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How to add annoucer voice? (Read 10276 times)

Started by -Ash-, October 17, 2015, 11:45:26 am
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How to add annoucer voice?
New #1  October 17, 2015, 11:45:26 am
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I'm trying to add a announcer voice(Round, Fight e K.O.) to my mugen, but i have no clue on how to do this and haven't found any tutorial about this, can you guys help me on that? i already have the voices, i just want to know how tu put it.

Edit: forgot to say that i'm using ikemen, moved the topic to ikemen section
Lasagna
Last Edit: August 01, 2016, 02:46:27 am by TheFclass97
Re: How to add annoucer voice?
#2  October 18, 2015, 02:56:51 am
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Did you figure it out? The topic is using the solved icon. It doesn't seem like you got an answer
vVv Ryuko718 Updated 10/31/22 vVv
Re: How to add annoucer voice?
#3  October 18, 2015, 05:30:22 am
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Did you figure it out? The topic is using the solved icon. It doesn't seem like you got an answer

Oh my bad, i was thinking nobody would reply to that, i still need the answer.
Lasagna
Re: How to add annoucer voice?
#4  October 18, 2015, 07:02:20 am
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The announcer voices are controlled by two files, your lifebar's .def and .snd. Check mugen's default lifebars, they have some semi-informative annotations that may help you.
Re: How to add annoucer voice?
#5  October 18, 2015, 10:13:24 am
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If you're unaware on how to create or edit .snd files, you can use Fighter Factory 3 for that.
EDIT: Eh, Ikemen?  I'd imagine it still uses .snd files for the fight.snd. not too sure about .def files though.
Re: How to add annoucer voice?
#6  October 18, 2015, 10:18:25 am
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If you're unaware on how to create or edit .snd files, you can use Fighter Factory 3 for that.

i'm already using FF, but i don't know how to place correctly the wavs, i already find the place for "ready" and "fight" announcer, i want to put power bar sounds, time over, draw and other sounds, i have no clue on what should i do.
Lasagna
Re: How to add annoucer voice?
#7  October 18, 2015, 10:27:31 am
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I can't say I'm familiar with the format for Ikemen's fight.def, worst case scenario is that it's code is contained in a funky new file type and doesn't look anything like Mugen's fight.def.
If it's structured the same way as a regular fight.def, then things will be easy.

For all lifebar sounds, you can modify which sound to play in their fight.def
For powerbar sounds, you'll need to look at the Powerbar section
Spoiler, click to toggle visibilty

The other sounds can be found through the Round section.
Spoiler, click to toggle visibilty




Re: How to add annoucer voice?
#8  October 18, 2015, 03:10:08 pm
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Wow, you just saved the day! little things like this motivate me so much to keep learning mugen, thanks man.

But haven't be able to found the lines for cursor sounds and draw game, it's in another file?
Lasagna
Re: How to add annoucer voice?
#9  October 19, 2015, 02:20:11 am
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Sounds for draw game do not exist and must be coded within the characters themselves.

Cursor sounds can be found in various parts of the system.def, but I recall Ikemen's system.def looking radically different.
So if the system.def looks nothing like this, I can't help you.

Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty
Re: How to add annoucer voice?
New #10  October 19, 2015, 04:50:44 am
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I didn't found those lines, but i'll try those falues, hope it works. :D

EDIT: Worked like a charm, thank you again!
Lasagna
Last Edit: October 19, 2015, 07:36:37 am by -Ash-