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Fastfall code similar to Smash bros. series (Read 1048 times)

Started by MOFT, September 26, 2018, 04:12:37 am
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Fastfall code similar to Smash bros. series
#1  September 26, 2018, 04:12:37 am
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Does anyone have an idea on how I would write a code to simulate a 'fast-fall' mechanic similar to Smash bros? Essentially holding/tapping down in midair will result in the falling speed to increase for the length its held down.

https://www.ssbwiki.com/Fast_fall
Last Edit: September 27, 2018, 12:57:28 am by MOFT
Re: Fastfall code similar to Smash bros. series
#2  September 26, 2018, 05:25:06 am
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go into the chars "in air" state 50 and put a velset
To trigger on command =  hold down, adjust the y
velocity however you want.

Or a changestate to trigger on the command, in the new state
create your animation and set the velocity on it.
Re: Fastfall code similar to Smash bros. series
#3  September 27, 2018, 12:57:18 am
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    • USA
Thanks a bunch man, worked