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Castle Grayskull Stage [1.1 ONLY] from He-man code by NavaNA (Read 746 times)

Started by OldGamer, June 19, 2018, 01:05:11 pm
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Castle Grayskull Stage [1.1 ONLY] from He-man code by NavaNA
#1  June 19, 2018, 01:05:11 pm
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From Navana:

The fog was originally going to be added but the original piece wasn't tiled properly. The dragon is getting an updated version later tonight but for now it is just gliding with one sprite for now, but more are being made by the artist.  bounce

To run this mugen stage go to your Mugen.cfg and make sure to have it set as followed:

RenderMode = OpenGL
Keep Aspec = 0
BlitMode = Normal
PostSubject: Castle Grayskull Stage [1.1 ONLY]   Yesterday at 18:52   Select/Unselect multi-quote Reply with quote
The fog was originally going to be added but the original piece wasn't tiled properly. The dragon is getting an updated version later tonight but for now it is just gliding with one sprite for now, but more are being made by the artist.  bounce

To run this mugen stage go to your Mugen.cfg and make sure to have it set as followed:

RenderMode = OpenGL
Keep Aspec = 0
BlitMode = Normal

Download
https://drive.google.com/open?id=1ULw-FUpJhQL7UxU25BVVz62SmQRHqnE1