Probably because nobody reads normal feedbacks either I guess, and rather go "this rock, it's not supposed to be accurate" ?
Why does Drago like to make his effects so ugly? Why can't he keep the original presentation of say .. Hadouken? & Ryu's knockdown attack looks so wrong. I mean he just sticks his leg out and all of the sudden ... EnvShake, massive pushback knockdown business goes off.Removing all the SvC reference, those feedbacks still stand perfectly.
And his throws don't really look right. I made him throw GM's Ken and all of them looked like Ken was having a spasm.
If it just. looks. wrong, being or not accurate isn't an excuse.
Note that I haven't actually tested the character, but just saying "hey it's not supposed to be accurate" doesn't make any sense when someone is telling you it looks wrong.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.