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(Dudley by a good few) Rowen's PotS Edits (Read 1697113 times)

Started by RagingRowen, May 09, 2019, 12:08:30 pm
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Re: (NEW: Ryu) Rowen's Quick PotS Edits
#281  August 04, 2019, 05:06:13 pm
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Re: (NEW: Ryu) Rowen's Quick PotS Edits
#282  August 04, 2019, 05:29:29 pm
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IS this a Lot to do with his system and mechanics like adjust combos, remove superjump and fix some issues on soulgenmu
Re: (NEW: Ryu) Rowen's Quick PotS Edits
#283  August 04, 2019, 05:50:40 pm
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But I'm wondering if this is the latest official version.
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Re: (NEW: Ryu) Rowen's Quick PotS Edits
#284  August 04, 2019, 06:13:21 pm
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Its my late version bofore i stop the Work.
Re: (NEW: Ryu) Rowen's Quick PotS Edits
#285  August 04, 2019, 06:14:11 pm
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K, I should get going with it then...
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Re: (NEW: Ryu) Rowen's Quick PotS Edits
#286  August 06, 2019, 03:44:19 am
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Varo_Hades' Zangief is now on the To-Do list.
For two thing, I noticed some oddities with his intros and color seperation.
He also has some odd commands, like Vodka Fire just being D,DF, not D,DF,F.
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Re: (NEW: Ryu) Rowen's Quick PotS Edits
#287  August 06, 2019, 04:17:06 am
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Varo_Hades' Zangief is now on the To-Do list.
For two thing, I noticed some oddities with his intros and color seperation.
He also has some odd commands, like Vodka Fire just being D,DF, not D,DF,F.

The round doesn't end immediately when he's cheap KO'ed.
Re: (NEW: Ryu) Rowen's Quick PotS Edits
#288  August 06, 2019, 04:22:37 am
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Also he's got 2 Seperate SFFs, the other being for Mech Zangief, but I'm positive the only difference is the portraits, so I'll delete that SFF to save file size but put the ports in the remaining one like I did with Ryu.
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Re: (NEW: Ryu) Rowen's Quick PotS Edits
#289  August 06, 2019, 04:27:31 am
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what was updated recently?
Re: (NEW: Ryu) Rowen's Quick PotS Edits
#290  August 06, 2019, 05:49:54 am
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He also has ridiculous range for throws, even for Zangief.  You could grab the opponent as soon as the round starts.
Re: (NEW: Ryu) Rowen's Quick PotS Edits
#291  August 06, 2019, 09:43:15 am
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I'm going to suggest you to add his SFA3 intro against my R. Mika, if possible.
Re: (NEW: Ryu) Rowen's Quick PotS Edits
#292  August 06, 2019, 12:10:07 pm
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For varo_hades' Zangief, will it also include the edits from ShinRei (ReixSeiryu)? I have a version that has his name on the def, but I don't know exactly what kind of edits he did to him.

Open up the char with ff3,change to the default palette in the palette tab to the right,open up advanced palette editor,save the port,replace it with the one you saved,save and done.
Tried this on Mr. Ansatsuken's Q and it doesn't work. But I may have I figured out why I had trouble. Turns out he doesn't have any palettes from pal1 to pal12 assigned in the def. 1.0 and later characters has the option not to use them and will use the [Palette Keymap] with the order set in the SFF file. For the lifebar portrait, they will always use the first set palette in the select screen and can only use that one. Changing the portrait's color in the SFF if it's not the default color will cause it to get stuck and the palette will not change for it except for the sprites. I guess that's why the default palette for Infinite's characters are always 1 and never 4 and they have the option to use a palette selector in-game. I changed Ryu's palette from (1,1) to (1,4) for his lifebar portrait and it worked fine because he has a set of pals assigned in the def. Thought anyone here should know in case they don't.
I will still do detail and aesthetic feedback for the rest.
Re: (NEW: Ryu) Rowen's Quick PotS Edits
#293  August 06, 2019, 10:44:39 pm
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Yeah I'm using the version marked "Varo_Hades and Shinrei".
I'll definitely be attending to his throws, and his Throw Specials and Supers which do extreme damage.
I'll probably look into the Mika intro aswell.
He also lacks Hurt/KO voices for his Mech Zangief mode (His voices seem to be from Infinite's version) so I'll have to edit those of MVC2.
I'm also gonna do something about his Supers, he has 2 different LVL1/2 Final Atomic Busters, the other being the Ultra variant from the MVC Series, they both have the same behavior mind you.
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Last Edit: August 06, 2019, 11:00:08 pm by RagingRowen
Re: (NEW: Ryu) Rowen's Quick PotS Edits
#294  August 16, 2019, 12:06:19 am
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Ok about Asura, I know a few of you out there are anxious for this edit, so I'll post this unfinished version I was working on back in June, he still needs stuff like a Power Charge and Super Finish BG, but he's acceptable for now. There's still audio files for the custom voice samples I did for him, but you can remove all that if you wish.
https://mega.nz/#!GzYh0aYY!SeGKAkmWCk5EebHZU5LYPlPDWapPPI9YuAK_xP7AXYo
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Re: (NEW: Ryu) Rowen's Quick PotS Edits
#295  August 20, 2019, 05:17:26 pm
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I may have found a problem with Terry Bogard. It doesn't have the special intro vs. Jmorphman's Ken.
Re: (NEW: Ryu) Rowen's Quick PotS Edits
#296  August 20, 2019, 05:24:52 pm
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Sure he does, it's just that Jmm's Ken isn't compatible unless you change that in his pre-intro state.
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Re: (NEW: Ryu) Rowen's Quick PotS Edits
#297  August 21, 2019, 01:32:44 am
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I may have found a problem with Terry Bogard. It doesn't have the special intro vs. Jmorphman's Ken.

It does, you need to do this on Jmorphman's Ken.
Search for the [State 5901, vs Terry Bogard] on System.st

Them, did just like this.
Code:
type = ChangeState
trigger1 = var(40) != 1
trigger1 = NumEnemy
trigger1 = RoundNo = 1
trigger1 = Enemy, AuthorName = "MEMO" && Enemy, Name = "Terry Bogard"
value = 199
Re: (NEW: Ryu) Rowen's Quick PotS Edits
#298  August 21, 2019, 02:16:21 am
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Do u plan to completely finish asura
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#299  August 23, 2019, 01:14:05 pm
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It may take a while before I get back to him.

In other news, Zangief has been released.
I've only started him though, a bigger update will come, he just needed a cleanup.

Also shameless shoutout to my Hanzo edit, in-case y'all missed it.
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Re: (NEW: Zangief) Rowen's Quick PotS Edits
#300  August 23, 2019, 11:20:26 pm
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Feedback on Zangief:
- There is a cut off in EX sound effect when EX Flying Powerbomb connects
- For some reason I can't do Super Aerial Russian Slam at all

Also some nitpicks:
- Can you add randoms to his voice in normal moves? Is annoying having him screaming everytime he does something.
- If you don't want to create a new anim/state for the Special Intro against Mika, use state 192, the only difference between this and the actual intro is he starts the intro off screen, then run onscreen before doing his pose.

Also thank you for changing his commands, it was almost impossible performing them on a keyboard. Good edit so far.