COOMING SOON MY FIRST RELEASE. I LOVE K' CLONES!Beta downloadhttp://www.mediafire.com/download/rajomtzp5u2rpgr/K'illa.7z
MCX said, October 15, 2014, 01:14:00 amDid you asked for Chazzanova permission? Because I see some of his effects...What FX? You mean P.O.T.s hitsparkes?This char has NO SPRITE BASED FX so far.
I don't wanna be a killjoy or anything, but people won't get hype off of a couple of screenshots showing pretty much nothing.I love K' and i'm all for more K' clones, but you've only shown that he has an after image and that his move can hit.Just keep showing more progress and it'll get people interested Also, is the Dark K' palette coincidence?
I made hoGeɳesis said, October 17, 2014, 03:20:19 amI don't wanna be a killjoy or anything, but people won't get hype off of a couple of screenshots showing pretty much nothing.I love K' and i'm all for more K' clones, but you've only shown that he has an after image and that his move can hit.Just keep showing more progress and it'll get people interested Also, is the Dark K' palette coincidence?I made his palettes dark because he is supposed to be a shadow.Im hoping he comes out alot different than K'.Hes almost done, just need 2 max supers and a level 3.He wont have a voice either.
By Dark K' palette i meant the green (p2) palette. A long time ago there was a K' named Dark K' whose default palettes was the green with orange/yellow glove. Then some months ago NGeo was making his own version of Dark K'. Since you're K' uses shadows and stuff, I wanted to know if there was some kind of inspiration from that?No need to rush your character, at least give him a voice for when he gets hit, silent chars are extremely boring(in mugen anyway).Good luck with him anyway!
Geɳesis said, October 17, 2014, 04:32:39 amBy Dark K' palette i meant the green (p2) palette. A long time ago there was a K' named Dark K' whose default palettes was the green with orange/yellow glove. Then some months ago NGeo was making his own version of Dark K'. Since you're K' uses shadows and stuff, I wanted to know if there was some kind of inspiration from that?No need to rush your character, at least give him a voice for when he gets hit, silent chars are extremely boring(in mugen anyway).Good luck with him anyway!To be honest ive never heard of a dark k character, didnt know NGeo was making one either.My inspiration for him being a shadow was from Johnny Cages shadow kick.I thought it looked cool on his attack, later on I changed his palette so his featuresAre black and he looks like a shadow wearing clothes. Im trying to make a different type of K clone from the rest of them, so hes pretty much justAnd evil part of K that separated from him during K's experimentation process.
Well that Dark' K' never got completed/released. Same with Geo's.Funny coincidence.I'll keep an eye out for this, and (hopefully) be one of the first to try him out when you feel he's ready.
Development on K'illa is going great, I should be getting the hypersDone soon for his release. I will post more info abojt him soon!
There's an option in fighter factory to export an animation as a gif. You can post those the same way you do pics. It's an easy way for you to show some of your progress.
I have his A.I. done, just a little more touches and he will be complete!And he will also be in the style of P.o.t.S characters, one of my favoriteCreators of mugen.Random info on K'illaHes not some cheap K clone!I put alot of thought into his Moveset and belive I haveHim balanced pretty fair.I did use the sff file from chazzanovas K betaBut I removed all unwanted stuff and redid All the clsn in the air file.He is a little mix of Nao, K Blood and DashFrom kofz....and Johnny Cage!I didnt creat a back story or bio for him reallyHes just a damn shadow that likes mimicking K'.No projectiles! No flames!Will be back with more info soon!
Any body interested in testing K'illa for me and my boy Alpha#5?Somebody with alot of experience with fighting games.I need some feed back on everything, including the pausetimesOf the attacks since I modified them heavily for performing chainsWith out triggers in the cmd file.Let me know soon and I could send you a copy of the char today!
Can anybody see the vid correctly? All I see is black, WITH sound now.It worked for me 2 times on my phone,Now its black.Someone let me know so I can figure outIf its just my device.
MotorRoach said, October 23, 2014, 08:35:16 pmI can see it, yes.Cool thanks! Now I know its my phone being dumb.
yaret said, October 23, 2014, 10:03:03 pmGreat job. your K is getting nice.Thanks! I cant wait for you guys to try him out, hes really fun to play asAnd challenging to beat on hard 8.Im trying real hard to make him balanced and not cheap.
but will he only has 1 pallete??? I don´t like you´ve been using because it´s really dark and his body details doesn´t see good enough.
yaret said, October 23, 2014, 11:10:42 pmbut will he only has 1 pallete??? I don´t like you´ve been using because it´s really dark and his body details doesn´t see good enough. He has 12 palettes, and they are all pretty dark because hes a shadow type.
So I decided to revamp this char, I redid all his special attacks, got rid of 1And removed the after image effects, might change his name too.His face will stay black im not changing that.
You should post some screenshots of that. A video is even better, though, because it completely shows how it goes in-game.
Markpachi said, October 28, 2014, 04:48:44 pmYou should post some screenshots of that. A video is even better, though, because it completely shows how it goes in-game.I will today, too show off his specials since they are a bit differentthan what was on the last vid.
I got a beta for you guys to test!I need feedback on the specials.The supers still need a little polish.Grabs will be different in final version.Let me know how everything is so far!
hey whats up neighbor, i see you made it to mfg.i tested your K clone a little, i like it so far, his specials feel good and smooth.cant wait to see what you do with the supers.
Yeah I finally stoped lurking around.I got something planned for the specialsSoon I will have somthing new to show.
Zordon said, November 01, 2014, 05:43:52 pmYeah I finally stoped lurking around.I got something planned for the specialsSoon I will have somthing new to show.Well im looking foward to it, i really like what you got so far.theres a bug too, state 3200 its still in the commands and it makesthe char get stuck in a loop if you to QCFx2, Kick command.
Hey got a new Beta!Did some changes to a couple velocitysettings in his specials.Changed the fx on EX SlideKick.His super #2 got changed up a little.Fixed the bug Memo pointed out.Come on guys leave me some feedbackthis is my first release coming up and ineed some input on how im doing so far.
i like what your doing here, i didnt find any big issues just that if you connect only with the first hit of shadowpunch it brings the enemy to you instead of pushing back.i know your brainstorming some supers cant wait to seethem!wait am i the only one who likes this char? i dont see anybodyelse leaving you feedback, and this char is pretty awesomefor being your first.
Im looking forward this as well.xD but I don't know how to find bugs yet I used the char, The char is working okay for me. but I see people find bugs in a second where I can't see them. what is it the way they used and I will leave my feedbacks
yaret said, November 07, 2014, 12:06:56 amIm looking forward this as well.xD but I don't know how to find bugs yet I used the char, The char is working okay for me. but I see people find bugs in a second where I can't see them. what is it the way they used and I will leave my feedbacks bugs are found by just playing around with the char, i try to dothings that are not natural or try to break the char.i just make sure everythings working correctly.no corner infinites, i make sure ex and supers take power anddont gain it. i look at the clsn boxes too.
Zordon said, November 05, 2014, 03:06:07 amHey got a new Beta!Did some changes to a couple velocitysettings in his specials.Changed the fx on EX SlideKick.His super #2 got changed up a little.Fixed the bug Memo pointed out.Come on guys leave me some feedbackthis is my first release coming up and ineed some input on how im doing so far.im also digging your k may i have a shot at the beta as well
kenshin101 said, November 13, 2014, 10:42:45 pmZordon said, November 05, 2014, 03:06:07 amSure the link should be in the first post.
kenshin101 said, November 13, 2014, 11:06:17 pmyour betas solid good work manThank you! More is cooming soon...