Sanae updatedQuote=====================================05/22/17 - Version 2017.05.22=====================================- Fixed Wind Gauge not displaying as proper color in IKEMEN.- "Charm of Good Commerce": Fixed potential bug where not all hits would register properly.- "Forgotten Ritual": Fixed improper damage scaling in IKEMEN.
Sanae, Patchouli, & Meiling updatedSanae:Quote=====================================05/23/17 - Version 2017.05.23=====================================- Adjusted minor issue in select screen portrait.- Removed unused sounds.Patchouli:Quote=====================================05/23/17 - Version 2017.05.23=====================================- Fixed misalignment in select portrait.- Fixed bug where damage proration would not apply correctly in IKEMEN.- "Royal Flare": Hit velocity increased.Meiling:Quote=====================================05/23/17 - Version 2017.05.23=====================================- Minor code optimization.
Marisa & Remilia updated.Marisa:Quote=====================================05/24/17 - Version 2017.05.24=====================================- Fixed bug where damage proration would not apply correctly in IKEMEN.- "Sungrazer": Startup invincibility increased by 1f.Remilia:Quote=====================================05/24/17 - Version 2017.05.24=====================================- Fixed bug where damage proration would not apply correctly in IKEMEN.- Chain Gang [Z version]: Startup increased by 2f.
Flandre, Mokou, & Koishi updatedFlandre:Quote=====================================05/25/17 - Version 2017.05.25=====================================- Fixed bug in IKEMEN where damage proration was being applied incorrectly.Mokou:Quote=====================================05/25/17 - Version 2017.05.25=====================================- "South Wind, Clear Sky -Mt. Fuji Volcano-": Fixed bug in IKEMEN where damage proration was being applied incorrectly.Koishi:Quote=====================================05/25/17 - Version 2017.05.25=====================================- Fixed bug in IKEMEN where damage proration was being applied incorrectly.
Alice & Ichirin updated:Alice:Quote=====================================05/26/17 - Version 2017.05.26=====================================- Fixed bug in IKEMEN where certain attacks proration was not applied correctly.Ichirin:Quote=====================================05/26/17 - Version 2017.05.26=====================================- Fixed bug in IKEMEN where certain attacks proration was not applied correctly.
Lie Meiling updatedQuote=====================================05/29/17 - Version 2017.05.29=====================================- "Dichromatic Spark": Ground version recovery increased by 15f.- "Roc's Fist": Recovery increased by 10f.- "Roc's Fist": No longer auto-corrects before second hit.
Koishi updatedQuote=====================================05/30/17 - Version 2017.05.30=====================================- 4y: Startup increased by 1f, recovery increased by 2f.- 4y: Hitstun increased by 1f.- 4y: Now has a 1f gap between projectiles.- Fidgety Snatcher: Now only automatically activates when the opponent is airborne.
Patchouli updated.Quote=====================================05/31/17 - Version 2017.05.31=====================================- Corrected improper horizontal velocity when jumping out of a forward dash.- Spring Wind: Now has a 3 second cooldown after use, using again during cooldown reduces pushback effectiveness.
Meiling updatedQuote=====================================06/01/17 - Version 2017.06.01=====================================- j3x/y/z: Startup increased by 1f, landing recovery decreased by 2f.- j3x/y/z: Fixed error where landing could not be cancelled into Specials.- j3x/y/z: Power gains doubled.- j3x/y/z: Hitstun increased by 1f.
Marisa & Remilia updated.Marisa:Quote=====================================06/02/17 - Version 2017.06.02=====================================- 5x: P1 power gains increased (30->40), P2 power gains decreased (30->20).- 5y: P1 power gains decreased (80->60), P2 power gains decreased (40->30).- 5z: P1 power gains decreased (120->90), P2 power gains decreased (60->45).- 2x: P1 power gains increased (30->40), P2 power gains decreased (30->20).- 2y: P1 power gains decreased (80->60), P2 power gains decreased (40->30).- 2z: P1 power gains decreased (120->90), P2 power gains decreased (60->45).- j5x: P1 power gains increased (30->40), P2 power gains decreased (30->20).- j5y: P1 power gains decreased (80->60), P2 power gains decreased (40->30).- j5z: P1 power gains decreased (120->90), P2 power gains decreased (60->45).- Throw: P2 power gains reduced (60->40).- EX Witching Blaster: Proration per hit increased (0.85->0.92).- Miasma Sweep [Y version]: 2nd hit proration increased (0.75->0.87).- EX Miasma Sweep: 2nd hit proration increased (0.75->0.87).- Narrow Spark [X version]: Proration decreased (0.93->0.8).- Narrow Spark [Y version]: Damage per hit increased (37->39).- Narrow Spark [Y version]: Proration per hit decreased (0.93->0.89).- "Final Spark": Projectile hitbox positioning adjusted.Remilia:Quote=====================================06/02/17 - Version 2017.06.02=====================================- Voice added.- Chain Gang [Z version]: Can now be destroyed by projectiles.- "Spear the Gungnir": Fixed minor bug that may occur during combos.- "Spear the Gungnir": Proration decreased (0.75->0.55).- "Spear the Gungnir": Now has a small internal cooldown after use.
Yuuka updatedQuote=====================================06/04/17 - Version 2017.06.04=====================================- 5x: P2 power gains reduced (30->20).- j2z: Now puts grounded opponents into a dizzy state on counterhit, airborne opponents into hard knockdown.- j2z: Damage proration reduced (0.75->0.7).- Soil Tilling: Fixed bug where Y and Z versions used the X version hitbox.- Flytrap: P2 power gains reduced (110->80).
Sanae, Kanako, Koishi, Alice, & Mokou updated.Sanae:Quote=====================================06/05/17 - Version 2017.06.05=====================================- Throw: fixed bug where poweradds were not being applied.Kanako:Quote=====================================06/05/17 - Version 2017.06.05=====================================- Throw: fixed bug where poweradds were not being applied.Koishi:Quote=====================================06/05/17 - Version 2017.06.05=====================================- Throw: fixed bug where poweradds were not being applied.Alice:Quote=====================================06/05/17 - Version 2017.06.05=====================================- Throw: P1 power gains increased, P2 power gains decreased.Mokou:Quote=====================================06/05/17 - Version 2017.06.05=====================================- Throw: P1 power gains increased, P2 power gains increased.
Lie Meiling updatedQuote=====================================06/06/17 - Version 2017.06.06=====================================- 5x: Corrected hitpausetimes.- 5y: P1 power gains decreased (80->60), P2 power gains decreased (40->30).- 5y: Small adjustment to hurtboxes.- 6y: P1 power gain on 1st hit decreased (80->40), P2 power gain on 1st hit decreased (40->20).- 6y: Fixed bug where overhead property was not lost if cancelled into.- 5z: P1 power gains decreased (120->90), P2 power gains decreased (60->45).- 2x: Corrected hitpausetimes.- 2x: P2 power gain decreased (30->20).- 2y: P1 power gains decreased (80->60), P2 power gains decreased (40->30).- 2z: P1 power gains decreased (120->90), P2 power gains decreased (60->45).- j5x: Corrected hitpausetimes.- j5y: P1 power gains decreased (80->60), P2 power gains decreased (40->30).- j2y: Fixed issue with hitting airborne opponents.- j2y: Adjusted certain hurtboxes.- j5z: P1 power gain per hit decreased (60->46), P2 power gains decreased (30->23).- j5z: 2nd hit damage increased (40->45).- Throw: Hitbox size decreased.- Throw: Recovery frames increased by 3f.- Throw: P1 power gains decreased (140->80), P2 power gains decreased (70->40).- Seven Star Sword [X ver]: P1 power gain per hit increased (10->13), P2 power gain per hit increased (5->6).- Seven Star Sword [Y ver]: P1 power gain per hit increased (8->10), P2 power gain per hit increased (3->5).- Seven Star Sword [Z ver]: P1 power gain per hit increased (10->12), P2 power gain per hit increased (5->6).- Four Star Sword: P1 power gains per hit decreased (30->20), P2 power gain per hit decreased (15->10).- Monochromatic Hurricane [X version]: P1 power gains increased (40->80), P2 power gains increased (10->40).- Monochromatic Hurricane [Air version]: P1 power gain on hit increased (60->80), P2 power gain increased (30->40).- "Dichromatic Spark": Block damage per hit decreased (3->2).- "Dichromatic Spark": P2 power gain per hit decreased (20->16).- "Roc's Fist": P2 power gain per hit increased (50->150).- "Wrath of the Raging Youkai": P2 power gains increased (40->600).- "Youkai Armageddon": P2 power gain on hit decreased (615->600), on block increased (300->600).- "Descent of the Black Dragon": P2 power gains increaed (300->600).- "Descent of the Black Dragon": Fixed issue where move was unsafe on hit.
Flandre & Ichirin updated.Flandre:Quote=====================================06/09/17 - Version 2017.06.09=====================================- j5x: Hitboxes adjusted.- j5y: Hurtbox size increased.- j5z: Hitbox horizontal size decreased.- Starbow Break [X version]: Hitbox priority decreased.- Destroyer Claw: Hitbox size decreased. Hurtbox size increased.- Destroyer Claw: Damage on all versions decreased (120->110, 130->120, 140->130).Ichirin:Quote=====================================06/09/17 - Version 2017.06.09=====================================- Fixes a few readme typos.- Raging Running Fist (Unzan active): Corrected bug where X and Z versions would only hit 4 times.- Raging Running Fist (Unzan active): Corrected timing discrepancy in X and Z versions.- North Mountain Wind of Mercy: Corrected extended hurtbox missing on one animation frame.- "King Kraken Strike": Proration per hit increased (60%->95%).
Cirno updatedQuote=====================================06/12/17 - Version 2017.06.12=====================================- 1 new palette added.- Icicle Sword: Fixed bug where hurtboxes where carried over between certain frames.- Frozen Technique: Damage increased (40->45).- "Icicle Fall": Hitpause increased by 2f.- "Icicle Fall": Corrected minor bug on spellcard text when under AI control.
Meiling & Patchouli updatedMeiling:Quote=====================================06/13/17 - Version 2017.06.13=====================================- 5y: Fixed bug on launcher state against certain opponents.Patchouli:Quote=====================================06/13/17 - Version 2017.06.13=====================================- Fixed hurtbox placement in several gethit animations.- Taunt: Fixed binding bug on book FX.- 5y: Proration per hit increased (0.91->0.92).- 6y: Damage increased (65->75).- 5z: Damage increased (70->80), Proration decreased (0.85->0.80).- 2x: Hitpause time reduced.- 2z: Damage increased (60->70).- 3z: Damage increased (70->80).- j5x: Hitpause time reduced.- j5z: Proration per hit increased (0.80->0.84).- Summer Red: P1 power gain on hit increased (40->60). P2 power gain on hit increased (20->30).- Dew Spear: Power gain on startup increased (20->30).- Autumn Blade [X version]: Adjusted hit velocities against standing opponents.- Autumn Blade [Z version]: P1 power gain per hit decreased (32->22).- Autumn Blade [Z version]: P2 power gain per hit decreased (16->11).- Winter Element [Philosopher's Stone]: Revised hitbox of geysers. Now always deals 2 hits worth 140 damage.
Byakuren, Chen, & Lie Meiling updated.Byakuren:Quote=====================================06/14/17 - Version 2017.06.14=====================================- "Master of Buddhist Cosmology": Recovery time reduced by 56f.Chen:Quote=====================================06/14/17 - Version 2017.06.14=====================================- 6y: P1 power gains on hit decreased (120->80).- 6y: P2 power gains on hit decreased (60->40).- Jumping Crossing Scales: Damage on all versions increased (80->100, 90->110, 100->120).Lie Meiling:Quote=====================================06/14/17 - Version 2017.06.14=====================================- "Descent of the Black Dragon": Block damage decreased (160->129).
Alice & Hong Meiling updated.Alice:Quote=====================================06/15/17 - Version 2017.06.15=====================================- 5x: Hitpause reduced.- 4x: Hitpause reduced.- 2x: Hitpause reduced.- 1x: Hitpause reduced.- 1y: P1 power gain increased (50->80), P2 power gain decreased (50->40).- 1z: P1 power gain increased (70->120), P2 power gain decreased (70->60).- Thousand Spear Dolls: Power gain on startup decreased (60->45).- Edo High-Explosive Pawn: Power gain on startup reduced (30->20).- Edo High-Explosive Pawn: P1 power gain decreased (70->60), P2 power gain decreased (70->30).- Doll Set: No longer gives Alice Power on use.- Doll Activation: Now gives Alice 30 Power on startup.- Doll Activation: Fixed bug in IKEMEN involving two dolls hitting simultaneously.Meiling:Quote=====================================06/15/17 - Version 2017.06.15=====================================- 4y: Projectile hitbox size decreased.- 4y: Recovery increased by 2f.- 5z: Now moves Meiling forward.- 5z: Vertical hit velocity increased.- j3y/j3z: Vertical velocity increased.- Cyclone Light Step: Effect now disappears when active frames end.- Cyclone Light Step [Y version]: Active frames increased by 2f.- Cyclone Light Step [Z version]: Active frames increased by 4f.- Cyclone Light Step [Tiger]: Total active frames increased by 4f.- "Colorful Windchime": Horizontal velocity increased.
Alice & Chen updatedAlice:Quote=====================================06/17/17 - Version 2017.06.17=====================================- Fixed several minor bugs involving doll strings on certain attacks.- j5y: Damage reduced (70->60).- j5y: Proration increased (0.80->0.85).- j5z: Hitpause increased.Chen:Quote=====================================06/17/17 - Version 2017.06.17=====================================- New Special: Dharmapala's Rampage (63214x/y/z).
Yukari & Kanako updated.Yukari:Quote=====================================06/20/17 - Version 2017.06.20=====================================- Maxwell's Demon: Throw animation slightly revised, now turns 5f earlier.- Maxwell's Demon: Damage on all versions increased (10->20, 15->30, 20->40).- Maxwell's Demon: Now brings opponent slightly closer to Yukari.- "Chen": Corrected bug where Chen would hit more than 4 times.Kanako:Quote=====================================06/20/17 - Version 2017.06.20=====================================- Maximum Life reduced (1100->1000).- 5x: Hurtbox slightly extended.- 5y: Hurtbox extended.- 5y: Proration decreased (0.90->0.85).- 2y: Hurtbox extended.- 2y: Proration decreased (0.85->0.80).- Sky God: Onbashira: Damage reduced (100->90).- Sky God: Onbashira: Proration decreased (0.75->0.70).- Omiwatari God Cross: Hitbox size reduced. Pushbox width decreased.- Omiwatari God Cross: Proration per hit decreased (0.88->0.84).- Misayama Hunting Ritual: Startup on all versions increased by 1f.- Misayama Hunting Ritual: Hurtbox extended during active frames.- Misayama Hunting Ritual: Corrected bug in proration values when cancelled at certain times.- "Meteoric Onbashira": Damage per hit decreased (44->40).