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(Evil Ken by Victorys) Rowen's PotS/Infinite Edits of Varying Quality (Read 153844 times)

Started by RagingRowen, May 09, 2019, 12:08:30 pm
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Re: (NEW: Zangief) Rowen's Quick PotS Edits
#301  August 24, 2019, 08:50:20 am
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Here's my feedback on Zangief:
-His lifebar portrait is not the default palette on the select screen.
-Crouching MP can sometimes go through the opponent and never hit them due to the small red hitbox.
-The blue flame on Banishing Flat still appears for half a second before returning to his stance.
-His Screw Piledriver, Flying Powerbomb and Atomic Suplex doesn't have a swing sound if it misses.
-His Aerial Russian Slam doesn't have a swing sound during the throw and looks like he just dropped the opponent after grabbing them.
-He doesn't do his Double Lariat special intro with ReddBrink's Mike Haggar or Jmorphman and CrazyKoopa's Eagle.

That's all for now.
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#302  August 25, 2019, 02:44:42 pm
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Ok, do you know a good Zangief with the Lariat intro?
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#303  August 25, 2019, 06:48:54 pm
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You could use Warusaki3's Zangief with CNS patch made by Jesuszilla.
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#304  August 26, 2019, 07:05:43 pm
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Also some nitpicks:
- Can you add randoms to his voice in normal moves? Is annoying having him screaming everytime he does something.
- If you don't want to create a new anim/state for the Special Intro against Mika, use state 192, the only difference between this and the actual intro is he starts the intro off screen, then run onscreen before doing his pose.

Also thank you for changing his commands, it was almost impossible performing them on a keyboard. Good edit so far.

Why not release an intro patch for him? I'm set to add the Eagle intro and I'll add your intro if so.

Re: (NEW: Zangief) Rowen's Quick PotS Edits
#305  August 26, 2019, 08:26:12 pm
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Why not release an intro patch for him?

Because this is something simple that I thought you could do, after all you're the one editing him. But if you don't want to add it, it's fine, is not something that important. I don't feel like doing a patch at least unitl I get my laptop back.
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#306  August 29, 2019, 02:17:19 am
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Did a little update to Zangief, with one addition being the Eagle/Haggar Intro. Eagle has also been updated to be compatible.
I'll still see what I can do for the Mika intro. Shouldn't be much of a hassle to add one in.
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#307  August 31, 2019, 09:23:34 am
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Thanks for editing all these characters and actually giving them even more value!

I want to hug you...
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#308  September 01, 2019, 02:49:26 am
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The Red Cyclone plays great!
Quite an improvement you did bro. :)
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#309  September 01, 2019, 02:54:05 am
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Ok I should probably get his Mech samples on the Haggar intro next update.
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#310  September 01, 2019, 11:54:46 pm
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Prepare your butt Rowen, I'm gonna nitpick the hell out of that Terry lol.

Before I start, I appreciate the BANG sound for the burning knuckles and the throw from Vyn's Terry.
https://streamable.com/5zdwa

Some suggestions.
- Terry cant chain into the EX burning knuckle after crouching light kick or light punch.
- His air  and moving vels are really weird, he feels floaty, same goes for some of the hit pauses( ex burning knuckle, EX crackshoot I don't feel these hitpauses work for dynamic moves like that. The ex burning one reminds me of Vyn's one but with slower hitpauses the Down back any kick hyper as well, the hit pauses are super weird, the ex crack shoot is by far the worst offender though)
- his level 1 buster wolf travels the entire screen,even  in stages with zoom,same for the level 2
- You can add the power dunk to the hitpause as well.

All of the "issues" I pointed out are in the video. Its up to you though.



Re: (NEW: Zangief) Rowen's Quick PotS Edits
#311  September 02, 2019, 02:50:20 pm
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I'll look into the cancels and hitpauses and such at a later date, maybe even tomorrow.
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#312  September 05, 2019, 07:33:19 pm
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This may be off-topic, and I'm sorry for the inconvenience, but I was wondering if you could do Mondern conversion for the following PoTS characters:
  • E. Honda by P.O.T.S.
  • Cammy by P.O.T.S.
  • Haohmaru ny R@CE AKIR@
  • Raesetsumaru by R@CE AKIR@
  • Dan by Mr. Ansatsuken
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#313  September 05, 2019, 07:52:31 pm
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Re: (NEW: Zangief) Rowen's Quick PotS Edits
#314  September 05, 2019, 11:49:41 pm
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So I had to come here and pick up Terry after his Smash announcement. Dude feels awesome though there are a few things that still need fixing, outside of what was already mentioned [Missing Envshake on most of his supers, SFX stuff, a bit of floatiness, etc]

- I might be wrong on this, but I think Round Wave should hit grounded opponents.
- Crack Shoot and EX Crack Shoot's properties are flipped, I think. EX CS should keep the opponent standing, but with enough hitstun to continue combos, and normal CS should knock down.
- I can't seem to pull off normal Power Dunk, despite being able to perform the EX version flawlessly and consistently.
- Trinity Geyser feels a bit off. The long pause feels out of place, but I'm not sure if that's the fault of the pause itself or the fact that it's lacking any kind of effect similar to what it has in KOFAS.
- A few things about Buster Wolf: I know it was mentioned before, but both versions of Buster Wolf travel the same distance, rather than Level 1 BW being shorter.
   - While on the note, MAX Buster Wolf has Terry's line get cut-off when he charges forward.
   - I also feel like when the opponent gets launched after the Buster Wolf explosion, they should fly farther than  they do.
   - Finally, MAX Buster Wolf should have some mild pauses in between each hit of the explosion. It looks and feels too similar to regular Buster Wolf without them and lacks a unique impact, imo.
- A little nitpicky, but I personally think the hitpause on the initial hit of both versions of High-Angle Geyser last a bit too long. Throws off the pacing of the move, imo.
- Also admittedly nitpicky, but I think Terry should say "Buster Wolf" at the end of Rising Beat, but I don't think it should be the same one that he has now.

Otherwise he's still pretty dang solid, all the same. If those things got fixed, this could definitely be in the running for the best Terry in this style for MUGEN.
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#315  September 06, 2019, 12:56:30 am
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Aight,

Round Wave being an OTG would be a bit OP seeing it can Special-Cancel.
Normal CS, in games like CVS2, didn't knock down, unless it were the HK version (Not CVS2), I think aswell.
I don't get the Power Dunk, as I can execute both versions.
I'll try to get some startup FX for the Trinity Geyser, maybe the blue ring effect from XIII.
I've adjusted the Buster Wolf range for the next update, I'll do more adjustments too.
Same for the High Angle's Hitpause.
The voice sample used is the same as what's in SVC Chaos though, I may change it if it's really a nitpick to others doe.
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#316  September 06, 2019, 04:16:08 am
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Re: (NEW: Zangief) Rowen's Quick PotS Edits
#317  September 06, 2019, 09:28:14 pm
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I'll add it to my upcoming list, he could do with some tune-ups, maybe an AI of sorts.
Edit: No need for AI because Jadeeye did one.
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#318  September 12, 2019, 10:38:11 pm
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I've been pretty slow lately, don't have much of an update except for this:
https://streamable.com/ubmyw
Tweaked his Trinity Geyser as per request.

And if you haven't checked my to-do list yet, Cammy is indeed WIP aswell, I may release her along with Terry's update.
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#319  September 13, 2019, 02:01:17 am
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I saw Sakura and Yuri too, can I leave suggestions for them?
Current project: Fiona Belli (Delayed)
Current CS WIP: Mina & Iroha by extravagant
Project Thread: http://mugenguild.com/forum/topics/isragenekos-workshop-help-wanted-187595.0.html
CS Patches Thread: http://mugenguild.com/forum/topics/isragenekos-cs-patches-187740.0.html
Latest Release: Shingo's CS
Re: (NEW: Zangief) Rowen's Quick PotS Edits
#320  September 13, 2019, 01:58:17 pm
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Thought i'd leave a suggestion aswell,would you mind touching up Leona by ReixSeiryu ?