YesNoOk
avatar

Famicom Fighters (Progress Thread) (Read 413442 times)

Started by KingPepe2010, May 26, 2013, 09:08:14 pm
Share this topic:
Re: Famicom Fighters (Progress Thread)
#401  May 28, 2016, 05:09:47 pm
  • ***
Perhaps no one mentioned these:

STED Hero (STED: Starfield of Memorable Relics) - From one of ADK's few FC exclusives. There's even a fanslated English patch available.

Titular character (Cosmo Police Galivan) - Nichibutsu needs more attention.

Doropie (Magical Kids Doropie) - I do have one, but there needs to be a larger version.

Saizou (Ninja Cop Saizou) - Kyugo was its JP publisher, while AI developed it. AI is also responsible for Wing Force arcade by Atlus.

These are a few I can post. If you need more ideas, let me know. Thank you. ^_^
My Mugen Wish List would include protagonists, mascots and other iconic characters with everything they have brought straight from their source with little or no editing.
Re: Famicom Fighters (Progress Thread)
#402  July 27, 2016, 11:10:42 pm
  • *
  • [Insert cool custom title here]
I made some sprites:
Ps: Sorry for bad english.
Re: Famicom Fighters (Progress Thread)
#403  July 29, 2016, 04:43:29 am
  • ****
  • HUMAN WEAPON DEAD FOX
    • Mexico
That Simon Belmont kinda looks like the one from Konami Wai Wai World as for Billy & Jimmy they both look like the one from Double Dragon 1 VS Mode.
Re: Famicom Fighters (Progress Thread)
#404  August 01, 2016, 12:04:03 am
  • ***
  • too obsessed with NES stuff
    • USA
Sorry for being so quite about the development recently! There hasn't been much to talk about it but I will say this; expect a new build this week!

Also, here's a sneak peak of the training stage:

ey zak you're throwing some pretty good punches there

@1983parrothead: Please use the character request topic next time if you can! As for your mentions:
-I have not played either STED: Starfield of Memorable Relics or Cosmo Police Galivan; I would need to look into those.
-Doropie and I think Saizou/Black Manta have been brought up before; Doropie I was considering but there might be an issue with Saizou in terms of differentiating him from Ryu. (and personally I think there might be better Taito characters to use)

@(/._.)/: Hey, those look pretty neat to be honest!
might as well put this forum about bootleg games here
BGC Forums
Re: Famicom Fighters (Progress Thread)
#405  August 04, 2016, 03:53:26 am
  • *
  • [Insert cool custom title here]
Thank you! :D And wow, that looks great. Also I have others, I think these are all (The red guy is "Fighter" of Final Fantasy, no Seiya): :P

And a portrait (needs work):
Ps: Sorry for bad english.
Last Edit: August 04, 2016, 04:25:47 am by (/._.)/
Re: Famicom Fighters (Progress Thread)
#406  August 08, 2016, 12:17:37 am
  • ***
  • too obsessed with NES stuff
    • USA
HOLY CRAP A NEW BUILD
Download here


Change list here:
Spoiler, click to toggle visibilty

Now, to work on more interesting things:


@(/._.)/: Hey, that portrait looks pretty neat so far! I think his ears could also use an outline on the bottom as well though!
might as well put this forum about bootleg games here
BGC Forums
Re: Famicom Fighters (Progress Thread)
#407  August 08, 2016, 12:56:00 am
  • *****
  • Modern things are really annoying.
    • USA
    • doraemariby@yahoo.com

  • Online
...Thonolan? Who's that?
Re: Famicom Fighters (Progress Thread)
#408  August 08, 2016, 01:01:33 am
  • ****
  • HUMAN WEAPON DEAD FOX
    • Mexico
Oh yes! Thonolan is the hero from Kick Master!
Re: Famicom Fighters (Progress Thread)
#409  August 08, 2016, 09:59:07 pm
  • **
    • Brazil
Spoiler, click to toggle visibilty


Cool!! Congrats on the release!!!
Re: Famicom Fighters (Progress Thread)
#410  August 08, 2016, 11:24:17 pm
  • ***
  • ORA ORA!!!
Just love it! 
Re: Famicom Fighters (Progress Thread)
#411  August 16, 2016, 03:48:31 am
  • *
  • [Insert cool custom title here]
Very good update :D, but you will also improve the expected portrait of Ryu, but since you didn't, I did, it improves the muscles, face, and any other detail.
PS: Sorry for bad english. :P
->

Also, you consider adding bosses?
Ps: Sorry for bad english.
Last Edit: August 16, 2016, 04:15:04 am by (/._.)/
Re: Famicom Fighters (Progress Thread)
#412  August 16, 2016, 10:07:34 pm
  • ***
  • too obsessed with NES stuff
    • USA
I actually like that updated portrait! Would you mind if we can use it? I'll definitely give credit for it. :D
Also yes, we are considering making bosses at some point. :P
might as well put this forum about bootleg games here
BGC Forums
Re: Famicom Fighters (Progress Thread)
#413  August 17, 2016, 03:00:23 am
  • **
  • 北斗百裂拳!
    • USA
Nice. You also got a site for the game, Pretty sweet. uwu

Keep it up! ^w^
I don't know what you are talking about..

I'm not a furry at all. (´・ω・)
Re: Famicom Fighters (Progress Thread)
#414  August 18, 2016, 12:47:49 am
  • *
  • [Insert cool custom title here]
Of course KingPepe. ^^
The Pro Wrestling Ring! That means that a character of Pro Wrestling appears in the game!  ^_^
I was going to request this, but you beat me. :p
PS: I finished the portrait of Duck Hunt Dog, but the lines of ears looks bad.

PS2: Thonolan!

Ps: Sorry for bad english.
Last Edit: August 18, 2016, 11:01:27 pm by The Guy
Re: Famicom Fighters (Progress Thread)
#415  September 08, 2016, 12:27:15 am
  • *
    • Brazil
    • Skype - Antonio Quirino
king pepe, this will sound a little odd, but can u add some extra stages based on the character's helpers? ex: mappy's mansion, parapa palace, etc.
Re: Famicom Fighters (Progress Thread)
#416  September 16, 2016, 07:44:24 pm
  • ***
  • too obsessed with NES stuff
    • USA
 The Duck Hunt portrait actually looks pretty neat so far and I love the update for Thonolan's portrait! I'll consider using this if you don't mind. :D

@AntonioQuirino: I am considering extra stages so stages based on helpers might eventually show up. :P

Also I might be able to post some progress of Dig Dug soon at some point!
might as well put this forum about bootleg games here
BGC Forums
Re: Famicom Fighters (Progress Thread)
#417  September 23, 2016, 06:09:34 pm
  • *
    • Brazil
    • Skype - Antonio Quirino
question,after ya finish taizo, who u gonna work next?
Re: Famicom Fighters (Progress Thread)
#418  September 23, 2016, 06:46:39 pm
  • *****
  • Modern things are really annoying.
    • USA
    • doraemariby@yahoo.com

  • Online
Master Higgins, I think he said. Can't wait for that, either...
Re: Famicom Fighters (Progress Thread)
#419  October 19, 2016, 06:50:15 pm
  • **
  • 北斗百裂拳!
    • USA
I've been messing around with Famicom Fighters as of recent and I decided to do some music swaps.

So I swapped the Castlevania's dungeon music with an 8-bit remix Don't wait until night. (Which is the last stage music of the game Haunted Castle an arcade game that Simon was in.) and I gotta say, It works really well.. So, Now I was thinking if the stage could get some reworked music, like an 8 bit remix of Don't wait until night - Heart of fire from Aria of Sorrow.

It would be worth a shot.

EDIT: The remix I used in question was this one:
I don't know what you are talking about..

I'm not a furry at all. (´・ω・)
Last Edit: October 19, 2016, 07:17:17 pm by オメガオーバードライブ
Re: Famicom Fighters (Progress Thread)
#420  April 28, 2017, 06:13:26 pm
  • ***
  • too obsessed with NES stuff
    • USA
Look who's finally here!


Download: http://mcjimmy.net/fcf

Changes:
Spoiler, click to toggle visibilty
might as well put this forum about bootleg games here
BGC Forums
Last Edit: April 28, 2017, 06:20:37 pm by KingPepe2010