YesNoOk
avatar

Autumn Stage for 1.0 w/Super Jump (Read 3278 times)

Started by totaln00b, July 24, 2016, 08:50:36 pm
Share this topic:
Autumn Stage for 1.0 w/Super Jump
#1  July 24, 2016, 08:50:36 pm
  • ***
  • Some Party
    • USA
So I just discovered Cybaster's stage creation tool and I'm geeking out!  :yuno:

Shout out to Cybaster for this one!

Maybe later when I find more time, I'll tackle his tutorial but for now tl;dr

Here's my first attempt at a stage. I found a high-res picture of a forest in autumn in an anime style. I'd credit the artist but I couldn't find his or her name.





Version: 1.0
Resolution: 640x480
Super Jump: Yes
BGM: Cherry Blossoms from Big Bang Beat (that game has some solid music btw)

DOWNLOAD:
http://www.mediafire.com/download/992gzgcogpqagbq/Autumn.rar
Re: Autumn Stage for 1.0 w/Super Jump
#2  July 24, 2016, 08:51:54 pm
  • avatar
  • ****
  • I'm behind you!!!
if you could find a bonfire sprite from Dark Souls you could almost turn this into Farron Keep from Dark Souls 3
Re: Autumn Stage for 1.0 w/Super Jump
#3  July 24, 2016, 08:56:09 pm
  • ***
  • Some Party
    • USA
Damn. I wasn't paying attention and posted this in Projects instead of releases. Can an admin delete this thread?

@Slenderman - I never played Dark Souls 3. I played the first one a bit and it was hard af. I just couldn't get into it.  I'll look it up.
Re: Autumn Stage for 1.0 w/Super Jump
#4  July 24, 2016, 09:11:57 pm
  • ***
  • It's always possible with willpower and a funnel.
    • Denmark
    • supermortensen@hotmail.com
Sweet stage, but the way you set it up, kinda makes every single framerate hit the floor and shatter into laggy bits :/
[img width=600
Keep it real, keep it original
Re: Autumn Stage for 1.0 w/Super Jump
#5  July 24, 2016, 09:29:25 pm
  • ***
  • Some Party
    • USA
It works fine for me.  Not laggy at all on my end.  Then again, I used the JigSaw method so maybe it's laggier for some... Should I have used one of the other algorithms?