Hyde (Mugen 1.0) (Read 795 times)

Started by DanteAkai, August 16, 2019, 08:52:53 am
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Hyde (Mugen 1.0)
#1  August 16, 2019, 08:52:53 am
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Autor: Websta, Edit By Imperius & DanteAkai

A version of Hyde for Mugen 1.0.
It was created from the Websta Hyde, and using the Imperius code.

-All 32-bit and 24-bit sprites were transformed into 8 bits.
-The projectile effect was completely changed by another.
-Some effects such as hitsparks and other minor effects were removed because it could not be converted to 1.0 or there were visual errors.
-Some effects were adjusted.
-Unlike the Imperius version if the power bar was rescued by 75%.
-This char is exclusive of 1.0, it works weird in 1.1.
-It should clarify that it is impossible to make it look the same as the Websta version.
-The gameplay is the same and is untouched.
- It has by default the "localcoord = 427,240" if you want to remove it, just open the file "w_hyde.def" and put a ";" unquoted before "localcoord = 427.240" without quotes.

If there is a serious error I would like to be told to correct it
Sorry for my bad English



Re: Hyde (Mugen 1.0)
#2  August 16, 2019, 06:30:56 pm
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oh, this is pretty awesome!

I love websta's stuff and im glad to see it compatible with 1.0 now

Are you going to do his other 1.1 only characters?