06 am
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Actually, it's PNG. Made sure of that myself whilst making it. Besides, I hadn't dabbled in spriting since 2013, so.
You miss 100% of the shots you don't take. I just miss, period.
Re: Graphic contest: Piccolo Beatdown intro
#243  July 08, 2016, 07:44:36 am
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I said it was JPEG quality, not that it's a JPEG.
Re: Graphic contest: Piccolo Beatdown intro
#244  July 11, 2016, 03:58:29 am
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You miss 100% of the shots you don't take. I just miss, period.
Last Edit: July 11, 2016, 04:06:40 am by Proto-Namek
Re: Graphic contest: Piccolo Beatdown intro
#245  July 12, 2016, 01:13:14 am
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Now with simpler shading: http://sonic.wikia.com/wiki/User:Vegeta-Senpai

Couldn't link to the picture itself; it keeps on coming out too small

Hey, Thats is an awesome idea, however I think you should start from scratch tbh. Get an image of chaos from the side, like this one:
Spoiler, click to toggle visibilty
flip it, crop out choas and trace over it in the image editing software you use, shrink so it is in scale with piccolo and go from there. It takes a lot of time, frustration and anger. but your going to feel amazing after its complete, I guarantee it. Spriting takes patience. 

HQ

Re: Graphic contest: Piccolo Beatdown intro
#246  July 12, 2016, 10:31:17 am
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Re: Graphic contest: Piccolo Beatdown intro
#247  July 12, 2016, 10:44:19 am
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Who you gonna call, HQ. Who you gonna call! :)
Great work!!!
Re: Graphic contest: Piccolo Beatdown intro
#248  July 12, 2016, 05:49:29 pm
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That is amazing work and detail hq

HQ

Re: Graphic contest: Piccolo Beatdown intro
#249  July 12, 2016, 06:52:28 pm
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Thanks guys!  :neutral:
Re: Graphic contest: Piccolo Beatdown intro
#250  July 12, 2016, 07:03:26 pm
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Going slightly off-topic, can you post the gif here? I can't save it from twitter.

HQ

Re: Graphic contest: Piccolo Beatdown intro
#251  July 12, 2016, 07:19:56 pm
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Sure thing ;) For you:

Re: Graphic contest: Piccolo Beatdown intro
#252  July 12, 2016, 10:10:13 pm
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That's the best thimg that has happened to ghostbuster recently, great job!
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: Graphic contest: Piccolo Beatdown intro
#253  July 12, 2016, 11:07:12 pm
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it's really a mind blowing sprite, great work

HQ

Re: Graphic contest: Piccolo Beatdown intro
#254  July 13, 2016, 01:53:42 am
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haha thanks Aeros! Yeah I've heard the new movie is pretty bad  :'(

Muchas gracias Nico!  Also if you have an idea for a beaten enemy feel free to create a sprite for it  :builder:
Re: Graphic contest: Piccolo Beatdown intro
#255  August 06, 2016, 02:01:24 pm
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Hey guys, remember my worm suggestion?
I have an idea, after Piccolo fires away at the worm, the worm flies up into the air and falls back down, he gets stuck headfirst in the ground, after popping back out, he takes out a TNT plunger and blows himself up, leaving behind the grave from Worms 2.
I made a sprite of the grave, but it's pretty crappy IMO, can somebody make the rest of the worm sprites (based off of Armageddon) and the Worms 2 grave?
Spriting is harder than I thought.
Re: Graphic contest: Piccolo Beatdown intro
#256  August 06, 2016, 02:06:10 pm
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Wasn't the point of this topic to make one yourself, to contribute to the character's intro? Not an idea, actual sprite work.
Also, read this post: http://mugenguild.com/forum/msg.2236564
some of those points apply to your post and idea.
Re: Graphic contest: Piccolo Beatdown intro
#257  August 13, 2016, 03:46:44 am
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I might make it
Spriting is hard.
Re: Graphic contest: Piccolo Beatdown intro
#258  August 13, 2016, 04:01:36 am
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One of your characters? I don't recognize her. Looks great!
Re: Graphic contest: Piccolo Beatdown intro
#259  August 13, 2016, 04:10:59 am
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Genosyde picked the wrong Namekian to mess with.
Re: Graphic contest: Piccolo Beatdown intro
#260  August 13, 2016, 09:28:03 am
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Oh man, I've been holding my breath for a Diepod entry !
But bro, if you decide to make her, I think you need to scale her down; with the size she is now, her face will very likely be covered by the lifebars and that'd be a shame!
Last Edit: August 13, 2016, 09:31:59 am by Balthazar