Fixing Future Kakashi  (Read 1073 times)

Started by sheldon22500, February 03, 2018, 07:30:44 am
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Fixing Future Kakashi
#1  February 03, 2018, 07:30:44 am
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    • Vanuatu
If you guys have played with Cliff's Future Kakashi (Remember to link it...) [https://BLACKLISTED]
You probably noticed that his helpers are severely over powered. I am currently aiming to fix this issue, as well as tweak a few more minor things.
I'd like to set a time that when reached the entity will change into its death state, but I am insure of how to create a persistent "Time = (probably about 300 ticks)" statement. It seems that what I have tried:
[State 0, Die on time]
type = Changestate
trigger1 = time = 300
value = 22222
only applies during his standing stage. Any suggestions?