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Death Battle (And sprite fight animations) (Read 1248981 times)

Started by Long John Killer, April 09, 2015, 03:59:16 am
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Re: Death Battle (And sprite fight animations)
#2041  February 10, 2019, 05:39:35 pm
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My Theorie on the Megaman Death Battle is, that it is some kind of Simulation, if it's not a Simulation then Megaman.Exe is in a real disadvantage even with a copybot body if I'm not mistaken, because they are far more limited then Real Robot Masters Like Megaman and X.

I guess that X or the original Megaman will win this, because they have a more versatile arsenal with all the Robot Master weapons and there ability to copy the weapon systems of there enemys, an ability that all the other versions of Megaman don't have as far as I know.

Even if the other Megaman are able to down X or the Original Megaman, they can't copy there weapons, but X for example could load the Weapondata of his defeated predecessor into his systems, and who knows how powerfull some of the classic weapons could become in the hands of X, or what kind of powerboost the original Megaman could get if he was able to copy the Data of X.

The only thing is, I'm realy unsure about the Power of Star Force Megaman, I know almost nothing about him Except that he is able to exist in the normal world because of the special way he is created.
Re: Death Battle (And sprite fight animations)
#2042  February 10, 2019, 09:36:54 pm
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You know, it just occurred to me that whoever gets the first kill wins.  The copy ability thing they got?  They'll just get all the abilities of the robot masters that dead Mega Man beat, near doubling their power.
Re: Death Battle (And sprite fight animations)
#2043  February 10, 2019, 11:10:08 pm
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You know, it just occurred to me that whoever gets the first kill wins.  The copy ability thing they got?  They'll just get all the abilities of the robot masters that dead Mega Man beat, near doubling their power.

Afaik only the Original Megaman and X have the copy ablility, all other versions of Megaman in this Battle are dependent on outside help to get weapon changes or upgrades.
Re: Death Battle (And sprite fight animations)
#2044  February 14, 2019, 12:30:28 am
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Super fighting robot!



:EDIT:  And Mega Man 10

Last Edit: February 20, 2019, 07:52:21 pm by Person Man
Re: Death Battle (And sprite fight animations)
#2045  February 27, 2019, 07:55:26 pm
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I am pleased with this outcome.
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Re: Death Battle (And sprite fight animations)
#2046  February 27, 2019, 09:32:07 pm
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Spoiler, click to toggle visibilty
Re: Death Battle (And sprite fight animations)
#2047  February 27, 2019, 10:42:45 pm
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Some...odd decisions were made.

Spoiler, click to toggle visibilty

And sorry, the animation had a lot going on, but none of it was really impactful.  Some of them even were killed off to no fanfare or even acknowledgement to them being gone outside they simply were not in the scene any more.  And the last two kills were just shrugged off.

Next battle is based solely on some wordplay with their names and neither are particularly interesting characters.  Ah well.  The last Death Battle Cast confirmed this next one's in 3D, but I suppose given one of the two characters that was to be expected.

Spoiler, click to toggle visibilty
Last Edit: February 27, 2019, 10:55:42 pm by Long John Killer
Re: Death Battle (And sprite fight animations)
#2048  February 27, 2019, 11:58:12 pm
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Spoiler, click to toggle visibilty

As for the next fight, the wordplay is cute... but it is a battle of opposites. Black Widow is strong at close range while Widowmaker is an excellent sniper. I'm pretty sure that Black Widow has been trained to use a sniper rifle during her training, but is she better then Widowmaker at being a sniper? That's a question that should be asked here.
Re: Death Battle (And sprite fight animations)
#2049  February 28, 2019, 12:55:28 am
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The next fight's gonna be another curb stomp for the same reason as a lot of other fights:  Material.  There is SOOOOOOO much more reference material for Black Widow than there is for Widowmaker, so the odds that they'll be able to find examples of her overcoming comparable abilities and feats is way higher.
Re: Death Battle (And sprite fight animations)
#2050  February 28, 2019, 01:04:07 am
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You know, Widowmaker wouldn't have this issue of missing content to cover if they just freaking made that single-player campaign they talked about, what, two years ago now?  To cover the actual canon since the multiplayer isn't intended to be used at all other than the background locals being actual places that did not contain the battles you're currently involved in?  It's like BioShock 2 or Halo 5, but without the meat of the actual story to back up this side-story they have going on in multiplayer.

So it's just BioShock 2, then, actually.
Last Edit: February 28, 2019, 01:07:33 am by Long John Killer
Re: Death Battle (And sprite fight animations)
#2051  February 28, 2019, 01:46:43 am
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Widowmaker could have her own fully-fledged single-player only spinoff game and it wouldn't be a drop in the bucket to Black Widow.  She's been kicking around comics, movies, cartoons, video games, and more for more than 50 years.  There's just so much more to work with that there's no way Amelie has anything in her kit that Natasha hasn't beaten 50 times over.
Re: Death Battle (And sprite fight animations)
#2052  February 28, 2019, 01:54:18 am
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Ok, wouldn't be AS one-sided in the lore departments.  There would be a consistent character to play as and get to know at least, instead of everything in-game being soft-canon and free to dispose of at an update's notice.

Overwatch is just such a disappointment to me since everything following its first showing, sorry.  I was hoping for some Halo CE-3 meets Pixar game with the story depth of Diablo/StarCraft/Warcraft to come out of it, not a Team Fortress clone.
Re: Death Battle (And sprite fight animations)
#2053  March 01, 2019, 08:04:03 am
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How about

A. Not giving us such obvious one sided match ups
B. Not pairing Comic book characters with anything but other comic book characters seeing as they usually tend to have the advantage over characters from other media just by the sheer amount of material that can be gathered to point out something that gives them the win


I don't even need to read comics to know that Black Widow killing Widowmaker is just another day on the job for BW.



Also lol expecting deep lore from a Multiplayer shooter.
Re: Death Battle (And sprite fight animations)
#2054  March 01, 2019, 01:32:11 pm
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Well yeah, NOW, duh, it's pointless to expect anything substantial out of Overwatch, but at the time it was marketed as this game about an orange lady superhero with Portal powers who is not copying Chell at all and her gorilla cop partner stopping crimes from supervillains and assassins, with zero emphasis on multiplayer.  It looked like it had potential.
Re: Death Battle (And sprite fight animations)
#2055  March 01, 2019, 01:39:14 pm
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Not to derail the thread or anything, but Overwatch was always exclusively advertised as a team-based FPS.  They fleshed out the lore with animated shorts, but at no point did they ever once state or even imply that it'd be a single-player, character story driven game or some kind of Pixar movie.  It kinda sounds like you came up with your own incorrect assumptions and chose to blame the game for not meeting them.
Re: Death Battle (And sprite fight animations)
#2056  March 01, 2019, 01:57:21 pm
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i don't play overwatch all i know is that their all gay and have hot asses.
Re: Death Battle (And sprite fight animations)
#2057  March 07, 2019, 12:47:31 am
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Brown Recluse

Re: Death Battle (And sprite fight animations)
#2058  March 08, 2019, 04:50:17 am
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Widowmaker could have her own fully-fledged single-player only spinoff game and it wouldn't be a drop in the bucket to Black Widow.  She's been kicking around comics, movies, cartoons, video games, and more for more than 50 years.  There's just so much more to work with that there's no way Amelie has anything in her kit that Natasha hasn't beaten 50 times over.
A lot of superheroes have existed for 50+ years, but Black Widow is one of the few (like Captain America, Wolverine, Namor, etc.) who have actually been around that long in-universe as well: she was born in the late 1920s (she was given Russia's version of the Super-Soldier Serum when she was being trained, which accounts for her greatly extended lifespan and youth, but did not otherwise grant her any increased abilities like the American version did on Steve Rogers) and started working as a spy and assassin as a young child. She has an insane amount of experience that spans almost the entirety of the 20th century, with several lifetimes of experience, on top of the advantage of having so much material and feats to draw from!
Re: Death Battle (And sprite fight animations)
#2059  March 13, 2019, 08:08:03 pm
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Wimblebimble

Re: Death Battle (And sprite fight animations)
#2060  March 20, 2019, 06:32:00 pm
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Here it is


Spoiler: Next tiiiime on Death Battle (click to see content)
Last Edit: March 20, 2019, 06:39:24 pm by DatKofGuy