This is what the addon looks like under localcoord = 1920,1080, and fightfx scale = 2 (no upscaling of sprites)
I was wondering if there are any experienced coders here that can point out where in the add004 common1.cns I can modify the positioning and range.x of life/powerbars etc:
Long boring explanation of the issue for those who understand or can assist here:
Spoiler, click to toggle visibilty
Tatsu's add004basic lifebar addon supports localcoord = 640x480/854 x 480/1280x720.
However there isn't functionality for full HD when using localcoord = 1920,1080.
I want to make a fullHD supported version of add004basic addon with full HD sprites and a localcoord = 1920,1080.
By Full HD, I don't just mean localcoord = 1920,1080, I'm also referring to the fightfx sprites.
For example, if you go into fight.def of the current release of add004basic use localcoord = 1920,1080, and half the fightfx scale, sprites will be drawn in their original resolution without upscaling - because of this, everything needs to be repositioned correctly.
If you make the Fight.def localcoord = 1920,1080 and change your fightfx scale to this:
[fightFx]
scale=2;4
the result will be what you see above
Any help appreciated :-)