I decided to work on my character some more today and I wanted to give him a rising flip kick (specifically a light flash kick) in his auto-combo. the problem is I don't know how to make him leap into the air as he kicks. I need some help.
VelSet or VelAdd, together with a statetype change to A and physics to either A or N if you use your own gravity/landing state
1. velset, negative value on Y2. statetypeset, change it to A and physics to A or N3. if N, use veladd and put a positive value on Y, something like .5, or add gravity4. change state when pos Y >= 0 and vel Y > 0, or your char will go underground