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An issue in Chazzanova's Rasetsumaru (Read 2368 times)

Started by PRØJECT.13, October 15, 2017, 01:17:14 pm
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An issue in Chazzanova's Rasetsumaru
#1  October 15, 2017, 01:17:14 pm
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So, I've noticed this in Chazzanova's Rasetsumaru. When using Hiougi Tenha: Danku Retsu Zan, the person getting hit by it can get up early before the final hit can actually connect. How can I fix this to make that particular instance not happen? I'm still very unfamiliar with MUGEN code..