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MvsC2 Stage WIP : 03 Abyss (Read 4796 times)

Started by MangeX, April 18, 2010, 01:32:27 am
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Poll

Which would be the next?

Airship on air / Airship at night
0 (0%)
Carnival fun / Carnival spooky
0 (0%)
Cave water / Cave lava
1 (33.3%)
Clock tower /  Clock frozen
0 (0%)
Desert morning / Desert afternoon
0 (0%)
Ship Hangar
1 (33.3%)
Swamp / Sanctuary
1 (33.3%)

Total Members Voted: 3

MvsC2 Stage WIP : 03 Abyss
New #1  April 18, 2010, 01:32:27 am
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 :sugoi: hi again.

Well to the point, the stages are hard to do, so I just put my effort into making one at a time.
There are six options and all those who like will select which they want and in what order.

Anything related to my projects can be find out on my official web page and in the official youtube account from the videos attached.


Let´s the proyect begin:

01 - Glacier Stage





Mugen (640x480)
Widescreen capable
Full animated
Zoom feature
Pseudo 3D.


----------------------------------------------------------------------------------------------

02 - River Stage





Mugen (640x480)
Widescreen capable
Full animated
Zoom feature
Pseudo 3D.


--------------------------------------------------------------------------------------------

03 - Abyss Stage

Armor Phase





Guardian  Phase





Monster Phase





Mugen (640x480)
Widescreen capable
Full animated
Zoom feature
Pseudo 3D.


--------------------------------------------------------------------------------------------
There is no knowledge that is not power
--------------------------------------
MANGEX WEB
Last Edit: December 04, 2018, 12:08:32 am by MangeX
Re: Mvc2 stage WIP
#2  April 18, 2010, 01:34:02 am
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Lava Cave. Lava's always awesome.
Though I do want that snowy clock tower. That was actually a bit of a hard decision.
Re: Mvc2 stage WIP
#3  April 18, 2010, 01:45:15 am
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This was a tough one, but I gotta say the Hangar.
Re: Mvc2 stage WIP
#4  April 18, 2010, 01:55:40 am
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Night Ship.
It's really awesome.   ;D
Re: MvC2 stage WIP
#5  April 18, 2010, 04:04:21 am
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Interesting :D
Re: MvC2 stage WIP
#6  April 18, 2010, 05:40:56 am
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good luck Dakangel in your jobs, looks nice  :sugoi:
Re: MvC2 stage WIP
#7  April 18, 2010, 06:16:31 am
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Nooooooooo!

AIR SHIP! :'(
Re: MvC2 stage WIP
#8  April 18, 2010, 06:42:45 am
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 ;) the poll will be closed tomorrow....
Dont worry , i like every one too, but are heavy and hard to make; so per month will be a stage.
Every can choose the order.
There is no knowledge that is not power
--------------------------------------
MANGEX WEB
Last Edit: April 18, 2010, 12:13:51 pm by Dakangel
Re: MvC2 stage WIP
#9  April 18, 2010, 06:44:01 am
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Lava cave. I need an excuse to use that music!
Re: MvC2 stage WIP
#10  April 18, 2010, 07:15:55 am
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Airship day and night please.
Re: MvC2 stage WIP
#11  April 18, 2010, 12:15:35 pm
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Lava cave just has beautiful tones. :D
Re: MvC2 stage WIP
#12  April 18, 2010, 12:45:00 pm
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lava cave
Re: MvC2 stage WIP
#13  April 18, 2010, 04:21:41 pm
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Air Ship (night)!  :sugoi:

MDI

Re: MvC2 stage WIP
#14  April 18, 2010, 09:28:11 pm
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Buddha Heaven is beautiful. Love to see that one made!
ey
Re: MvC2 stage WIP
#15  April 20, 2010, 01:22:18 am
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"No weapon formed against you will have any success, and you will condemn any tongue that rises up against you in the judgment"- Isaiah 54:17
Re: MvC2 stage WIP
#16  April 20, 2010, 04:07:38 am
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Lava Cave please  :)
Re: MvC2 stage WIP
#17  November 08, 2018, 11:40:45 pm
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Hello ,i revived this topic cause i Will update my stages and Made new ones.
MvsC2 Mangex style.

first Will be the River and the Glacier ones.
MUGEN 1.1 style ,you know widescreen ,3D animated ,no color loss ,zoom features and maybe in HD but their background animations are huge and ram Eater so no hd for now, only High resolution.

later i Will continue with the Carnival ,air ship, cave or abyss ones depending on popular demand.

you know my screenpack, SPECT same Quality on details for the stages too.


i'm bussy now but un feedback hours i Will post pictures for referencia

thanks in avance.
There is no knowledge that is not power
--------------------------------------
MANGEX WEB
Re: MvsC2 Stage WIP : 01 Glacier
#18  November 14, 2018, 12:28:50 pm
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Glacier Stage



Mugen 1.1 (640x480)
Widescreen, full animated, zoom, pseudo 3D.

video prewiew on first post.

This is a work in progress so changes may occur.


Differences in comparision with the previous and only version ever made for anyone of this stage on the mugen community:

Got rid the old delta video canvas floor effect using properly parallax and deltas on single images to allow better 3d effect increasing performance and compatibiliy reducing the size and weight of the file.

New glacier animation reduced in wide for less file wight, has every frame with common 8 bit palette (800 frames) and has the water incuded in the animation.

- Maybe an HD version with 32bit true color full Mugen 1.1 compatible can be made reducing and scaling the background animation using the unique 1.1 features  -

If any interest it would be easy to port it to mugen 1.0 by quiting the zoom effect.
if any interest could be possible a winmugen 320x240 version of the stage too taking advantage the scaling mentioned.
There is no knowledge that is not power
--------------------------------------
MANGEX WEB
Last Edit: November 14, 2018, 12:34:24 pm by MangeX
Re: MvsC2 Stage WIP : 01 Glacier
#19  November 14, 2018, 01:07:40 pm
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Very good, keep it up.
1- I don´t know if you knew this, you can download the sprites of all the MvC2 stages in various angles in 1920x1080 or original size right here:
http://zachd.com/mvc2/resources/mvc2/images_stages.html

2- I recommend that you follow this parameters to get all the camera stage better:

boundhigh = -390

boundlow = 0

verticalfollow = 1.1

floortension = 65

tension = 70
________________________________
p1startx = -100
________________________________
p2startx = 100
________________________________
leftbound  = -1000

rightbound =  1000

________________________________
screenleft = 25

screenright = 25
________________________________
zoffset = 215
Marvel vs Capcom 2 mugen project:
www.marvelvscapcom2mugen.esy.es

Follow the project on:
www.instagram.com/marvelvscapcom2mugen/
www.youtube.com/channel/UCUsHhQb7RPDiuN_ZiY0kkyQ?
www.player.me/marvelvscapcom2mugen/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, and been released/edited/updated 56 MvC2 characters was a nice goal or something else, you can donate everything you want right here:
www.paypal.me/marianoemeschini
Re: MvsC2 Stage WIP : 02 River
#20  November 16, 2018, 10:06:55 am
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  • If you rip sprites i´ll rip your code
    • Mexico
    • www.m3xweb.260mb.com
02 - River Stage



Mugen 1.1 (640x480)
Widescreen, full animated, zoom, pseudo 3D.

video prewiew on first post.

This is a work in progress so changes may occur.

Differences in comparision with the previous and only version ever made for anyone of this stage on the mugen community:

Got rid the old delta video canvas floor effect using properly parallax and deltas on single images to allow better 3d effect increasing performance and compatibiliy reducing the size and weight of the file.

New glacier animation reduced in wide for less file wight, has every frame with common 8 bit palette (800 frames) and has the water included in the animation.

- Maybe an HD version with 32bit true color full Mugen 1.1 compatible can be made reducing and scaling the background animation using the unique 1.1 features  -

If any interest it would be easy to port it to mugen 1.0 by quiting the zoom effect.
if any interest could be possible a winmugen 320x240 version of the stage too taking advantage the scaling mentioned.

Very good, keep it up.
1- I don´t know if you knew this, you can download the sprites of all the MvC2 stages in various angles in 1920x1080 or original size right here:
http://zachd.com/mvc2/resources/mvc2/images_stages.html

2- I recommend that you follow this parameters to get all the camera stage better:

boundhigh = -390
boundlow = 0
verticalfollow = 1.1
floortension = 65
tension = 70
_______________________________
p1startx = -100
_______________________________
p2startx = 100
________________________________
leftbound  = -1000
rightbound =  1000
_______________________________
screenleft = 25
screenright = 25
________________________________
zoffset = 215

Thanks but those image files doesn´t serve much to me ,those are full stage shoots (very lazy method if you ask me) and i need animation, motion and depht but already have the way to obtain what i want.
There is no knowledge that is not power
--------------------------------------
MANGEX WEB
Last Edit: November 16, 2018, 10:13:48 am by MangeX