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Spritesheet Expansion Thread (Read 463255 times)

Started by Graphicus, September 18, 2011, 07:17:56 am
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Re: Spritesheet Expansion Thread
#701  March 11, 2018, 08:03:25 am
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These are from Ohgaki for Goddess Athena


New: warhammer swing


Edit: warhammer without transformation (new and original)


Fix: kick animation more fluid (fixed vs original)
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Re: Spritesheet Expansion Thread
#702  March 12, 2018, 10:22:21 pm
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Those look very good.
Guess who's back off the couch, got the panties in a drought

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All my stuff is open source, you never need permission to use anything I make. Just have fun!
Re: Spritesheet Expansion Thread
#703  March 20, 2018, 06:19:10 pm
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Also from Ohgaki : Custom Cham sprite and conversion from SS2 to SS6
Far Standing H-Kick
Spoiler, click to toggle visibilty

Intro Refine
Spoiler, click to toggle visibilty

Gethits Face Down
Spoiler, click to toggle visibilty

Jump H-Punch
Spoiler, click to toggle visibilty

Taunt
Spoiler, click to toggle visibilty

Close Standing S-Kick
Spoiler, click to toggle visibilty

His deviantart : https://ohgaki-m.deviantart.com/
Re: Spritesheet Expansion Thread
#704  April 30, 2018, 04:52:33 am
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Advancng Guard animations for Alena Tsarevna by Noctis, made by me:

Only way to go is up.

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Last Edit: April 30, 2018, 02:31:15 pm by Ho-Oh's Apprentice
Re: Spritesheet Expansion Thread
#705  April 30, 2018, 04:55:03 am
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cham cham looks so cute!! i wish luck to it,she will be very good in cvs style.
Re: Spritesheet Expansion Thread
#706  May 12, 2018, 12:47:45 pm
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I can't remember if I ever posted this here, but I did this years ago, basically SF3 Ryu's HK edited into Ken.

Back then, I also started on his F,DF,D+K move but never got much further then up-scaling the CvS animation...
Re: Spritesheet Expansion Thread
#707  June 22, 2018, 09:16:38 am
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Skullomania only had two very similar animations for his 3 air punches. That needed to be changed.
Frankensprited this up. It needs some tweaks for sure. The timing is complete crap. Let me know what you guys think?

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DW

Re: Spritesheet Expansion Thread
#708  June 22, 2018, 06:49:53 pm
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Looks good for a neutral jump punch. Not so much for a momentum one. I think the new game has a different jump punch for one of his punches. It's a subtle difference, but I believe it's HP?
Re: Spritesheet Expansion Thread
#709  June 23, 2018, 06:52:15 am
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yeah it does fit neutral a little better. I think the knee coming up and the arm going out is the problem. the physics behind the punch.. arent there. If you're pulling your leg up, you're not pushing your arm out.
but skullo doesn't have to make sense just forget I said anything  :omg:
vVv Wheat Stage Released vVv

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Re: Spritesheet Expansion Thread
#710  July 12, 2018, 03:22:32 pm
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I've had this edit for a while. Maybe someone will find a use for it.


Re: Spritesheet Expansion Thread
#711  August 02, 2018, 01:48:34 pm
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Cool, very cool
Re: Spritesheet Expansion Thread
#712  August 11, 2018, 08:47:04 pm
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SFA-styled Misogi animation for Ghost Killer's Shin Akuma, made by DelusionTrim.



Edit

Updated by DelusionTrim:





Edit

Last update by DelusionTrim:
Last Edit: August 13, 2018, 10:56:01 am by AlexSin
Re: Spritesheet Expansion Thread
#713  August 11, 2018, 10:31:28 pm
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Last Edit: August 14, 2018, 02:21:32 am by DelusionTrim
Re: Spritesheet Expansion Thread
#714  August 18, 2018, 02:53:13 am
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I had this made some time back.


I'm sure there is a place this can be used
Re: Spritesheet Expansion Thread
#715  August 18, 2018, 02:04:22 pm
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I didn't ask for this
I don't anyone did
But thank you for bringing it in to being
Re: Spritesheet Expansion Thread
#716  August 26, 2018, 02:15:52 pm
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New idle for Omega Rugal from the CvS series:



Was originally meant to be for Vans' Rugal, but I'm sure others can make use of it.
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Re: Spritesheet Expansion Thread
#717  August 26, 2018, 09:43:07 pm
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Re: Spritesheet Expansion Thread
#718  August 26, 2018, 09:50:33 pm
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It was commissioned and completed by two artists, metal warrior did the first animation and thedge edited it to have the swing motion have more swing to it.
Both did an amazing job making it happen.
I saw a concept image that was made of him doing the wrecking ball and thought it would be funny to have in his animations.
I'd like to see it as a finisher or something.
Re: Spritesheet Expansion Thread
#719  October 19, 2018, 11:34:27 pm
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I just made these midnight bliss sprites to add at my cvstakuma sff   


Sprite 4 and 5 updated
Last Edit: October 20, 2018, 06:24:02 pm by demongorne
Re: Spritesheet Expansion Thread
#720  November 22, 2018, 04:31:59 am
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  • I laugh at my own jokes 99% of the time
  • Toriyama pretty much ruined me, but I'll be back!
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KKZ animation in CPS2 style, made by me from a really old base by an unknown spriter.

Spoiler: Sugar, spice, everything nice equals (click to see content)
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