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Universal Damage Calculator (now with Melty Blood, Arcana Heart, and KoF!) (Read 13681 times)

Started by Jesuszilla, December 26, 2008, 04:20:43 am
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Universal Damage Calculator (now with Melty Blood, Arcana Heart, and KoF!)
#1  December 26, 2008, 04:20:43 am
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Happy Chrismahannufestikwanzaa EX+ Alpha 3. Decided to make these tools that hopefully should help someone. They are simple calculators that give the exact damage values that should be used in M.U.G.E.N. Thanks goes to Insanius for translating to Java and giving me code help!


Capcom damage calculator works for pretty much every Capcom game up to MvC2. It won't work for CvS2 since it uses different life values so use the CvS2 Calculator for that.

Get them at Trinity MUGEN.
Downloads→Tools
Last Edit: December 27, 2008, 01:11:47 am by Jesuszilla
Re: CvS2 Damage and Capcom Damage Calculators.
#2  December 26, 2008, 07:59:29 am
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Wow thanks for this great tool man I always use to have trouble when it comes to damage values, most of the time i guessed or choose what seemed reasonable for that character.

Very handy in deed. :sugoi:

Merry Christmas
Re: CvS2 Damage and Capcom Damage Calculators.
#3  December 26, 2008, 09:07:50 pm
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Thanks for this man  ;) (This'll come in handy for my future project)
Re: CvS2 Damage and Capcom Damage Calculators.
#4  December 26, 2008, 09:22:40 pm
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You just lost the right to complain about using FF to edit text!
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
My Mugen and Ikemen content can also be found here.
Re: CvS2 Damage and Capcom Damage Calculators.
#5  December 26, 2008, 09:31:45 pm
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I have no idea how to run these calculators, care to explain?
Re: CvS2 Damage and Capcom Damage Calculators.
#6  December 26, 2008, 10:21:40 pm
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You need to install the Java Runtime Environment.

Thanks goes to Insanius for translating to Java and giving me code help!


Wow thanks for this great tool man I always use to have trouble when it comes to damage values, most of the time i guessed or choose what seemed reasonable for that character.

lol =)


(Should Capcom life value be at 144 or 145? I seem to remember that it was 144, but that you were still alive with 0 life in SFZ3, i.e. you needed to suffer 145 points of damage => 145 life points, not 144?)
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Last Edit: December 26, 2008, 10:24:41 pm by Sepp
Re: CvS2 Damage and Capcom Damage Calculators.
#7  December 26, 2008, 10:25:07 pm
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Re: CvS2 Damage and Capcom Damage Calculators.
#8  December 26, 2008, 10:33:20 pm
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... look, these tools aren't gonna help you much, you can't input guess and get a result. :P

You need to input a number. Which you can get from Artmoney, for example. But if you can get that far, you probably don't need these tools to do VERY SIMPLE MATH. :P

It's something like

Capcom life: 144    Capcom damage: d
MUGEN life: 1000   MUGEN damage: x

x / d = 1000 / 144   | *d

x = 1000 * d / 144

x = 1000 * guess / 144 doesn't compute
"Several times now, Achamian thought he had glimpsed golden haloes about Kellhus's hands. He found himself envying those, such as Proyas, who claimed to see them all the time."
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Re: CvS2 Damage and Capcom Damage Calculators.
#9  December 26, 2008, 10:42:06 pm
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Re: CvS2 Damage and Capcom Damage Calculators.
#10  December 26, 2008, 10:48:59 pm
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@ Sepp : how can people write so much on Wikipedia about cross multiplication ? o_O
Re: CvS2 Damage and Capcom Damage Calculators.
#11  December 26, 2008, 10:54:14 pm
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It is an exe. Pretty much. Err... try this:

  • Windows Key + R
  • type "cmd", press enter
  • type "java -jar I:\downloads\CapcomToMUGEN.jar", press enter

Replace I:\downloads\CapcomToMUGEN.jar with the path to the file on your pc... :P
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The Thousandfold Thought (2006)
Re: CvS2 Damage and Capcom Damage Calculators.
#12  December 26, 2008, 11:53:58 pm
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Insanius, Vans and I just double-click it and it works fine. o_O Perhaps update your Java?



Oh BTW you can get damage values from training mode by turning on attack data. As for arcade games, use ArtMoney. For CvS2, do NOT use C-Groove as the damage value increases with each level of power. Use N-Groove.
Last Edit: December 27, 2008, 12:01:35 am by Jesuszilla
Re: CvS2 Damage and Capcom Damage Calculators.
#13  December 27, 2008, 12:14:01 am
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Re: CvS2 Damage and Capcom Damage Calculators.
#14  December 27, 2008, 12:31:02 am
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Hey I told you they were very simple. :P
APGWAY
#15  December 27, 2008, 01:09:18 am
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Double posting. Both calculators merged into one and other games added.

Games now include:
Capcom games (Vampire, Street Fighter, Marvel...)
Capcom vs. SNK 2
The King of Fighters
Melty Blood Act Cadenza
Arcana Heart

DL link is same as before.
Re: Universal Damage Calculator (now with Melty Blood, Arcana Heart, and KoF!)
#16  December 27, 2008, 04:39:45 am
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...

So you double click on the jar file? If I do that, the file opens in WinRAR. If I double click the java or class file, they open in Notepad.
Re: Universal Damage Calculator (now with Melty Blood, Arcana Heart, and KoF!)
#17  December 27, 2008, 04:46:45 am
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Your Java environment has not been properly set up.
For now, you can use this command line argument to run it
Code:
javaw -jar GameToMUGENcalc.jar

And if that doesn't work, you probably don't have the runtime environment AT ALL.


Another possibility is that you set WinRAR as the default program for JAR files -_-
Re: Universal Damage Calculator (now with Melty Blood, Arcana Heart, and KoF!)
#18  December 27, 2008, 06:13:31 am
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This is correct. The option wasn't there before, but after I reinstalled Java the program was there in the right-click menu under choose default program.
Re: Universal Damage Calculator (now with Melty Blood, Arcana Heart, and KoF!)
#19  December 27, 2008, 09:06:39 pm
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Cool tool, i think ill try it out with my next wip.

at least now i know that for xmenvssf the multiplier is 7 for damage values.