This will make a pretty neato rainbow effect.
[State 1811, Rainbow]
type = PalFX
trigger1 = 1
time = 1
add = Floor(sin(GameTime/8)*64),Floor(sin((GameTime-85)/8)*64),Floor(sin((GameTime-170)/8)*64)
I used this with AllPalFX to give the stage a "dance club" feeling during a win pose
Spoiler: used as AllPalFX (click to see content)